st: Use correct type for CoglTexture
No idea how come CoglPipeline was used here but the fact that everything was a CoglHandle, made things just work despite being wrong? Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2964>
This commit is contained in:
parent
71accdd978
commit
fe292ac941
@ -107,9 +107,9 @@ struct _StThemeNode {
|
|||||||
|
|
||||||
guint stylesheets_changed_id;
|
guint stylesheets_changed_id;
|
||||||
|
|
||||||
CoglPipeline *border_slices_texture;
|
CoglTexture *border_slices_texture;
|
||||||
CoglPipeline *border_slices_pipeline;
|
CoglPipeline *border_slices_pipeline;
|
||||||
CoglPipeline *background_texture;
|
CoglTexture *background_texture;
|
||||||
CoglPipeline *background_pipeline;
|
CoglPipeline *background_pipeline;
|
||||||
CoglPipeline *background_shadow_pipeline;
|
CoglPipeline *background_shadow_pipeline;
|
||||||
CoglPipeline *color_pipeline;
|
CoglPipeline *color_pipeline;
|
||||||
|
@ -170,7 +170,7 @@ struct _StThemeNodePaintState {
|
|||||||
float resource_scale;
|
float resource_scale;
|
||||||
|
|
||||||
CoglPipeline *box_shadow_pipeline;
|
CoglPipeline *box_shadow_pipeline;
|
||||||
CoglPipeline *prerendered_texture;
|
CoglTexture *prerendered_texture;
|
||||||
CoglPipeline *prerendered_pipeline;
|
CoglPipeline *prerendered_pipeline;
|
||||||
CoglPipeline *corner_material[4];
|
CoglPipeline *corner_material[4];
|
||||||
};
|
};
|
||||||
|
Loading…
x
Reference in New Issue
Block a user