Bug 591077 - Hide overlay when activating an application
It's easier to explicitly call Main.overlay.hide() instead of chaining activation signals, this got lost in a mix between the big dash rewrite and ongoing changes to the Application well.
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@ -380,7 +380,7 @@ GenericDisplay.prototype = {
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this._redisplay(true);
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},
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// Launches the item that is currently selected and emits 'activated' signal.
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// Launches the item that is currently selected, closing the overlay
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activateSelected: function() {
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if (this._selectedIndex != -1) {
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let selected = this._findDisplayedByIndex(this._selectedIndex);
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