Add API for system status indicators

Add a container in the panel for holding them, a fast method for
loading and a simple base class to be subclassed by specific
implementations.

https://bugzilla.gnome.org/show_bug.cgi?id=621705
This commit is contained in:
Giovanni Campagna 2010-06-22 23:06:17 +02:00 committed by Dan Winship
parent 6eb90434f0
commit 73ecdbd6da
3 changed files with 79 additions and 6 deletions

View File

@ -211,7 +211,12 @@ StTooltip {
spacing: 14px;
}
#statusTray:compact {
#legacyTray {
spacing: 14px;
padding-left: 14px;
}
#legacyTray:compact {
spacing: 8px;
}

View File

@ -38,6 +38,15 @@ const STANDARD_TRAY_ICON_IMPLEMENTATIONS = {
'gnome-power-manager': 'battery'
};
/* Holds constructors for shell-implemented SystemStatusButtons
* example:
* const STANDARD_TRAY_ICON_SHELL_IMPLEMENTATION = {
* 'network': imports.ui.network.NMApplet
* };
*/
const STANDARD_TRAY_ICON_SHELL_IMPLEMENTATION = {
};
const CLOCK_FORMAT_KEY = 'format';
const CLOCK_CUSTOM_FORMAT_KEY = 'custom-format';
const CLOCK_SHOW_DATE_KEY = 'show-date';
@ -797,15 +806,29 @@ Panel.prototype = {
'^([^ ]*/)?indicator-application-service$']});
p.run();
// The tray icons live in trayBox within trayContainer.
// System status applets live in statusBox, while legacy tray icons
// live in trayBox
// The trayBox is hidden when there are no tray icons.
let trayContainer = new St.Bin({ y_align: St.Align.MIDDLE });
this._rightBox.add(trayContainer);
let trayBox = new St.BoxLayout({ name: 'statusTray' });
let statusBox = new St.BoxLayout({ name: 'statusTray' });
let trayBox = new St.BoxLayout({ name: 'legacyTray' });
this._trayBox = trayBox;
this._statusBox = statusBox;
trayBox.hide();
trayContainer.add_actor(trayBox);
this._rightBox.add(trayBox);
this._rightBox.add(statusBox);
for (let i = 0; i < STANDARD_TRAY_ICON_ORDER.length; i++) {
let role = STANDARD_TRAY_ICON_ORDER[i];
let constructor = STANDARD_TRAY_ICON_SHELL_IMPLEMENTATION[role];
if (!constructor) {
// This icon is not implemented (this is a bug)
continue;
}
let indicator = new constructor();
statusBox.add(indicator.actor);
this._menus.addMenu(indicator.menu);
}
this._traymanager = new Shell.TrayManager();
this._traymanager.connect('tray-icon-added', Lang.bind(this, this._onTrayIconAdded));
@ -869,6 +892,11 @@ Panel.prototype = {
// Unknown icons go first in undefined order
this._trayBox.insert_actor(icon, 0);
} else {
if (STANDARD_TRAY_ICON_SHELL_IMPLEMENTATION[role]) {
// This icon is legacy, and replaced by a Shell version
// Hide it
return;
}
icon._role = role;
// Figure out the index in our well-known order for this icon
let position = STANDARD_TRAY_ICON_ORDER.indexOf(role);

View File

@ -36,3 +36,43 @@ Button.prototype = {
this.actor.remove_style_pseudo_class('pressed');
}
};
/* SystemStatusButton:
*
* This class manages one System Status indicator (network, keyboard,
* volume, bluetooth...), which is just a PanelMenuButton with an
* icon and a tooltip
*/
function SystemStatusButton() {
this._init.apply(this, arguments);
}
SystemStatusButton.prototype = {
__proto__: Button.prototype,
_init: function(iconName,tooltipText) {
Button.prototype._init.call(this, St.Align.START);
this._iconActor = null;
this.setIcon(iconName);
this.setTooltip(tooltipText);
},
setIcon: function(iconName) {
this._iconName = iconName;
if (this._iconActor)
this._iconActor.destroy();
this._iconActor = St.TextureCache.get_default().load_icon_name(this._iconName, 24);
this.actor.set_child(this._iconActor);
},
setTooltip: function(text) {
if (text != null) {
this.tooltip = text;
this.actor.has_tooltip = true;
this.actor.tooltip_text = text;
} else {
this.actor.has_tooltip = false;
this.tooltip = null;
}
}
};