Merge branch 'master' into overlay-design02
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commit
dae1d94258
@ -46,7 +46,7 @@ const DETAILS_BORDER_COLOR = new Clutter.Color();
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DETAILS_BORDER_COLOR.from_pixel(0xffffffff);
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DETAILS_BORDER_COLOR.from_pixel(0xffffffff);
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// Time for initial animation going into overlay mode
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// Time for initial animation going into overlay mode
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const ANIMATION_TIME = 0.5;
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const ANIMATION_TIME = 0.25;
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// We divide the screen into a grid of rows and columns, which we use
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// We divide the screen into a grid of rows and columns, which we use
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// to help us position the overlay components, such as the side panel
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// to help us position the overlay components, such as the side panel
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@ -12,7 +12,7 @@ const Button = imports.ui.button;
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const Main = imports.ui.main;
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const Main = imports.ui.main;
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const PANEL_HEIGHT = 32;
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const PANEL_HEIGHT = 32;
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const TRAY_HEIGHT = 28;
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const TRAY_HEIGHT = PANEL_HEIGHT - 1;
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const SHADOW_HEIGHT = 6;
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const SHADOW_HEIGHT = 6;
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// The panel has a transparent white background with a gradient.
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// The panel has a transparent white background with a gradient.
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@ -34,7 +34,7 @@ PANEL_BUTTON_COLOR.from_pixel(0x00000015);
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const PRESSED_BUTTON_BACKGROUND_COLOR = new Clutter.Color();
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const PRESSED_BUTTON_BACKGROUND_COLOR = new Clutter.Color();
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PRESSED_BUTTON_BACKGROUND_COLOR.from_pixel(0x00000030);
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PRESSED_BUTTON_BACKGROUND_COLOR.from_pixel(0x00000030);
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const TRAY_PADDING = 2;
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const TRAY_PADDING = 0;
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const TRAY_SPACING = 2;
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const TRAY_SPACING = 2;
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// Used for the tray icon container with gtk pre-2.16, which doesn't
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// Used for the tray icon container with gtk pre-2.16, which doesn't
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@ -44,7 +44,7 @@ TRAY_BACKGROUND_COLOR.from_pixel(0xefefefff);
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const TRAY_BORDER_COLOR = new Clutter.Color();
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const TRAY_BORDER_COLOR = new Clutter.Color();
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TRAY_BORDER_COLOR.from_pixel(0x00000033);
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TRAY_BORDER_COLOR.from_pixel(0x00000033);
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const TRAY_CORNER_RADIUS = 5;
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const TRAY_CORNER_RADIUS = 5;
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const TRAY_BORDER_WIDTH = 1;
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const TRAY_BORDER_WIDTH = 0;
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function Panel() {
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function Panel() {
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this._init();
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this._init();
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@ -118,7 +118,7 @@ Panel.prototype = {
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// The tray icons live in trayBox within trayContainer.
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// The tray icons live in trayBox within trayContainer.
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// The trayBox is hidden when there are no tray icons.
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// The trayBox is hidden when there are no tray icons.
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let trayContainer = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
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let trayContainer = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
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y_align: Big.BoxAlignment.CENTER });
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y_align: Big.BoxAlignment.START });
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box.append(trayContainer, Big.BoxPackFlags.END);
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box.append(trayContainer, Big.BoxPackFlags.END);
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let trayBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
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let trayBox = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
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height: TRAY_HEIGHT,
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height: TRAY_HEIGHT,
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@ -326,7 +326,7 @@ get_active_app_properties (ShellAppMonitor *monitor,
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return;
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return;
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*wm_class = g_strdup (meta_window_get_wm_class (active));
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*wm_class = g_strdup (meta_window_get_wm_class (active));
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*title = g_strdup (meta_window_get_description (active));
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g_object_get (active, "title", title, NULL);
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}
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}
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void
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void
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