boxpointer: fix left/right arrow side calculation
Commit d6cace32
introduced a typo in the left/right arrow side
calculation code that causes in most scenarios (where the monitor
width is greater then the height) to not flip the box when it doesn't
fit inside the monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=703403
This commit is contained in:
@ -589,12 +589,12 @@ const BoxPointer = new Lang.Class({
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return St.Side.TOP;
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return St.Side.TOP;
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break;
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break;
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case St.Side.LEFT:
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case St.Side.LEFT:
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if (sourceAllocation.y2 + boxWidth > monitor.x + monitor.width &&
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if (sourceAllocation.x2 + boxWidth > monitor.x + monitor.width &&
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boxWidth < sourceAllocation.x1 - monitor.x)
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boxWidth < sourceAllocation.x1 - monitor.x)
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return St.Side.RIGHT;
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return St.Side.RIGHT;
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break;
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break;
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case St.Side.RIGHT:
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case St.Side.RIGHT:
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if (sourceAllocation.y1 - boxWidth < monitor.x &&
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if (sourceAllocation.x1 - boxWidth < monitor.x &&
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boxWidth < monitor.x + monitor.width - sourceAllocation.x2)
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boxWidth < monitor.x + monitor.width - sourceAllocation.x2)
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return St.Side.LEFT;
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return St.Side.LEFT;
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break;
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break;
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