NotificationDaemon: support sound in notifications

The notifications spec has two hints for playing a sound, sound-file
and sound-name. We can support them using the existing code that
wraps libcanberra.

https://bugzilla.gnome.org/show_bug.cgi?id=642831
This commit is contained in:
Giovanni Campagna
2012-11-05 18:10:24 +01:00
parent 2d9cf195d7
commit c30661c44c
4 changed files with 147 additions and 10 deletions

View File

@ -1537,11 +1537,12 @@ shell_global_run_at_leisure (ShellGlobal *global,
static void
build_ca_proplist_for_event (ca_proplist *props,
const char *event_property,
const char *event_id,
const char *event_description,
ClutterEvent *for_event)
{
ca_proplist_sets (props, CA_PROP_EVENT_ID, event_id);
ca_proplist_sets (props, event_property, event_id);
ca_proplist_sets (props, CA_PROP_EVENT_DESCRIPTION, event_description);
ca_proplist_sets (props, CA_PROP_CANBERRA_CACHE_CONTROL, "volatile");
@ -1589,7 +1590,7 @@ shell_global_play_theme_sound (ShellGlobal *global,
ca_proplist *props;
ca_proplist_create (&props);
build_ca_proplist_for_event (props, name, description, for_event);
build_ca_proplist_for_event (props, CA_PROP_EVENT_ID, name, description, for_event);
ca_context_play_full (global->sound_context, id, props, NULL, NULL);
@ -1621,7 +1622,7 @@ shell_global_play_theme_sound_full (ShellGlobal *global,
ca_proplist *props;
ca_proplist_create (&props);
build_ca_proplist_for_event (props, name, description, for_event);
build_ca_proplist_for_event (props, CA_PROP_EVENT_ID, name, description, for_event);
ca_proplist_sets (props, CA_PROP_APPLICATION_ID, application_id);
ca_proplist_sets (props, CA_PROP_APPLICATION_NAME, application_name);
@ -1630,6 +1631,68 @@ shell_global_play_theme_sound_full (ShellGlobal *global,
ca_proplist_destroy (props);
}
/**
* shell_global_play_sound_file_full:
* @global: the #ShellGlobal
* @id: an id, used to cancel later (0 if not needed)
* @file_name: the file name to play
* @description: the localized description of the event that triggered this alert
* @for_event: (allow-none): a #ClutterEvent in response to which the sound is played
* @application_id: application on behalf of which the sound is played
* @application_name:
*
* Like shell_global_play_theme_sound_full(), but with an explicit path
* instead of a themed sound.
*/
void
shell_global_play_sound_file_full (ShellGlobal *global,
guint id,
const char *file_name,
const char *description,
ClutterEvent *for_event,
const char *application_id,
const char *application_name)
{
ca_proplist *props;
ca_proplist_create (&props);
build_ca_proplist_for_event (props, CA_PROP_MEDIA_FILENAME, file_name, description, for_event);
ca_proplist_sets (props, CA_PROP_APPLICATION_ID, application_id);
ca_proplist_sets (props, CA_PROP_APPLICATION_NAME, application_name);
ca_context_play_full (global->sound_context, id, props, NULL, NULL);
ca_proplist_destroy (props);
}
/**
* shell_global_play_sound_file:
* @global: the #ShellGlobal
* @id: an id, used to cancel later (0 if not needed)
* @file_name: the file name to play
* @description: the localized description of the event that triggered this alert
* @for_event: (allow-none): a #ClutterEvent in response to which the sound is played
*
* Like shell_global_play_theme_sound(), but with an explicit path
* instead of a themed sound.
*/
void
shell_global_play_sound_file (ShellGlobal *global,
guint id,
const char *file_name,
const char *description,
ClutterEvent *for_event)
{
ca_proplist *props;
ca_proplist_create (&props);
build_ca_proplist_for_event (props, CA_PROP_MEDIA_FILENAME, file_name, description, for_event);
ca_context_play_full (global->sound_context, id, props, NULL, NULL);
ca_proplist_destroy (props);
}
/**
* shell_global_cancel_theme_sound:
* @global: the #ShellGlobal