panelMenu: Clean up code a bit
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parent
4c7fcf272c
commit
589becbc79
@ -41,8 +41,7 @@ const ButtonBox = new Lang.Class({
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},
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_getPreferredWidth: function(actor, forHeight, alloc) {
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let children = actor.get_children();
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let child = children.length > 0 ? children[0] : null;
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let child = actor.get_first_child();
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if (child) {
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[alloc.min_size, alloc.natural_size] = child.get_preferred_width(-1);
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@ -55,8 +54,7 @@ const ButtonBox = new Lang.Class({
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},
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_getPreferredHeight: function(actor, forWidth, alloc) {
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let children = actor.get_children();
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let child = children.length > 0 ? children[0] : null;
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let child = actor.get_first_child();
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if (child) {
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[alloc.min_size, alloc.natural_size] = child.get_preferred_height(-1);
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@ -66,13 +64,11 @@ const ButtonBox = new Lang.Class({
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},
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_allocate: function(actor, box, flags) {
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let children = actor.get_children();
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if (children.length == 0)
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let child = actor.get_first_child();
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if (!child)
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return;
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let child = children[0];
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let [minWidth, natWidth] = child.get_preferred_width(-1);
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let [minHeight, natHeight] = child.get_preferred_height(-1);
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let availWidth = box.x2 - box.x1;
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let availHeight = box.y2 - box.y1;
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