st: Fix some more cogl deprecations

Replace the remaining cogl_set_source* calls with the explicit
pipeline/framebuffer API.
This commit is contained in:
Florian Müllner 2015-11-12 11:22:52 +01:00
parent 31201d9618
commit f777e761c0
3 changed files with 95 additions and 41 deletions

View File

@ -1599,6 +1599,25 @@ paint_material_with_opacity (CoglHandle material,
box->x1, box->y1, box->x2, box->y2); box->x1, box->y1, box->x2, box->y2);
} }
static void
st_theme_node_ensure_color_pipeline (StThemeNode *node)
{
static CoglPipeline *color_pipeline_template = NULL;
if (node->color_pipeline != COGL_INVALID_HANDLE)
return;
if (G_UNLIKELY (color_pipeline_template == NULL))
{
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
color_pipeline_template = cogl_pipeline_new (ctx);
}
node->color_pipeline = cogl_pipeline_copy (color_pipeline_template);
}
static void static void
st_theme_node_paint_borders (StThemeNodePaintState *state, st_theme_node_paint_borders (StThemeNodePaintState *state,
CoglFramebuffer *framebuffer, CoglFramebuffer *framebuffer,
@ -1654,9 +1673,11 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
if (alpha > 0) if (alpha > 0)
{ {
cogl_set_source_color4ub (effective_border.red, st_theme_node_ensure_color_pipeline (node);
effective_border.green, cogl_pipeline_set_color4ub (node->color_pipeline,
effective_border.blue, effective_border.red * alpha / 255,
effective_border.green * alpha / 255,
effective_border.blue * alpha / 255,
alpha); alpha);
/* NORTH */ /* NORTH */
@ -1700,7 +1721,9 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
rects[15] = skip_corner_2 ? height - max_width_radius[ST_CORNER_BOTTOMLEFT] rects[15] = skip_corner_2 ? height - max_width_radius[ST_CORNER_BOTTOMLEFT]
: height - border_width[ST_SIDE_BOTTOM]; : height - border_width[ST_SIDE_BOTTOM];
cogl_rectangles (rects, 4); cogl_framebuffer_draw_rectangles (framebuffer,
node->color_pipeline,
rects, 4);
} }
} }
@ -1757,9 +1780,11 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
alpha = paint_opacity * node->background_color.alpha / 255; alpha = paint_opacity * node->background_color.alpha / 255;
if (alpha > 0) if (alpha > 0)
{ {
cogl_set_source_color4ub (node->background_color.red, st_theme_node_ensure_color_pipeline (node);
node->background_color.green, cogl_pipeline_set_color4ub (node->color_pipeline,
node->background_color.blue, node->background_color.red * alpha / 255,
node->background_color.green * alpha / 255,
node->background_color.blue * alpha / 255,
alpha); alpha);
/* We add padding to each corner, so that all corners end up as if they /* We add padding to each corner, so that all corners end up as if they
@ -1847,7 +1872,9 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
g_assert_not_reached(); g_assert_not_reached();
break; break;
} }
cogl_rectangles (verts, n_rects); cogl_framebuffer_draw_rectangles (framebuffer,
node->color_pipeline,
verts, n_rects);
} }
/* Once we've drawn the borders and corners, if the corners are bigger /* Once we've drawn the borders and corners, if the corners are bigger
@ -1862,17 +1889,20 @@ st_theme_node_paint_borders (StThemeNodePaintState *state,
* necessary, then the main rectangle * necessary, then the main rectangle
*/ */
if (max_border_radius > border_width[ST_SIDE_TOP]) if (max_border_radius > border_width[ST_SIDE_TOP])
cogl_rectangle (MAX(max_border_radius, border_width[ST_SIDE_LEFT]), cogl_framebuffer_draw_rectangle (framebuffer, node->color_pipeline,
MAX(max_border_radius, border_width[ST_SIDE_LEFT]),
border_width[ST_SIDE_TOP], border_width[ST_SIDE_TOP],
width - MAX(max_border_radius, border_width[ST_SIDE_RIGHT]), width - MAX(max_border_radius, border_width[ST_SIDE_RIGHT]),
max_border_radius); max_border_radius);
if (max_border_radius > border_width[ST_SIDE_BOTTOM]) if (max_border_radius > border_width[ST_SIDE_BOTTOM])
cogl_rectangle (MAX(max_border_radius, border_width[ST_SIDE_LEFT]), cogl_framebuffer_draw_rectangle (framebuffer, node->color_pipeline,
MAX(max_border_radius, border_width[ST_SIDE_LEFT]),
height - max_border_radius, height - max_border_radius,
width - MAX(max_border_radius, border_width[ST_SIDE_RIGHT]), width - MAX(max_border_radius, border_width[ST_SIDE_RIGHT]),
height - border_width[ST_SIDE_BOTTOM]); height - border_width[ST_SIDE_BOTTOM]);
cogl_rectangle (border_width[ST_SIDE_LEFT], cogl_framebuffer_draw_rectangle (framebuffer, node->color_pipeline,
border_width[ST_SIDE_LEFT],
MAX(border_width[ST_SIDE_TOP], max_border_radius), MAX(border_width[ST_SIDE_TOP], max_border_radius),
width - border_width[ST_SIDE_RIGHT], width - border_width[ST_SIDE_RIGHT],
height - MAX(border_width[ST_SIDE_BOTTOM], max_border_radius)); height - MAX(border_width[ST_SIDE_BOTTOM], max_border_radius));
@ -2128,29 +2158,43 @@ st_theme_node_paint_sliced_shadow (StThemeNodePaintState *state,
#if 0 #if 0
/* Visual feedback on shadow's 9-slice and orignal offscreen buffer, /* Visual feedback on shadow's 9-slice and orignal offscreen buffer,
for debug purposes */ for debug purposes */
cogl_rectangle (xend, yoffset, xend + shadow_width, yoffset + shadow_height); cogl_framebuffer_draw_rectangle (fb, state->box_shadow_pipeline,
xend, yoffset, xend + shadow_width, yoffset + shadow_height);
cogl_set_source_color4ub (0xff, 0x0, 0x0, 0xff); st_theme_node_ensure_color_pipeline (node);
cogl_pipeline_set_color4ub (node->color_pipeline, 0xff, 0x0, 0x0, 0xff);
cogl_rectangle (xoffset, top, xend, top + 1); cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
cogl_rectangle (xoffset, bottom, xend, bottom + 1); xoffset, top, xend, top + 1);
cogl_rectangle (left, yoffset, left + 1, yend); cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
cogl_rectangle (right, yoffset, right + 1, yend); xoffset, bottom, xend, bottom + 1);
cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
left, yoffset, left + 1, yend);
cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
right, yoffset, right + 1, yend);
cogl_rectangle (xend, yoffset, xend + shadow_width, yoffset + 1); cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
cogl_rectangle (xend, yoffset + shadow_height, xend + shadow_width, yoffset + shadow_height + 1); xend, yoffset, xend + shadow_width, yoffset + 1);
cogl_rectangle (xend, yoffset, xend + 1, yoffset + shadow_height); cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
cogl_rectangle (xend + shadow_width, yoffset, xend + shadow_width + 1, yoffset + shadow_height); xend, yoffset + shadow_height, xend + shadow_width, yoffset + shadow_height + 1);
cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
xend, yoffset, xend + 1, yoffset + shadow_height);
cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
xend + shadow_width, yoffset, xend + shadow_width + 1, yoffset + shadow_height);
s_top *= shadow_height; s_top *= shadow_height;
s_bottom *= shadow_height; s_bottom *= shadow_height;
s_left *= shadow_width; s_left *= shadow_width;
s_right *= shadow_width; s_right *= shadow_width;
cogl_rectangle (xend, yoffset + s_top, xend + shadow_width, yoffset + s_top + 1); cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
cogl_rectangle (xend, yoffset + s_bottom, xend + shadow_width, yoffset + s_bottom + 1); xend, yoffset + s_top, xend + shadow_width, yoffset + s_top + 1);
cogl_rectangle (xend + s_left, yoffset, xend + s_left + 1, yoffset + shadow_height); cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
cogl_rectangle (xend + s_right, yoffset, xend + s_right + 1, yoffset + shadow_height); xend, yoffset + s_bottom, xend + shadow_width, yoffset + s_bottom + 1);
cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
xend + s_left, yoffset, xend + s_left + 1, yoffset + shadow_height);
cogl_framebuffer_draw_rectangle (fb, node->color_pipeline,
xend + s_right, yoffset, xend + s_right + 1, yoffset + shadow_height);
#endif #endif
} }
@ -2329,6 +2373,7 @@ st_theme_node_paint_outline (StThemeNode *node,
int outline_width; int outline_width;
float rects[16]; float rects[16];
ClutterColor outline_color, effective_outline; ClutterColor outline_color, effective_outline;
guint8 alpha;
width = box->x2 - box->x1; width = box->x2 - box->x1;
height = box->y2 - box->y1; height = box->y2 - box->y1;
@ -2340,10 +2385,14 @@ st_theme_node_paint_outline (StThemeNode *node,
st_theme_node_get_outline_color (node, &outline_color); st_theme_node_get_outline_color (node, &outline_color);
over (&outline_color, &node->background_color, &effective_outline); over (&outline_color, &node->background_color, &effective_outline);
cogl_set_source_color4ub (effective_outline.red, alpha = paint_opacity * outline_color.alpha / 255;
effective_outline.green,
effective_outline.blue, st_theme_node_ensure_color_pipeline (node);
paint_opacity * effective_outline.alpha / 255); cogl_pipeline_set_color4ub (node->color_pipeline,
effective_outline.red * alpha / 255,
effective_outline.green * alpha / 255,
effective_outline.blue * alpha / 255,
alpha);
/* The outline is drawn just outside the border, which means just /* The outline is drawn just outside the border, which means just
* outside the allocation box. This means that in some situations * outside the allocation box. This means that in some situations
@ -2375,7 +2424,8 @@ st_theme_node_paint_outline (StThemeNode *node,
rects[14] = 0; rects[14] = 0;
rects[15] = height; rects[15] = height;
cogl_rectangles (rects, 4); cogl_framebuffer_draw_rectangles (cogl_get_draw_framebuffer (),
node->color_pipeline, rects, 4);
} }
static gboolean static gboolean

View File

@ -112,6 +112,7 @@ struct _StThemeNode {
CoglPipeline *background_texture; CoglPipeline *background_texture;
CoglPipeline *background_pipeline; CoglPipeline *background_pipeline;
CoglPipeline *background_shadow_pipeline; CoglPipeline *background_shadow_pipeline;
CoglPipeline *color_pipeline;
StThemeNodePaintState cached_state; StThemeNodePaintState cached_state;
}; };

View File

@ -52,6 +52,7 @@ st_theme_node_init (StThemeNode *node)
node->background_shadow_pipeline = COGL_INVALID_HANDLE; node->background_shadow_pipeline = COGL_INVALID_HANDLE;
node->border_slices_texture = COGL_INVALID_HANDLE; node->border_slices_texture = COGL_INVALID_HANDLE;
node->border_slices_pipeline = COGL_INVALID_HANDLE; node->border_slices_pipeline = COGL_INVALID_HANDLE;
node->color_pipeline = COGL_INVALID_HANDLE;
st_theme_node_paint_state_init (&node->cached_state); st_theme_node_paint_state_init (&node->cached_state);
} }
@ -171,6 +172,8 @@ st_theme_node_finalize (GObject *object)
cogl_handle_unref (node->border_slices_texture); cogl_handle_unref (node->border_slices_texture);
if (node->border_slices_pipeline != COGL_INVALID_HANDLE) if (node->border_slices_pipeline != COGL_INVALID_HANDLE)
cogl_handle_unref (node->border_slices_pipeline); cogl_handle_unref (node->border_slices_pipeline);
if (node->color_pipeline != COGL_INVALID_HANDLE)
cogl_handle_unref (node->color_pipeline);
G_OBJECT_CLASS (st_theme_node_parent_class)->finalize (object); G_OBJECT_CLASS (st_theme_node_parent_class)->finalize (object);
} }