Make a separate class for workspace thumbnails box
Add WorkspaceThumbnail.ThumbnailsBox to handle managing the array of workspace thumbnails; the logic will get more complex as we add scaling and animation. https://bugzilla.gnome.org/show_bug.cgi?id=641879
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@ -9,7 +9,9 @@ const St = imports.gi.St;
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const DND = imports.ui.dnd;
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const Main = imports.ui.main;
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const Tweener = imports.ui.tweener;
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const Workspace = imports.ui.workspace;
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const WorkspacesView = imports.ui.workspacesView;
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// Fraction of original screen size for thumbnails
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let THUMBNAIL_SCALE = 1/8.;
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@ -319,3 +321,126 @@ WorkspaceThumbnail.prototype = {
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};
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Signals.addSignalMethods(WorkspaceThumbnail.prototype);
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function ThumbnailsBox() {
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this._init();
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}
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ThumbnailsBox.prototype = {
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_init: function() {
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this.actor = new St.BoxLayout({ vertical: true,
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style_class: 'workspace-thumbnails' });
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let indicator = new St.Bin({ style_class: 'workspace-thumbnail-indicator',
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fixed_position_set: true });
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// We don't want the indicator to affect drag-and-drop
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Shell.util_set_hidden_from_pick(indicator, true);
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this._indicator = indicator;
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this.actor.add(indicator);
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this._indicatorConstraints = [];
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this._indicatorConstraints.push(new Clutter.BindConstraint({ coordinate: Clutter.BindCoordinate.POSITION }));
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this._indicatorConstraints.push(new Clutter.BindConstraint({ coordinate: Clutter.BindCoordinate.SIZE }));
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this._indicatorConstraints.forEach(function(constraint) {
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indicator.add_constraint(constraint);
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});
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this._thumbnails = [];
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},
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show: function() {
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this._switchWorkspaceNotifyId =
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global.window_manager.connect('switch-workspace',
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Lang.bind(this, this._activeWorkspaceChanged));
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this.addThumbnails(0, global.screen.n_workspaces);
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this._constrainThumbnailIndicator();
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},
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hide: function() {
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this._unconstrainThumbnailIndicator();
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if (this._switchWorkspaceNotifyId > 0) {
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global.window_manager.disconnect(this._switchWorkspaceNotifyId);
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this._switchWorkspaceNotifyId = 0;
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}
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for (let w = 0; w < this._thumbnails.length; w++)
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this._thumbnails[w].destroy();
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this._thumbnails = [];
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},
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addThumbnails: function(start, count) {
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for (let k = start; k < start + count; k++) {
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let metaWorkspace = global.screen.get_workspace_by_index(k);
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let thumbnail = new WorkspaceThumbnail(metaWorkspace);
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this._thumbnails[k] = thumbnail;
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this.actor.add(thumbnail.actor);
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}
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// The thumbnails indicator actually needs to be on top of the thumbnails, but
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// there is also something more subtle going on as well - actors in a StBoxLayout
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// are allocated from bottom to top (start to end), and we need the
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// thumnail indicator to be allocated after the actors it is constrained to.
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this._indicator.raise_top();
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},
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removeThumbmails: function(start, count) {
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for (let k = start; k < start + count; k++)
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this._thumbnails[k].destroy();
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this._thumbnails.splice(start, count);
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// If we removed the current workspace, then metacity will have already
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// switched to an adjacent workspace. Leaving the animation we
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// started in response to that around will look funny because it's an
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// animation for the *old* workspace configuration. So, kill it.
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// If we animate the workspace removal in the future, we should animate
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// the indicator as part of that.
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Tweener.removeTweens(this._thumbnailIndicator);
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this._constrainThumbnailIndicator();
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},
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syncStacking: function(stackIndices) {
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for (let i = 0; i < this._thumbnails.length; i++)
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this._thumbnails[i].syncStacking(stackIndices);
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},
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_constrainThumbnailIndicator: function() {
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let active = global.screen.get_active_workspace_index();
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let thumbnail = this._thumbnails[active];
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this._indicatorConstraints.forEach(function(constraint) {
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constraint.set_source(thumbnail.actor);
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constraint.set_enabled(true);
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});
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},
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_unconstrainThumbnailIndicator: function() {
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this._indicatorConstraints.forEach(function(constraint) {
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constraint.set_enabled(false);
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});
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},
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_activeWorkspaceChanged: function(wm, from, to, direction) {
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let active = global.screen.get_active_workspace_index();
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let thumbnail = this._thumbnails[active];
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this._unconstrainThumbnailIndicator();
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let oldAllocation = this._indicator.allocation;
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this._indicator.x = oldAllocation.x1;
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this._indicator.y = oldAllocation.y1;
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this._indicator.width = oldAllocation.x2 - oldAllocation.x1;
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this._indicator.height = oldAllocation.y2 - oldAllocation.y1;
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Tweener.addTween(this._indicator,
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{ x: thumbnail.actor.allocation.x1,
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y: thumbnail.actor.allocation.y1,
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time: WorkspacesView.WORKSPACE_SWITCH_TIME,
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transition: 'easeOutQuad',
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onComplete: Lang.bind(this,
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this._constrainThumbnailIndicator)
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});
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}
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};
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@ -604,24 +604,8 @@ WorkspacesDisplay.prototype = {
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controls.connect('notify::hover',
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Lang.bind(this, this._onControlsHoverChanged));
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this._thumbnailsBox = new St.BoxLayout({ vertical: true,
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style_class: 'workspace-thumbnails' });
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controls.add(this._thumbnailsBox, { expand: false });
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let indicator = new St.Bin({ style_class: 'workspace-thumbnail-indicator',
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fixed_position_set: true });
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// We don't want the indicator to affect drag-and-drop
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Shell.util_set_hidden_from_pick(indicator, true);
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this._thumbnailIndicator = indicator;
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this._thumbnailsBox.add(this._thumbnailIndicator);
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this._thumbnailIndicatorConstraints = [];
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this._thumbnailIndicatorConstraints.push(new Clutter.BindConstraint({ coordinate: Clutter.BindCoordinate.POSITION }));
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this._thumbnailIndicatorConstraints.push(new Clutter.BindConstraint({ coordinate: Clutter.BindCoordinate.SIZE }));
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this._thumbnailIndicatorConstraints.forEach(function(constraint) {
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indicator.add_constraint(constraint);
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});
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this._thumbnailsBox = new WorkspaceThumbnail.ThumbnailsBox();
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controls.add(this._thumbnailsBox.actor, { expand: false });
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this.workspacesView = null;
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@ -640,24 +624,14 @@ WorkspacesDisplay.prototype = {
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show: function() {
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this._controls.show();
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this._thumbnailsBox.show();
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this._workspaces = [];
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this._workspaceThumbnails = [];
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for (let i = 0; i < global.screen.n_workspaces; i++) {
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let metaWorkspace = global.screen.get_workspace_by_index(i);
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this._workspaces[i] = new Workspace.Workspace(metaWorkspace);
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let thumbnail = new WorkspaceThumbnail.WorkspaceThumbnail(metaWorkspace);
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this._workspaceThumbnails[i] = thumbnail;
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this._thumbnailsBox.add(thumbnail.actor);
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}
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// The thumbnails indicator actually needs to be on top of the thumbnails, but
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// there is also something more subtle going on as well - actors in a StBoxLayout
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// are allocated from bottom to top (start to end), and we need the
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// thumnail indicator to be allocated after the actors it is constrained to.
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this._thumbnailIndicator.raise_top();
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let rtl = (St.Widget.get_default_direction () == St.TextDirection.RTL);
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let totalAllocation = this.actor.allocation;
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@ -700,9 +674,6 @@ WorkspacesDisplay.prototype = {
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this._nWorkspacesNotifyId =
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global.screen.connect('notify::n-workspaces',
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Lang.bind(this, this._workspacesChanged));
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this._switchWorkspaceNotifyId =
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global.window_manager.connect('switch-workspace',
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Lang.bind(this, this._activeWorkspaceChanged));
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this._restackedNotifyId =
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global.screen.connect('restacked',
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@ -722,7 +693,6 @@ WorkspacesDisplay.prototype = {
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Lang.bind(this, this._dragEnd));
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this._onRestacked();
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this._constrainThumbnailIndicator();
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this._zoomOut = false;
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this._zoomFraction = 0;
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this._updateZoom();
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@ -730,15 +700,12 @@ WorkspacesDisplay.prototype = {
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hide: function() {
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this._controls.hide();
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this._thumbnailsBox.hide();
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if (this._nWorkspacesNotifyId > 0) {
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global.screen.disconnect(this._nWorkspacesNotifyId);
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this._nWorkspacesNotifyId = 0;
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}
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if (this._switchWorkspaceNotifyId > 0) {
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global.window_manager.disconnect(this._switchWorkspaceNotifyId);
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this._switchWorkspaceNotifyId = 0;
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}
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if (this._restackedNotifyId > 0){
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global.screen.disconnect(this._restackedNotifyId);
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this._restackedNotifyId = 0;
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@ -762,11 +729,9 @@ WorkspacesDisplay.prototype = {
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this.workspacesView.destroy();
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this.workspacesView = null;
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this._unconstrainThumbnailIndicator();
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for (let w = 0; w < this._workspaces.length; w++) {
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this._workspaces[w].disconnectAll();
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this._workspaces[w].destroy();
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this._workspaceThumbnails[w].destroy();
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}
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},
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@ -815,43 +780,6 @@ WorkspacesDisplay.prototype = {
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this._controls.allocate(childBox, flags);
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},
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_constrainThumbnailIndicator: function() {
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let active = global.screen.get_active_workspace_index();
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let thumbnail = this._workspaceThumbnails[active];
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this._thumbnailIndicatorConstraints.forEach(function(constraint) {
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constraint.set_source(thumbnail.actor);
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constraint.set_enabled(true);
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});
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},
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_unconstrainThumbnailIndicator: function() {
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this._thumbnailIndicatorConstraints.forEach(function(constraint) {
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constraint.set_enabled(false);
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});
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},
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_activeWorkspaceChanged: function(wm, from, to, direction) {
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let active = global.screen.get_active_workspace_index();
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let thumbnail = this._workspaceThumbnails[active];
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this._unconstrainThumbnailIndicator();
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let oldAllocation = this._thumbnailIndicator.allocation;
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this._thumbnailIndicator.x = oldAllocation.x1;
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this._thumbnailIndicator.y = oldAllocation.y1;
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this._thumbnailIndicator.width = oldAllocation.x2 - oldAllocation.x1;
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this._thumbnailIndicator.height = oldAllocation.y2 - oldAllocation.y1;
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Tweener.addTween(this._thumbnailIndicator,
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{ x: thumbnail.actor.allocation.x1,
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y: thumbnail.actor.allocation.y1,
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time: WORKSPACE_SWITCH_TIME,
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transition: 'easeOutQuad',
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onComplete: Lang.bind(this,
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this._constrainThumbnailIndicator)
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});
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},
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_onRestacked: function() {
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let stack = global.get_window_actors();
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let stackIndices = {};
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@ -862,8 +790,7 @@ WorkspacesDisplay.prototype = {
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}
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this.workspacesView.syncStacking(stackIndices);
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for (let i = 0; i < this._workspaceThumbnails.length; i++)
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this._workspaceThumbnails[i].syncStacking(stackIndices);
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this._thumbnailsBox.syncStacking(stackIndices);
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},
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_workspacesChanged: function() {
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@ -880,12 +807,9 @@ WorkspacesDisplay.prototype = {
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for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
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let metaWorkspace = global.screen.get_workspace_by_index(w);
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this._workspaces[w] = new Workspace.Workspace(metaWorkspace);
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let thumbnail = new WorkspaceThumbnail.WorkspaceThumbnail(metaWorkspace);
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this._workspaceThumbnails[w] = thumbnail;
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this._thumbnailsBox.add(thumbnail.actor);
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}
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this._thumbnailIndicator.raise_top();
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this._thumbnailsBox.addThumbnails(oldNumWorkspaces, newNumWorkspaces - oldNumWorkspaces);
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} else {
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// Assume workspaces are only removed sequentially
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// (e.g. 2,3,4 - not 2,4,7)
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@ -907,20 +831,9 @@ WorkspacesDisplay.prototype = {
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for (let l = 0; l < lostWorkspaces.length; l++)
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lostWorkspaces[l].setReactive(false);
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for (let k = removedIndex; k < removedIndex + removedNum; k++)
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this._workspaceThumbnails[k].destroy();
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this._workspaceThumbnails.splice(removedIndex, removedNum);
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this._thumbnailsBox.removeThumbmails(removedIndex, removedNum);
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}
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// If we removed the current workspace, then metacity will have already
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// switched to an adjacent workspace. Leaving the animation we
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// started in response to that around will look funny because it's an
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// animation for the *old* workspace configuration. So, kill it.
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// If we animate the workspace removal in the future, we should animate
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// the indicator as part of that.
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Tweener.removeTweens(this._thumbnailIndicator);
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this._constrainThumbnailIndicator();
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this.workspacesView.updateWorkspaces(oldNumWorkspaces,
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newNumWorkspaces,
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lostWorkspaces);
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