places: Implement drag&drop for overview
Add drag and drop. We need to be able to recreate the icon texture, so instead of passing it directly into PlaceDisplay, pass a factory function which knows how to create a new texture.
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@ -10,32 +10,61 @@ const Lang = imports.lang;
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const Mainloop = imports.mainloop;
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const Signals = imports.signals;
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const DND = imports.ui.dnd;
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const Main = imports.ui.main;
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const GenericDisplay = imports.ui.genericDisplay;
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const PLACES_VSPACING = 8;
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const PLACES_ICON_SIZE = 16;
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function PlaceDisplay(name, icon, onActivate) {
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this._init(name, icon, onActivate);
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/**
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* An entry in the places menu.
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* @name: String title
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* @iconFactory: A JavaScript callback which will create an icon texture
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* @onActivate: A JavaScript callback to launch the entry
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*/
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function PlaceDisplay(name, iconFactory, onActivate) {
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this._init(name, iconFactory, onActivate);
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}
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PlaceDisplay.prototype = {
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_init : function(name, iconTexture, onActivate) {
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_init : function(name, iconFactory, onActivate) {
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this.actor = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
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reactive: true,
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spacing: 4 });
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this.actor.connect('button-press-event', Lang.bind(this, function (b, e) {
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this.actor.connect('button-release-event', Lang.bind(this, function (b, e) {
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onActivate(this);
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Main.overview.hide();
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}));
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let text = new Clutter.Text({ font_name: "Sans 14px",
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ellipsize: Pango.EllipsizeMode.END,
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color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
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text: name });
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let iconBox = new Big.Box({ y_align: Big.BoxAlignment.CENTER });
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iconBox.append(iconTexture, Big.BoxPackFlags.NONE);
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this._icon = iconFactory();
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iconBox.append(this._icon, Big.BoxPackFlags.NONE);
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this.actor.append(iconBox, Big.BoxPackFlags.NONE);
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this.actor.append(text, Big.BoxPackFlags.EXPAND);
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this._iconFactory = iconFactory;
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this._onActivate = onActivate;
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this.actor._delegate = this;
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let draggable = DND.makeDraggable(this.actor);
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},
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getDragActorSource: function() {
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return this._icon;
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},
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getDragActor: function(stageX, stageY) {
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return this._iconFactory();
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},
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//// Drag and drop methods ////
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shellWorkspaceLaunch : function() {
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this._onActivate();
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}
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};
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Signals.addSignalMethods(PlaceDisplay.prototype);
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@ -59,11 +88,13 @@ Places.prototype = {
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let homeUri = homeFile.get_uri();
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let homeLabel = Shell.util_get_label_for_uri (homeUri);
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let homeIcon = Shell.util_get_icon_for_uri (homeUri);
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let homeTexture = Shell.TextureCache.get_default().load_gicon(homeIcon, PLACES_ICON_SIZE);
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let home = new PlaceDisplay(homeLabel, homeTexture, Lang.bind(this, function() {
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Main.overview.hide();
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let home = new PlaceDisplay(homeLabel,
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function() {
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return Shell.TextureCache.get_default().load_gicon(homeIcon, PLACES_ICON_SIZE);
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},
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function() {
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Gio.app_info_launch_default_for_uri(homeUri, Main.createAppLaunchContext());
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}));
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});
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this._menuBox.append(home.actor, Big.BoxPackFlags.NONE);
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@ -79,19 +110,23 @@ Places.prototype = {
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}
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if (networkApp != null) {
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let networkIcon = networkApp.create_icon_texture(PLACES_ICON_SIZE);
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let network = new PlaceDisplay(networkApp.get_name(), networkIcon, Lang.bind(this, function () {
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Main.overview.hide();
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let network = new PlaceDisplay(networkApp.get_name(),
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function() {
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return networkApp.create_icon_texture(PLACES_ICON_SIZE);
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},
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function () {
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networkApp.launch();
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}));
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});
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this._menuBox.append(network.actor, Big.BoxPackFlags.NONE);
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}
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let connectIcon = Shell.TextureCache.get_default().load_icon_name("applications-internet", PLACES_ICON_SIZE);
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let connect = new PlaceDisplay('Connect to...', connectIcon, Lang.bind(this, function () {
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Main.overview.hide();
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let connect = new PlaceDisplay('Connect to...',
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function () {
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return Shell.TextureCache.get_default().load_icon_name("applications-internet", PLACES_ICON_SIZE);
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},
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function () {
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new Shell.Process({ args: ['nautilus-connect-server'] }).run();
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}));
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});
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this._menuBox.append(connect.actor, Big.BoxPackFlags.NONE);
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this._bookmarksPath = GLib.build_filenamev([GLib.get_home_dir(), ".gtk-bookmarks"]);
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@ -149,11 +184,14 @@ Places.prototype = {
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if (label == null)
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continue;
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let icon = Shell.util_get_icon_for_uri(bookmark);
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let iconTexture = Shell.TextureCache.get_default().load_gicon(icon, PLACES_ICON_SIZE);
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let item = new PlaceDisplay(label, iconTexture, Lang.bind(this, function() {
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Main.overview.hide();
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let item = new PlaceDisplay(label,
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function() {
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return Shell.TextureCache.get_default().load_gicon(icon, PLACES_ICON_SIZE);
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},
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function() {
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Gio.app_info_launch_default_for_uri(bookmark, Main.createAppLaunchContext());
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}));
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});
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this._dirsBox.append(item.actor, Big.BoxPackFlags.NONE);
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}
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}
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