When using the fade animation when transitioning to the overview instead
of zoom, we fade out all window previews to fully transparent. But after
commit 751189253a removed the old _updateWindowPositions() function,
nothing resets the opacity again, so when switching from the app- to the
window picker, all previews are hidden.
Fix this by always resetting the window preview opacity after showing
or hiding the overview.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2969
We don't animate size and position when fading, so we want all previews
to already be at their final position. However when the app picker is
opened from within the overview, window previews use the zoomed layout,
so that's the state we are then fading when leaving the overview from
the app picker.
Fix that by setting the correct state at the start of the fade transition.
(In the case of fadeToOverview(), the value should always be correct
already, but set it anyway for symmetry with fadeFromOverview())
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2969
In commit 9297d87775 we stopped syncing the primary view's actual
geometry at the start of the transition when doing a fade animation,
however the view animation may still be triggered by an allocation
change.
Prevent those unwanted size changes during fade by keeping track of
the fade state and explicitly skip syncing the geometry while a fade
is ongoing.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2969
Since commit af543daf1c, we skip the overview transition when the
actual geometry hasn't been set yet. However with the new layout
manager, the only bit that still needs the separate geometry is
the transition of the view, the workspaces can do their transition
just fine.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2969
When dragging the workspaces through the swipe gesture, all
workspaces must be visible. WorkspacesView's _updateVisibility()
method special-cases this and ensures that.
However, this method is only called when (1) going to the active
workspace, and (2) when the gesture ends. That means, if there
is any workspace hidden by the time a gesture starts, it is never
shown!
Call _updateVisibility() on startTouchGesture() as well.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2969https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1360
Because for most frames during a workspace switch it's not changing and
we can repaint it faster if it's cached on the GPU as a single texture.
This seems to reduce the render time for workspace switching by more
than 20%.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1356
When going straight to the app picker, we fade in the overview instead
of doing the full-blown zoom transition. In order to keep windows at
their floating position, we must apply the same to the view itself
and not transition to the overview geometry when fading.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1353
We don't always want to sync the geometry when entering the overview,
namely when the fade transition is used.
However we do want the correct geometry once we have entered the overview,
so that workspaces are at their place when switching from the app picker.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1353
Non-primary views always use their monitor's work area for their
geometry, so there's nothing to animate when leaving the overview.
The animation is already limited to the primary view when entering
the overview, so this is also more consistent.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1353
It doesn't matter which animation we use to enter the overview,
we always want to start and end with the floating layout.
The simplest way to achieve that is by creating the state adjustment
with the correct value in the first place.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1353
The transition was temporarily removed when switching to the new
workspace layout manager. Now everything is in place to reimplement
it with a combination of the layout manager's state adjustment and
the view's allocation.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
So far we've been allocating workspaces in a stack, and relied on
translation to move them to the right position. And as the position
depends on both the workspace's index and the view's viewport, some
care is needed to prevent gestures/scrolling from interfering with
layout updates.
Clean that up by properly allocating workspaces in a row or column,
and use a translation to reflect the current scroll position.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
Since the workspaces themselves stopped using it, there is little
reason for upholding the difference between "full" and "actual"
geometry.
Just base positioning/swiping on the view's allocation.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
The workspace's layout manager keeps the workspace at the same ratio as
the work area, so it makes more sense to base the views' default geometry
on that as well than the monitor area we are using right now.
(It shouldn't matter much in practice, as this only affects views on
non-primary monitors where the work area usually matches the monitor area)
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
We adjust the size and position of the primary view to match the workspaces
display, but views on other monitors are always set to fill their monitor.
Take that into account and create views with a fixed size and position, then
only sync the primary view to the new geometry.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
WindowPreviews now contain and manage overlaid elements like close
button or title label themselves. That's generally better, but right now
the only way to disable those overlays (for example during transitions)
is to prevent any hover or focus events from getting to the preview.
Instead, add some explicit API for enabling or disabling overlay support.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
For the windowPreview we need to ensure the style information of the
border and title is up-to-date when chromeWidths() or chromeHeights() is
called. Since the introduction of the WorkspaceLayout those functions
may be called during an allocation cycle, which means we should avoid
calling queuing relayouts inside them. Calling StWidgets ensure_style()
method will queue a relayout though in case the newly generated theme
node has a different geometry.
So avoid queueing a relayout during allocation cycles (and the warning
Clutter logs because of that) by ensuring the style of the border and
title earlier, as soon as the WindowPreview is attached to a stage.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
Switch to the new WorkspaceLayout layout manager to allocate the window
clones of the overview properly using Clutters layouting mechanisms.
Since we now no longer make use of the fullGeometry, we can remove the
setFullGeometry() function from the Workspace class. Also we can stop
setting the actualGeometry on the Workspaces and WorkspaceViews and
instead just set the fixed position and size of the views to their
full or actual geometry. This also has the benefit that we no longer
have to set a custom clip, but can simply enable clip_to_allocation.
The geometry needs to be set inside a BEFORE_REDRAW later because
_updateWorkspacesActualGeometry() is called from a notify::allocation
handler.
This isn't doing any animations when showing/hiding the overview yet,
we'll add that in the next commit.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
Add a new ClutterLayoutManager for layouting the workspaces of the
overview, WorkspaceLayout.
This layout manager integrates the existing LayoutStrategies used to
layout the window clones of the overview and supports freezing the
layout, animating between layout changes and adjusting the spacing for
the width and height of the window chrome. It also adds support for a
layout of the windows that looks the same as the actual workspace,
transitioning between that layout and the LayoutStrategy can be done by
setting the value of an StAdjustment, available using the
stateAdjustment getter function.
This will replace the current static-positioning based layouting of the
window clones in the next commit.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
We're going to use fixed position for positioning workspaces when
they're allocated by their own layout manager, using those positions to
scroll between different workspaces interferes with that, so do that
using translations instead.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1305
In portrait orientation, we set the height to the preferred height
for the monitor width (or, if smaller, a third o the screen height).
However as the forWidth currently doesn't make a difference, the height
is effectively controlled by the natural height of the keys - which is
rather small.
Address this by making AspectContainer request an appropriate preferred
size based on the fixed ratio.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2349
ClutterActor provides the same function, but with a different return
value. So since we already switched to the ClutterActor implementation
in our C code, we can now safely remove st_widget_get_resource_scale()
and update the JS code that's still using the old API.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1287
The blur effect needs to take the scale-factor into account, so we
listen for scale changes. However we set up the signal handler when
creating a background, which is repeated for each monitor, and every
time the monitor configuration changes. But we only disconnect the
last handler that was connected, and only when we are destroyed,
not when recreating backgrounds.
Fix this by splitting out updating the effect parameters to a separate
method that iterates over all backgrounds, so we can simply set up the
handler from the constructor.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1341
The arrow of the removed app was still left in the list with the
visibility of the arrow still depending on the original list order. This
could either lead to apps with just one window now suddenly having a
down arrow or apps with multiple windows not having one. If the last
window in the list had a down arrow, it would have been displayed
outside the window switcher.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2935https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1340
As usually with GObject setters, we should check whether the property
actually changed before setting the value and notifying the property. So
check whether the title or description text actually changed before
setting it.
This fixes a bug which makes the title flicker and change its size,
because when updating the title we remove the "leightweight" css class
and reapply it inside a later, which makes the title appear larger for
one frame.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2574https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1336
Noticed while working on customizable folders. Calling GrabHelper.ungrab()
ends up calling FolderDialog.popdown(), but at this point the '_isOpen'
field isn't updated yet, so we end up calling popdown() twice.
Update the '_isOpen' field before ungrabbing.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1332
Overview has signals to notify about starting, cancelling, and
finishing icon drags, but none of these signals pass the dragged
item to the callbacks.
Pass the dragged items to the 'item-drag-*' overview signals.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1332
Commit c7e597cf72 tried to improve the slide animations when entering
the overview by using the same time as the overall overview animation,
but in fact broke the animation most of the times.
That is because the Overview imports OverviewControls before defining
the ANIMATION_TIME variable, so any javascript code that is evaluated
during that import will see the value as "undefined" (which is converted
to 0 for the animation).
Fix this by moving the ANIMATION_TIME variable before the imports instead
of the usual placement.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1331
When you tap Super and see the sidebars and windows slide, it looks more
cohesive if those animations complete at the same time.
Previously there were 0.09 seconds difference between the two animations
which was enough to make it look slightly buggy. Now it doesn't.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1289
We now found the underlying bug: The ControlsManager (which causes the
bad call to `_updateWorkspacesFullGeometry()`) is getting (re-)allocated
while we add the view to the overviewGroup actor because the
overviewGroup is already visible and the view is immediately getting
mapped by `clutter_actor_add_child_internal()`. That causes a
resource-scale calculation and that indirectly causes a call to
`_clutter_stage_maybe_relayout()` (explained more detailed in the last
commit).
So now that we got rid of the immediate relayout happening when mapping
the view, we can revert this fix.
This reverts commit 6cc19ee6f0.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1315
When the bounding box size is 0 during allocation (which happens right
after creating a window for example), we're doing a division by zero and
end up with a NaN scale. This ends up making the childBox NaN, which
triggers an error in Clutters allocation machinery.
So fix that and fall back to a scale of 1 in case the bounding box is
empty.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1320
The current microphone indicator only indicates if the microphone is in
use. Users might be also interested if their microphone is recording
or is muted, this commit enables that without opening the pop-up
menu. The microphone icon changes itself, depending on the sensitivity
of the microphone. It behaves similar to the already existing volume
indicator.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2902
In the past, the icon grid would update the number of pages
during the call to adaptToSize(). However, after the new grid
layout landed, the number of pages is updated by the time an
item is added or removed.
Instead of comparing the old and new number of pages in the
icon grid, compare the pages shown by the indicator, and the
grid pages.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
Now that we don't have the Frequent tab anymore, and subsequently
the buttons to switch tabs, the app grid fill all the way to the
bottom, leaving no room for drag overshoot.
Add a 20px (i.e. OVERSHOOT_THRESHOLD) area at the bottom of the
grid where dragging actually scrolls to the next page.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
The two BaseAppView subclasses now share a lot in terms of
widgetry: they both have a scroll view, pagination dots, swipe
management, etc.
Move this shared code into BaseAppView. Notice, however, that
BaseAppView only creates the widgetry, but it doesn't add them
to any specific layout. FolderView arranges the widgetry in a
vertical box, while AppDisplay arranges it in a ShellStack.
Add a new 'orientation' parameter to BaseAppView and use it
to determine the orientation of the pagination dots, the swipe
tracker direction, and the scroll event handling.
It is worth noticing that the scroll event is a bit more
sophisticated now: when the orientation is horizontal, it
handles all directions since mice wheels usually only generate
up/down events.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
When FolderIcon is destroyed, it destroyed the FolderView and, if
there's a folder dialog present, it destroys the dialog as well.
Turns out, the folder dialog adds the icon's FolderView to itself.
The view becomes part of the dialog's actor tree. When the dialog
is destroyed, it also tries to destroy the view - but the folder
view was already destroyed by FolderIcon!
Fix that by letting the dialog destroy the folder view if it exists,
otherwise destroy the folder view directly.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
Add app icons to the exact page and position they're located
instead of always appending. This will be useful later when
custom icon positions are in place.
For now, it assumes pages are always filled, which is true,
but this will also change with custom icon positions.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
AppDisplay currently adds all icons, and hides the ones inside
a folder. Change that to only add the icons that are not inside
folders. Adding an icon to a folder removes the icon from the
main grid.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
When filtering out the app icons, AppDisplay calls FolderIcon.getAppIds(),
which then calls FolderView.getAllItems(). This last function reads the
already added app icons inside the given folder, and return their app ids.
So far, so good.
When the GSettings backing a folder changes, FolderIcon emits 'apps-changed'
to notify AppDisplay that the folder changed.
Cool.
When AppDisplay receives this signal, it first recreates its own icons, then
updates the folders, and finally hides the icons that are inside folders.
This series of events is unfortunate. Future patches will need the folder
to be updated *before* AppDisplay updates its own icons.
Update folder icons before chaining up to BaseAppView._redisplay().
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
The icon grid is always paginated, so the app grid code doesn't need
to behave differently in the FolderView and AppDisplay.
Move the keyboard handling to IconGrid itself, and remove the now dead
code from AppDisplay.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
The new icon grid layout operates based on rows and columns, and
doesn't try to dynamically adapt it to fit to the container. In
this case, it is better to have a pre-defined set of well-known,
well-tested rows and columns, and switch between them based on
the aspect ratio of the screen.
Introduce a set of modes to the icon grid, and select the mode
that is closest to the aspect ratio.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
IconGridLayout is a new layout manager that aims to replace the
current paginated layout algorithm implemented by the icon grid.
There are a few outstanding aspects of this new layout manager
that are worth highlighting. IconGridLayout implements all the
mechanisms necessary for a paginated icon grid, but doesn't
implement any policies around it. The reason behind this decision
is that this layout manager will be used by other places (e.g.
the login dialog) that demand different policies to how the
grid should look like.
Another important aspect of this grid is that it does not queue
any relayouts when changing its properties. If a relayout is
required, the actor should manually queue it. This is necessary
to avoid layout loops.
Add the IconGridLayout class. Next commits will do the surgery
to IconGrid and any related code to use this new layout manager.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1271
For drag actors which get reparented to the uiGroup, we currently wait
until the next input event to set the fixed position of the actor, until
that they will just be allocated their old fixed position, which is 0,
0.
So avoid drag actors flickering at the top left for one frame and
position them correctly right after reparenting.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1310
Properly adjust for drag actors which were allocated using a custom
vfunc_allocate() and might not have gotten allocated their preferred
size. When DND reparents the actor to the uiGroup, the drag actor will
get allocated its preferred size, so we also need to take the difference
between the old allocation size and the preferred size into account
before reparenting to the uiGroup.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1310
Properly handle drag actors which are not allocated using a fixed
position and disable the fixed position we were using to move the actor
around before we reparent it again to its original parent.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1310
The workspace.js file is quite large and is a bit confusing when it
comes to the term "window" in there, because it can either refer to a
WindowPreview of a complete window or to an individual window like an
attached dialog.
So try to avoid that confusion and split the new WindowPreview class and
its WindowPreviewLayout layout manager out into a new windowPreview.js
file.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
MetaWindow is Mutters representation of a window and provides all the
APIs about it, MetaWindowActor is just the ClutterActor that's drawing
that window. So use a MetaWindow to create a WindowPreview instead of
the window actor.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
We want to stop using the MetaWindowActor for things which are actually
related to the MetaWindow, one more thing where we can change that is
the overviewHint, which is currently added to the MetaWindowActor.
So move that hint to the MetaWindow and stop calling
get_compositor_private() in a few more places.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
We can simply get the MetaWindowActor by calling
MetaWindow.get_compositor_private(), so stop accessing the realWindow
property of WindowPreview. For this we also have to make _isMyWindow()
and _isOverviewWindow() take a MetaWindow as an argument instead of a
MetaWindowActor.
Since the WorkspacesThumbnails are also drop targets for WindowPreviews
and their WindowClones also have the public metaWindow property, switch
to using the metaWindow property there, too.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
Since the WindowPreview class rarely needs to handle the actual actor
painting the window preview, refactor the WindowPreviewLayout a bit to
only pass a MetaWindow to its addWindow() and removeWindow() functions.
Also make the getWindows() function return an array of MetaWindows,
which makes the getMetaWindow() function obsolete, so remove that.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
We're going to remove ClutterClones, so call the parameters to
addWindow() and removeWindow() "actor" instead of "clone". Also make the
destroyIds less confusing and rename the actual actor destroy id to
"destroyId", and rename the window actors destroy id to
"windowActorDestroyId".
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
Since ClutterClones are going to be removed, let's switch the
terminology here to something that's more understandable and rename the
WindowClone class and its layout manager to
WindowPreview/WindowPreviewLayout.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1307
Now that we properly notify mutter about when a size-change animation
has ended, it should never happen that a new size-change animation is
started without the last one being cancelled (ie. 'kill-window-effects'
being emitted).
This means there should also never be an old animationInfo attached to a
window actor, so warn in case we still find one when starting the
animation.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1251
We're currently using the hack of telling mutter that our effect is
completed (even though it isn't) in order to unfreeze updates of the
window actor.
This causes a bug with detecting the wl_outputs a window is
visible on, because the MetaWindowActor emits its "effects-completed"
signal too early, making Mutter update the wl_outputs while we're doing
the animation.
Now since meta_wayland_actor_surface_is_on_logical_monitor() uses the
transformed position and size of the MetaSurfaceActor and is being
called right after we setup the animation (but before it actually
starts, that happens at the next paint cycle) it will use a "very wrong"
rectangle: The transformation has been set to move the actor back to its
old position, and while we did already unfreeze updates and called
clutter_actor_set_position() in meta_window_actor_sync_actor_geometry(),
the actual allocation is not updated yet; this makes
clutter_actor_get_transformed_position() return a position including in
the new transformation, but not including the new allocation, and the
rectangle ends up being moved to the next monitor or completely out of
the stage.
To fix this issue properly, we need to decouple unfreezing actor updates
from emitting the "effects-completed" signal, which is now possible with
the new meta_window_actor_freeze() and meta_window_actor_thaw() APIs. So
use those new methods to freeze and thaw actor updates ourselves and
make sure to call shellwm.completed_size_change() only after the
animation has finished.
Mutter MR: https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1250
Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/513https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1251
It might be that we receive a "kill-window-effects" signal between the
emission of the "size-change" and the "size-changed" signal.
In this case we already have the animationInfo attached to the window
actor, so we should also remove it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1251
Using CSS to center the title actor on the border is a bit ugly, because
it requires the CSS to match the calculations used in chromeHeights().
Also it is not possible to use CSS margins for cases where the position
of the actor is determined at run time, such as for the close button.
Instead use an invisible actor that spans between the horizontal and
vertical center lines of the border as guide when aligning the title
actor.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1313
Commit 1ea22a5281 broke the window reposition animation when it
based the ::size-changed signal on the layout manager's bounding box
instead of the MetaWindow::size-changed signal.
That's happening because of the combination of:
1. we adjust to window size changes immediately without animations
2. closing a window triggers a change to a 0x0 bounding box which
is not treated as a size change
Fix this by addressing the 2nd factor, and don't treat a change to
a 0x0 bounding box as size change.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2901
Animating the window clones of the overview requires the fullGeometry
and the actualGeometry to be set, which they won't be when showing the
overview for the first time. So don't even try to animate the window
clones in that case because the geometries will still be null and
accessing them in workspace.js will throw errors.
The workspace views will still get the correct layout as soon as the
allocations happen because syncing the geometries will trigger updating
the window positions. Since animations are disabled for position changes
when syncing the geometry though, we won't get an animation and the
clones will jump into place. That's not a regression though since before
this change we also didn't animate in that case because the geometries
used were simply wrong (the actualGeometry was 0-sized as explained in
the last commit).
If we wanted to fix the initial animation of the overview, we'd have to
always enable animations of the window clones when syncing geometries,
but that would break the animation of the workspace when hovering the
workspaceThumbnail slider, because right now those animations are "glued
together" using the actualGeometry, so they would get out of sync.
The reason there are no errors happening in workspace.js with the
existing code is that due to a bug in Clutter the fullGeometry of
WorkspacesDisplay gets set very early while mapping the WorkspacesViews
(because the overviews ControlsManager gets an allocation during the
resource scale calculation of a ClutterClone, see
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1181), so it
won't be set to null anymore when calling
WorkspacesView.animateToOverview().
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1119
The fullGeometry and the actualGeometry of the WorkspacesDisplay are set
from the allocation of the overviews ControlsManager and the
WorkspacesDisplay, that means they're only valid after those actors got
their allocations during Clutters allocation cycle.
Since WorkspacesDisplay._updateWorkspacesViews() is already called while
showing/mapping the WorkspacesDisplay, that allocation cycle didn't
happen yet and we end up either setting the geometries of the views to
null (in case of the fullGeometry) or to something wrong (a 0-sized
allocation in case of the actualGeometry).
So avoid setting invalid geometries on the views by initializing both
the fullGeometry and the actualGeometry to null, and then only updating
the geometries of the views after they're set to a correct value.
Note that this means we won't correctly animate the overview the first
time we open it since the animation depends on the geometries being set,
but is being started from show(), which means no allocations have
happened yet. In practice this introduces no regression though since
before this change we simply used incorrect geometries (see the 0-sized
allocation mentioned above) on the initial opening and the animation
didn't work either.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1119
Start using the new overlays we introduced in the last commit and remove
the WindowOverlay class and the objects for keeping track of them in the
Workspace.
The new layout which doesn't use the -shell-close-overlap CSS property
anymore sligthly changes the position of the close button to be a bit
further away from the actual window.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1298
So far we allowed the titles of window overlays to expand their width to
be larger than the actual WindowClone, they could expand to the full
size of the Workspace.
Since we're now going to implement those titles as part of the
WindowClone itself, having this feature is no longer possible as easily
as it was before. That's because the clones are stacked according to the
stacking of the actual windows, and since the overlay-elements are
attached to those clones, they will also be shown underneath other
clones.
So stop allowing the titles to expand and limit their size to the width
of the clone, which makes sure titles never get shown above or
underneath other clones.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1298
Add the window overlays we're currently showing using the WindowOverlay
class to the WindowClone class and implement them using
ClutterConstraints instead of the old fixed position/size layout, which
had to be used because the workspaces were scaled, and the title and app
icon were kept unscaled using a separate layer.
Specifically, this is done by adding the ClutterClones to a static
container owned by the WindowClone and adding the elements of the
overlay as children to the WindowClone itself. That way the
overlay-elements can use the container as a source for their constraints
and we avoid having to make sure the overlays remain visible above the
ClutterClones.
We're not using the new overlays yet, they're hidden by default and
showOverlay() isn't called anywhere yet.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1298
Now that we have a new API to get all the windows and metaWindows from
our layout manager, implement the deleteAll() method of the window clone
using that API instead of looping through the children of the actor and
using the source of the ClutterClone.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1298
Now that the folder dialog covers the whole primary
monitor, it eats all input events, and doesn't allow
the event blocker to detect clicks.
Move the click action to the folder dialog itself, and
popdown the dialog if a click is triggered on the dialog
(but not on any children).
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1301
Future commits will improve input handling of the folder
dialog, and they'll require the dialog to cover the whole
primary monitor.
Add another internal, center-aligned container to the
folder dialog, and make it cover the whole available area.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1301
Right now, the app folder dialog isn't really a dialog,
since it is actually added to the AppDisplay. Furthermore,
having it added in AppDisplay may mess up with its sizing
calculations, since AppDisplay has a ClutterBinLayout and
the folder dialog has a fairly large minimum size.
Add the folder dialog to the overview group. Next commits
will adjust various actors to be able to better handle it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1301
Events have a clear and obvious connection to the calendar, and similar
to the Clocks and Weather sections there's a strong link to a particular
application.
Adding them as another section to the right-hand side of the calendar
therefore presents a viable alternative to the old events section.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1282
The idea behind hiding the notifications and media section on days
other than today was that they represent present activity together
with today's events, in contrast to past and future events from
other days.
After events were moved out of the message list, that behavior is
no longer useful: We just guarantee that the left-hand side of the
calendar will always be empty when browsing the calendar.
Adjust to that by removing the limitation by date.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1282
While treating notifications as a type of present event was a neat
concept, there are some issues with it that we never managed to
address (not least the inability to "open" an event).
So remove the current events section from the message list; we'll
bring back events in a different form later.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1282
This comment is no longer correct, we're not inserting any actors here
to adjust for the window border, but we're modifying the allocation of
the children to adjust for that border.
Since that happens in the layout manager anyway, remove the comment
here.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1297
Now that we handle all ClutterClones belonging to the WindowClone pretty
much the same, we can add a generic _addWindow function to WindowClone
which creates the ClutterClone and adds it to the layout manager.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1297
This isn't quite the same as the allocation, but it's what the workspace
actually wants to use given that we use the bounding box of the
WindowClone for all the layout calculation.
So instead of calculating the windowCenter in the WindowClone, make use
of the bounding-box property of the layout manager and return the center
point of that.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1297
Make use of the new bounding-box property we introduced for the
WindowClones layout manager in the last commit.
With this we can remove all the bounding box calculation code from the
WindowClone class and simply use the "notify::bounding-box" signal to
notify changes to our size. To make sure users of the WindowClone don't
break, we now have to convert the layout managers ClutterActorBox in our
getter function to a JS object.
Since we now also don't have to connect to the "destroy" signal of the
attached dialogs anymore, we can remove _disconnectSignals() and only
listen to "destroy" of the toplevel window.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1297
Move the tracking of the bounding box and all the layout related things
out of the WindowClone class and into the layout manager. This allows
the layout manager to keep track of its windows itself and simply notify
the new bounding-box property in case that box changes.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1297
WorkspacesDisplay is a ClutterActor subclass, and overriding
the show and hide methods require chaining up, otherwise the
actor isn't actually shown or hidden.
To avoid clashing with the pre-existing show method, rename
to animateToOverview.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1295
Unlike the desktop-entry hint, the app name is not optional. That
doesn't mean that we'll be able to match it to a .desktop file,
but we can at least try if we fail to match on PID or desktop-entry.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1291
Since we now have a layout manager for the WindowClone that allows
allocating it a size that isn't the absolute size of the window, we can
now give the WindowClone an artificial size and it will get scaled
accordingly.
So make use of that and stop positioning WindowClones using fixed
position and scale and use a fixed position and fixed size instead. This
will make it easier to use a ClutterLayoutManager to allocate the
WindowClones, because layout managers should only set the allocation of
their children, not the scale.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1294
Since we're going to override the fixed width and height of the
ClutterActor the WindowClone is subclassing, remove those confusing
getter methods for width and height and switch to the public boundingBox
for getting that information.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1294
The getOriginalPosition() API of WindowClone can easily be replaced by
using the existing boundingBox property, which reflects the windows
bounding box in absolute coordinates. This property is also used
everywhere else in the Workspace object, so we can use it here, too.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1294
Change the preferred size functions of the layout manager of window
clones to allow allocating smaller sizes, too. Also scale down the
allocation sizes of the ClutterClones our allocate implementation so
the ClutterClones will scale their texture accordingly.
This will enable us to position the window clones using their allocation
size instead of their scale, which is necessary when introducing a new
ClutterLayoutManager that positions the window clones.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1294
We're going to add a ClutterLayoutManager responsible for allocating the
WindowClones. Since layout managers should only set the allocation of
actors, not the translation or scale, we need to position the
WindowClones using their x, y, width and height properties.
The first step for this is to revert this commit, which switched from
setting fixed positions on WindowClones to using the translation
properties.
This reverts commit 8929c89d1f.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1294
Being able to visualize the actor tree is a handy feature
to have, specially when debugging the hierarchy.
Add a new "Actors" tab to the Looking Glass with the actor
tree inspector. The tree is cleared on unmap to not get
heavy on the number of actors.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1292
As explained in the comment in _init() of WindowClone, we hide the
actual clone from picking so it doesn't interfere with XDND.
This description applies to the clones of the attached dialogs just as
well though, so hide the clones of attached dialogs from picking, too.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1293
We currently only remove the screenshot operation from the shooter
map if the color pick operation completed successfully, but not if
it was cancelled. As a result, we now reject any further requests
from the same sender because we assume that there is an ongoing
operation.
Fix this by moving the cleanup to a finally clause that runs for
both code paths.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1288
Right now _createScreenshot() returns a tuple that indicates failure
when a sender requests a screenshot operation before a previously
started operation finished.
However that doesn't work for the PickColor() method, as it uses a
different return type than the other methods.
Address this by returning an error instead, which works in any case;
arguably trying to start multiple operations in parallel is an error
by the caller more than it is a failed operation anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1288
Now that the only user of the IconGrid is AppDisplay, and
it only uses the paginated icon grid, there's no point in
having the two classes split anymore.
In addition to that, future commits will introduce a layout
manager that will extend current icon grid features, and
merging PaginatedIconGrid and IconGrid in the same class will
vastly simplify this transition.
Merge PaginatedIconGrid into IconGrid, and adapt AppDisplay
to this change.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1267
Now that AllView is the only actor that AppDisplay creates,
we can actually merge them together.
Merge AllView in AppDisplay, remove what used to be AppDisplay,
and rename AllView to AppDisplay.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/880
The Frequent apps grid has a few problems:
* On a fresh install there would be no history of app usage so the
applications shown in the grid have no relevance it takes time
to be useful instead of being useful from the start;
* The grid has far too many items in it to be relevant; 24 apps is
well beyond the average use case as most people don't frequently
use that many, so it gets populated with several apps that are
single use (hello xterm);
* The position of items in the grid are always changing based on an
unknown frequency metric (and not by user-intended input) which
makes it a poor way to quickly launch apps as one would have to
constantly learn the positions of the items in the grid;
* Having two app grids is a bit superfluous and needlessly complicates
the app launching navigation: you have to spend time checking the
frequent grid and if it's not there you have to switch over to another
grid and find the app you need in there it's not straightforward.
Remove the Frequent tab and simplify the related code.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1425https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/880
With color picking implemented in the compositor, we
can do better than letting the user pick a pixel with
the crosshair cursor, and present them with a preview
of the color that will be selected.
Do this by replacing the cursor with a custom icon and
apply a recoloring effect, where we replace a given color
with the color of the currently hovered pixel (similar
to a green screen).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/451
logExtensionError() currently saves the error message by calling
toString() on the passed error. That's convenient as it allows to
pass a string instead of a "proper" error, but the result isn't
great for the common Error case: Its toString() method prefixes
the message with the error name, which usually is just "Error:".
The plain message is more suitable for displaying it to users,
so use that for Error objects.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2337
Replace the usage of IconGrid in the grid search results by
a custom layout manager that only allocates as many children
as the actor can fit.
This new layout manager does not implement changing the icon
size depending on the screen size.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1265
This is a small convenience method for using ClutterActor's iterator API
with javascript's built-in iterator protocol, for example as:
for (let child of container.iterate_children())
doStuff(child);
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1268
For fd.o notifications, we are taking the sender's PID into
account when associating notifications with sources (mainly
to deal with notify-send).
This broke when the implementation under the well-known name
was moved into a separate service, as the implementation in
gnome-shell will now always see the public notification-daemon
as sender.
Restore the old behavior by resolving the sender PID in the
separate service, and pass it as hint to the implementation
in gnome-shell.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2592
Spidermonkey caches imports, which means that uninstalling an
old extension version and installing a new one doesn't work as
expected: If the previous version was loaded, then its code will
be imported instead.
For the last couple of releases this has been a reliable source
of extension bug reports after major GNOME updates. Thankfully
chrome-gnome-shell removed its update support in favor of our
built-in support now, but users may still use older versions
or perform those actions manually, so it still makes sense to
catch this case and set an appropriate error.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1248
The do-not-disturb button and the contained switch are
tied together via a bidirectional property binding.
However it still matters which objects are used as source
and target, as that will determine the initial state: Right
now the (unchecked) button is used as source, which means
that do-not-disturb is turned off on startup.
We want the state to be preserved, so swap source and target
to let the switch (that is bound to the underlying GSetting)
control the initial state.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2804
Sliders can be operated by mouse scroll, but the mouse has to be over
the slider control. Make the brightness and volume system menu entries
forward scroll events to the sliders they contain so that scrolling
anywhere on the menu item operates the slider.
Closes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2795
Whether or not an extension has errors influences the 'canChange'
property, but so far we only update it for errors that occur when
initializing the extension, not when an extension is enabled later.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1249
Soup.SessionAsync by default sets timeout and idle_timeout to 0. This
causes connections to hang around in state CLOSE_WAIT forever after the
remote host has closed the connection.
To fix this, we could set timeout and idle_timeout manually. However,
Soup.SessionAsync is marked as deprecated anyway and should be replaced
by Soup.Session. Doing so also sets a default timeout of 60 seconds.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2774
Removing a stylesheet from the theme will trigger a style update. There's
little point in updating the extension actors that are about to be destroyed
(hopefully), so call the extension's disable() function first.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2757
Sometimes an MPRIS media player will create and then destroy an object
before the signals that handle the object's destruction can be created.
This verifies that the object still exists after the necessary signals
have been created.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2776
Since commit 0ecddafc20 gsd-xsettings startup has been made conditional
on the systemd user instance being available at runtime. While that is
correct, it means that completing xwayland startup is also conditional
now.
We always want xwayland startup to go ahead, so wait for the XSettings
plugin to appear on the bus when gsd-xsettings is launched by gnome-session
and complete the task immediately if startup fails.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1252
gjs has gotten less forgiving about missing getters/setters, and
commit 6aa1b817 missed the missing getter in the base policy class.
Most notifications use a policy subclass that already provides a
getter, but at least Main.notify() and friends don't; unbreak them
by fixing the base class.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1229
When a modal that's not on top of the modalActorFocusStack gets popped,
we shift the focus stack as described in popModal() to ensure the chain
remains correct. That however destroys the association of a modal actor
and its prevFocus actor on the focus stack, because the prevFocus actors
are now moved to different entries of the stack.
Now when a prevFocus actor gets destroyed, we don't handle that case
correctly and search for the modal actor that was associated with the
prevFocus actor before the stack was shifted, which means we end up
unsetting the wrong prevFocus actor.
So fix that and search the stack for the prevFocus actor which is being
destroyed instead to unset the correct entry.
Thanks to Florian Müllner for figuring out the actual issue and
proposing this fix.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2446
The workspace switcher blocks state updates while the indicator is
animating. Since commit 9c1940ef9d the indicator is considered to
be animating when the workspace adjustment's value doesn't equal the
active workspace.
There is one case though where this breaks badly: When a workspace
is inserted before the active one, the adjustment's upper and value
properties are changed without transitions. But if that change happens
while there's an ongoing transition to the previously active workspace,
the value gets out of sync with the active workspace and we end up
blocking state updates indefinitely.
Fix this by removing any transitions before setting the adjustment
value.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2625
We override the :visible property for the keyboard actor, but don't
provide a corresponding setter. The property is therefore read-only
on the javascript level, and any attempt to set it will fail.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2691
Just as with the last commit, we should not break the assumption made by
Clutter that parents have their allocation set before their children get
allocated, so fix that here, too.
In this case we have to fix it by chaining up to the parent vfunc
override and updating the allocation once more before allocating the
`this._label` child.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1615
It's important to update the allocation of the parent before allocating
its children, it's an assumption we make in a lot of places.
This broke resource scale calculation for boxpointers and their
children when multiple monitors with different scales are used and the
primary monitor is not positioned at x=0, y=0.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1615
The session mode determines whether the screen casting should work or
not, but until now only dealt with the built in screen cast, not the
ones using PipeWire. Add the newly added API for inhibiting remote
access when the session mode says screencasts are not allowed.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1210
As of mozjs68 (gjs-1.64) `globalThis` is recommended over `window` and
it makes more sense in this context anyways. Migrate the few instances
of `window` we use and adjust the eslint configuration.
`window` will continue to resolve to `globalThis`, so this won't affect
extensions or other downstream users.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2322closes#2322
getEvents() filters all events for the given range and sorts the result.
That's more than we need when checking whether there are any events,
where we only care that there's at least one event in the range.
Address this by splitting out the event filtering into a generator
function, so hasEvents() can return after at most one iteration.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1192
We track messages so that we can account for just added and removed
events instead of having to rebuild the entire list, however it's
also possible that the time or summary of an existing event changed.
Account for that by updating existing messages in-place.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1192
The additional function UnlockDialog.addCharacter() is only used at one
place, so we can simply remove it and call AuthPrompt.addCharacter()
directly. The AuthPrompt is shown right before that anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1209
Normally, we inhibit suspend while locking the screen. But in the
session mode used for gnome-initial-setup locking is not supported, so
in that case this inhibit call is pointless and should be avoided.
Without this patch you get the following error when you suspend and
resume during initial setup:
JS ERROR: Error getting systemd inhibitor: Gio.IOErrorEnum:
GDBus.Error:org.freedesktop.login1.OperationInProgress: The operation
inhibition has been requested for is already running
_promisify/proto[asyncFunc]/</<@resource:///org/gnome/gjs/modules/core/overrides/Gio.js:435:45
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1213
On Fedora 32 if you close the laptop lid during gnome-initial-setup,
gnome-shell hits this error:
JS ERROR: Exception in callback for signal: prepare-for-sleep: TypeError: this._dialog is undefined
_resetLockScreen@resource:///org/gnome/shell/ui/screenShield.js:434:9
activate@resource:///org/gnome/shell/ui/screenShield.js:571:14
lock@resource:///org/gnome/shell/ui/screenShield.js:617:14
_prepareForSleep@resource:///org/gnome/shell/ui/screenShield.js:219:22
_emit@resource:///org/gnome/gjs/modules/core/_signals.js:133:47
_prepareForSleep@resource:///org/gnome/shell/misc/loginManager.js:198:14
_emit@resource:///org/gnome/gjs/modules/core/_signals.js:133:47
_convertToNativeSignal@resource:///org/gnome/gjs/modules/core/overrides/Gio.js:169:19
This is because _ensureUnlockDialog() hit its first early return. So
return early from activate() in that case, so this._dialog doesn't get
used while it's null.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1213
StButton returns CLUTTER_EVENT_STOP in various circumstances, but
AppIcon throws that away and returns CLUTTER_EVENT_PROPAGATE even
when it should stop.
Return the parent class' result instead of CLUTTER_EVENT_PROPAGATE.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1211
These properties are never written; in the base class they are always
their default values, and in the subclasses the getters are overridden.
This will be necessary because GJS is adding checks to make sure that
readable properties always have a getter, writable properties always
have a setter, and that the variations of camelCase/snake_case are
handled correctly. It's supposedly backwards compatible, but that
assumes that code is not doing things like forgetting a setter on a
writable property. (If the missing setter had ever been called, it might
have led to a crash, which is why we've made this change.)
This is the minimally invasive patch which should work with both older
and newer versions of GJS. If you decide to require GJS 1.65.2, then
you'll also be able to remove the getters from NotificationPolicy as
well.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1205
When handing the resetDialog request we're leaving a source ID alive,
leading this error:
(gnome-shell:22464): GLib-CRITICAL **: 17:46:11.065: Source ID 12934 was not
found when attempting to remove it:
== Stack trace for context 0x55c9246916c0 ==
#0 55c9249151b8 i js/ui/components/polkitAgent.js:391 (11f71fd544c0 @ 100)
#1 7ffc55140aa0 b self-hosted:1009 (3062ba49af88 @ 423)
#2 55c924915120 i js/ui/modalDialog.js:167 (1c9e50ae9880 @ 62)
#3 55c924915098 i js/ui/modalDialog.js:186 (1c9e50ae9970 @ 12)
#4 55c924915008 i js/ui/environment.js:75 (1c9e50a8d5b0 @ 98)
#5 55c924914f78 i js/ui/environment.js:149 (1c9e50a8d9e8 @ 14)
So, reset the source handle to avoid trying to remove it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1203
Clutter.Animation doesn't contain any animation modes, they live in
Clutter.AnimationMode. The places we did `Clutter.Animation.WHATEVER`
just evaluated to `undefined`. Thus, use the correct namespace for the
animation mode enums.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1199
Translations are provided by .directory files, so trying to look
up a category name without the suffix will always fail.
Commit 343b3351f1 tried to fix this previously by changing the
saved keys, but that broke existing translatable folders.
Appending the .directory suffix for the lookup instead fixes the
issue without regressing non-custom folders.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2623
Right now, the actor hierarchy is such that the scroll view
does not contain the actual grid. It looks as follows:
StScrollView
↓
StBoxLayout
↓
ShellStack
↓ ↓
PaginatedIconGrid StWidget
This hierarchy can be slightly reorganized by changing it to be as
follows:
ShellStack
↓ ↓
StScrollView StWidget
↓
StBoxLayout
↓
PaginatedIconGrid
This will simplify future work where the PaginatedIconGrid will be
an implementation of StScrollable, in which case we'll be able to
simply remove the StBoxLayout from there.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1191
If a search provider is installed by an app which is blacklisted for the
current user by their parental controls, don’t show it or results for
it.
Currently, this only filters ‘remote’ (not built-in to the shell) search
providers. This seems fine for now; in future it could be expanded to
also filter built-in search providers, if any of them end up needing to
be filtered.
No corresponding changes need to be made `remoteSearch.js`, because the
results of `loadRemoteSearchProviders()` are filtered in `search.js`.
Signed-off-by: Philip Withnall <withnall@endlessm.com>
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/465
Filter the apps shown on the desktop and in search results according to
whether they are blacklisted by the user’s parental controls.
This supports dynamically updating the filter during the user’s session.
This adds an optional dependency on libmalcontent. If that’s unavailable, no
parental controls filtering will occur.
Signed-off-by: Philip Withnall <withnall@endlessm.com>
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/465
While we now deal more gracefully with adapter removals, we can
still mess up the hadSetupDevices tracking:
As adapters become available before any devices, we'll always
reset the setting to false when Bluetooth is turned on. And if
no set up device happens to be in range, it will still be false
when Bluetooth is turned off again.
To address that, only update the setting if we have an adapter
(like we do now) and we had one before (so it wasn't the adapter
itself that changed).
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1174
Our intended behavior when bluetooth is turned off is to keep
the menu visible if devices had been set up previously.
However since gnome-bluetooth@c437c729, devices are removed
first before removing the default adapter, so we now end up
always setting the property to false before checking for it.
Fix this by deferring all model changes to an idle, so that
we can process them as a unit. Do the same for proxy property
changes, as those may trigger a row-removal.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1174
Since commit 26c2cb9f65, nDevices is always the actual number of
paired/trusted devices. So when bluetooth is turned off, it is
now 0 rather than forced to 1 if devices were set up previously.
Fix this by checking the property that tracks set up devices instead.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1174
Pretty much the same case of the previous commit: we want this size
to be scale-dependant, and using the width and height properties of
ClutterActor doesn't automatically update.
Use CSS to set the width and height.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1176
The return value of st_theme_node_lookup_length() is scaled according
to the scale factor. IconGrid.ICON_SIZE is not. However, when BaseIcon
tries to fetch the CSS value for "icon-size" (which returns a scaled
value), it uses it as-is, mixing the two coordinate systems.
Use a single coordinate system (unscaled sizes) in IconGrid.BaseIcon.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1175
Usually the screen is woken up before the shield is deactivated, but
it is also possible to unlock the session programmatically via the
org.gnome.ScreenSaver D-Bus API.
The intention is very likely not to unlock a turned off screen in
that case. Nor does it seem like a good idea to change the lock
state without any indication.
Waking up the screen is more likely to meet expectations and is
more reasonable too, so do that.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1158
Extension that want to expose their own preferences (for example as menu
items) do that by passing their UUID to gnome-shell-extension-prefs.
But since 3.36.1 the app is optional and no longer accepts arguments on
the command line. To adjust, extensions now need to make a D-Bus call
the extensions portal, just like the app and gnome-shell.
We will add a convenience method for that purpose, so it makes
sense to share the existing code. As it's extension-related, the
extension manager looks like the right place ...
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1163
A promisified method expects the callback parameter to be either
a function (in which case the original method is called normally)
or omitted altogether (in which case a Promise is returned).
The call to open application details in Software does neither and
passes null instead, which will result in a warning (because no
function argument means a promise will be used, but not omitting
the parameter means we end up with too many arguments).
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2551
In case where only one device is connected, we want to display its name
in the menu. For that we will need more than the number of known/connected
devices, so change the function to return an array of device infos instead.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2340
During the shell initialization we call the (deprecated) function to
override the Desktop environment in Gio DesktopAppInfo to make sure that
applications are correctly shown (as per commit b2fbf5a2), however this
might break the cases in which $XDG_CURRENT_DESKTOP is already set and
contains GNOME (given that is now a list).
In Ubuntu this is in fact set to: ubuntu:GNOME.
Now, if an application contains NotShowIn=ubuntu, the key will be ignored by
the shell, and the application is still listed everywhere.
So, override the DesktopAppInfo desktop environment only in the case that
the current desktop is not already GNOME.
At the current date I think we could just safely get rid of this override at
all, but there could be still cases where it still might be useful, like when
running as nested in some other environment, so keeping it.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1156
In some situations we could end up not with lingering 'view-loaded'
handler. This could result in delayed spring animate-in being initiated,
e.g. after a minute after the activities overview was already closed.
Fix this by removing any lingering signal or later handlers when
unmapping.
Fixes: 5c33fe4a0ahttps://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1155
Promises make asynchronous operations easier to manage, in particular
when used through the async/await syntax that allows for asynchronous
code to closely resemble synchronous one.
gjs has included a Gio._promisify() helper for a while now, which
monkey-patches methods that follow GIO's async pattern to return a
Promise when called without a callback argument.
Use that to get rid of all those GAsyncReadyCallbacks!
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1126
Starting the animation from the actor 'paint' signal has various
unwanted consequences, such as sometimes trigger a
clutter_actor_queue_relayout() during the paint phase. One unwanted
consequence was that an offscreen actor effect was disabled during
painting, meaning the effect would begin being active, but later during
the post-paint processing being disabled. The caused said effect to push
an offscreen framebuffer to the paint context, but then just destroy it
instead of popping it. When this happened, we'd end up trying to operate
on a framebuffer that may had been finalized, or not, depending on the
garbage collector. Sometimes, for some users, this caused a segmentation
fault when trying to pop a matrix from the framebuffer matrix stack.
Deal with this more properly, by using the 'view-loaded' signal to wait
with animation until the view is loaded, as well as using MetaLater to
schedule the start of the animation.
For when a view was signalled to be ready, we're in a state where we can
start animation before the next frame as the layout is ready, but when
not, we have to add back the "hack" where we must wait for one frame for
the target icon positions to be up to date. Do this by adding a
MetaLater IDLE callback that starts the animation *after* the next
frame. This also needs the old 'opacity = 0' work around to not show an
incorrect first frame.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2418https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1154
The text is part of the entry, so it is surprising that it can
still be edited when the entry itself isn't reactive. Address
this by setting up a binding instead of expecting all consumers
to handle the case themselves.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2423
Set the do not disturb label as the label actor for the do not disturb switch,
so that Orca speaks the do not disturb label when the user moves
keyboard focus to the do not disturb switch.
Also enable toggle mode for the "Do Not Disturb" button and bind it's checked
state to the state property of the switch. This makes sure that Orca presents
thecorrect state of the do not disturb switch to the user.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2508
It seems there is a weird race condition between Clutter trying to
destroy the keyboard actor and Clutter trying to hide the keyboardBox
container actor: If the keyboardBox is hidden before destroying the
keyboard actor, Clutter doesn't repaint anything and the keyboard
remains visible until something else draws over it.
To fix this issue until we find the underlying Clutter bug, simply
destroy the keyboard actor before hiding the keyboardBox. The order in
which we call these doesn't matter anyway since hideKeyboard(true) hides
the keyboard immediately without an animation.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1736https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1142