When we have more thumbnails than can fit in the vertical space, scale
them down. This is implemented by using a generic container so we can
compute positions and sizes on the fly and do the appropriate
width-for-height behavior.
The usage of clutter constraints to position the indicator is droppped
since it less complicated to just position the indicator in the right
place ourselves.
https://bugzilla.gnome.org/show_bug.cgi?id=641879
Add WorkspaceThumbnail.ThumbnailsBox to handle managing the array
of workspace thumbnails; the logic will get more complex as we add
scaling and animation.
https://bugzilla.gnome.org/show_bug.cgi?id=641879
A right click was propagating through to the parent actor meaning
that a right click would activate the workspace twice and leave the
overview instead of just switching to it.
https://bugzilla.gnome.org/show_bug.cgi?id=641973
If you want to select a workspace and go there, having to go back to
the main part of the window selector and click on a window is annoying,
so make a second click on the active workspace go to the main view.
https://bugzilla.gnome.org/show_bug.cgi?id=641973
With workspace thumbnails, we don't switch workspaces when dragging windows
between workspaces or adding new workspaces, so we also shouldn't switch
on launch.
* Add workspace parameters to shell_doc_system_open(),
shell_app_activate, shell_app_open_new_window()
* Pass a 'params' object when activating items in the overview with
two currently defined parameters: workspace and timestamp. (timestamp
is only implemented where it is easy and doesn't require interface
changes - using the global current timestamp for the shell is almost
always right or at least good enough.)
https://bugzilla.gnome.org/show_bug.cgi?id=640996
Add workspace thumbnails to the workspace controls area. The user can
click on the thumbnail to switch workspaces and can also drag windows
out of the thumbnail to other workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=640996