Bug 570579: Redo the layout of overlay components
Divide the screen into a grid and use it to determine the layout of the overlay components in a more consistent manner. Remove the 'Add workspace' control and slide the workspaces display to the side without scaling it when switching to the 'More' mode.
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@ -110,15 +110,15 @@ AppDisplayItem.prototype = {
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* width - width available for the display
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* height - height available for the display
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*/
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function AppDisplay(width, height) {
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this._init(width, height);
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function AppDisplay(width, height, numberOfColumns, columnGap) {
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this._init(width, height, numberOfColumns, columnGap);
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}
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AppDisplay.prototype = {
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__proto__: GenericDisplay.GenericDisplay.prototype,
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_init : function(width, height) {
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GenericDisplay.GenericDisplay.prototype._init.call(this, width, height);
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_init : function(width, height, numberOfColumns, columnGap) {
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GenericDisplay.GenericDisplay.prototype._init.call(this, width, height, numberOfColumns, columnGap);
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// map<itemId, array of category names>
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this._categories = {};
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@ -91,15 +91,15 @@ DocDisplayItem.prototype = {
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* width - width available for the display
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* height - height available for the display
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*/
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function DocDisplay(width, height) {
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this._init(width, height);
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function DocDisplay(width, height, numberOfColumns, columnGap) {
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this._init(width, height, numberOfColumns, columnGap);
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}
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DocDisplay.prototype = {
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__proto__: GenericDisplay.GenericDisplay.prototype,
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_init : function(width, height) {
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GenericDisplay.GenericDisplay.prototype._init.call(this, width, height);
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_init : function(width, height, numberOfColumns, columnGap) {
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GenericDisplay.GenericDisplay.prototype._init.call(this, width, height, numberOfColumns, columnGap);
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let me = this;
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this._recentManager = Gtk.RecentManager.get_default();
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this._docsStale = true;
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@ -22,10 +22,9 @@ const ITEM_DISPLAY_SELECTED_BACKGROUND_COLOR = new Clutter.Color();
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ITEM_DISPLAY_SELECTED_BACKGROUND_COLOR.from_pixel(0x00ff0055);
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const ITEM_DISPLAY_HEIGHT = 50;
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const MIN_ITEM_DISPLAY_WIDTH = 230;
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const ITEM_DISPLAY_ICON_SIZE = 48;
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const ITEM_DISPLAY_PADDING = 1;
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const COLUMN_GAP = 6;
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const DEFAULT_COLUMN_GAP = 6;
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/* This is a virtual class that represents a single display item containing
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* a name, a description, and an icon. It allows selecting an item and represents
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@ -165,22 +164,27 @@ Signals.addSignalMethods(GenericDisplayItem.prototype);
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* width - width available for the display
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* height - height available for the display
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*/
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function GenericDisplay(width, height) {
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this._init(width, height);
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function GenericDisplay(width, height, numberOfColumns, columnGap) {
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this._init(width, height, numberOfColumns, columnGap);
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}
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GenericDisplay.prototype = {
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_init : function(width, height) {
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_init : function(width, height, numberOfColumns, columnGap) {
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this._search = '';
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this._width = null;
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this._height = null;
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this._columnWidth = null;
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this._maxColumns = null;
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this._numberOfColumns = numberOfColumns;
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this._columnGap = columnGap;
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if (this._columnGap == null)
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this._columnGap = DEFAULT_COLUMN_GAP;
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this._maxItems = null;
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this._setDimensionsAndMaxItems(width, height);
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this._grid = new Tidy.Grid({width: this._width, height: this._height});
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this._grid.column_major = true;
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this._grid.column_gap = COLUMN_GAP;
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this._grid.column_gap = this._columnGap;
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// map<itemId, Object> where Object represents the item info
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this._allItems = {};
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// map<itemId, GenericDisplayItem>
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@ -282,7 +286,8 @@ GenericDisplay.prototype = {
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},
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// Readjusts display layout and the items displayed based on the new dimensions.
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updateDimensions: function(width, height) {
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updateDimensions: function(width, height, numberOfColumns) {
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this._numberOfColumns = numberOfColumns;
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this._setDimensionsAndMaxItems(width, height);
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this._grid.width = this._width;
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this._grid.height = this._height;
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@ -405,17 +410,13 @@ GenericDisplay.prototype = {
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//// Private methods ////
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// Sets this._width, this._height, this._maxColumns, this._columnWidth, and
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// this._maxItems based on the space available for the display and the number
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// of items it can fit.
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// Sets this._width, this._height, this._columnWidth, and this._maxItems based on the
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// space available for the display, number of columns, and the number of items it can fit.
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_setDimensionsAndMaxItems: function(width, height) {
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this._width = width;
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this._columnWidth = (this._width - this._columnGap * (this._numberOfColumns - 1)) / this._numberOfColumns;
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let maxItemsInColumn = Math.floor(height / ITEM_DISPLAY_HEIGHT);
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// we always want to try to display at lease one column, even if its
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// width is less then MIN_ITEM_DISPLAY_WIDTH
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this._maxColumns = Math.max(Math.floor(width / (MIN_ITEM_DISPLAY_WIDTH + COLUMN_GAP)), 1);
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this._columnWidth = (width - COLUMN_GAP * (this._maxColumns - 1)) / this._maxColumns;
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this._maxItems = maxItemsInColumn * this._maxColumns;
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this._maxItems = maxItemsInColumn * this._numberOfColumns;
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this._height = maxItemsInColumn * ITEM_DISPLAY_HEIGHT;
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},
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117
js/ui/overlay.js
117
js/ui/overlay.js
@ -20,11 +20,14 @@ const OVERLAY_BACKGROUND_COLOR = new Clutter.Color();
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OVERLAY_BACKGROUND_COLOR.from_pixel(0x000000ff);
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const LABEL_HEIGHT = 16;
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// We use SIDESHOW_PAD for the padding on the left side of the sideshow and as a gap
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// between sideshow columns.
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const SIDESHOW_PAD = 6;
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const SIDESHOW_PAD_BOTTOM = 40;
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const SIDESHOW_MIN_WIDTH = 250;
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const SIDESHOW_SECTION_MARGIN = 10;
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const SIDESHOW_SECTION_LABEL_MARGIN_BOTTOM = 6;
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const SIDESHOW_COLUMNS = 1;
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const EXPANDED_SIDESHOW_COLUMNS = 2;
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const SIDESHOW_SEARCH_BG_COLOR = new Clutter.Color();
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SIDESHOW_SEARCH_BG_COLOR.from_pixel(0xffffffff);
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const SIDESHOW_TEXT_COLOR = new Clutter.Color();
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@ -33,15 +36,40 @@ SIDESHOW_TEXT_COLOR.from_pixel(0xffffffff);
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// Time for initial animation going into overlay mode
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const ANIMATION_TIME = 0.5;
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// How much of the screen the workspace grid takes up
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const WORKSPACE_GRID_SCALE = 0.75;
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// We divide the screen into a grid of rows and columns, which we use
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// to help us position the overlay components, such as the side panel
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// that lists applications and documents, the workspaces display, and
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// the button for adding additional workspaces.
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// In the regular mode, the side panel takes up one column on the left,
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// and the workspaces display takes up the remaining columns.
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// In the expanded side panel display mode, the side panel takes up two
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// columns, and the workspaces display slides all the way to the right,
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// being visible only in the last quarter of the right-most column.
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// In the future, this mode will have more components, such as a display
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// of documents which were recently opened with a given application, which
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// will take up the remaining sections of the display.
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// How much of the screen the workspace grid takes up when it is moved aside to provide space
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// for an expanded 'More' view
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const WORKSPACE_GRID_ASIDE_SCALE = 0.1;
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const WIDE_SCREEN_CUT_OFF_RATIO = 1.4;
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const COLUMNS_REGULAR_SCREEN = 4;
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const ROWS_REGULAR_SCREEN = 8;
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const COLUMNS_WIDE_SCREEN = 5;
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const ROWS_WIDE_SCREEN = 10;
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// Padding around workspace grid / Spacing between Sideshow and Workspaces
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const WORKSPACE_GRID_PADDING = 10;
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const WORKSPACE_GRID_PADDING = 12;
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const COLUMNS_FOR_WORKSPACES_REGULAR_SCREEN = 3;
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const ROWS_FOR_WORKSPACES_REGULAR_SCREEN = 6;
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const WORKSPACES_X_FACTOR_ASIDE_MODE_REGULAR_SCREEN = 4 - 0.25;
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const COLUMNS_FOR_WORKSPACES_WIDE_SCREEN = 4;
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const ROWS_FOR_WORKSPACES_WIDE_SCREEN = 8;
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const WORKSPACES_X_FACTOR_ASIDE_MODE_WIDE_SCREEN = 5 - 0.25;
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let wideScreen = false;
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let displayGridColumnWidth = null;
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let displayGridRowHeight = null;
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function Sideshow(parent, width) {
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this._init(parent, width);
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@ -53,7 +81,7 @@ Sideshow.prototype = {
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this._moreMode = false;
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this._width = width;
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this._width = width - SIDESHOW_PAD;
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let global = Shell.Global.get();
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this.actor = new Clutter.Group();
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@ -63,7 +91,7 @@ Sideshow.prototype = {
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corner_radius: 4,
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x: SIDESHOW_PAD,
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y: Panel.PANEL_HEIGHT + SIDESHOW_PAD,
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width: width,
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width: this._width,
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height: 24});
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this.actor.add_actor(rect);
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@ -152,9 +180,11 @@ Sideshow.prototype = {
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let sectionLabelHeight = LABEL_HEIGHT + SIDESHOW_SECTION_LABEL_MARGIN_BOTTOM;
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let menuY = this._appsText.y + sectionLabelHeight;
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let bottomHeight = displayGridRowHeight / 2;
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// extra LABEL_HEIGHT is for the More link
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this._itemDisplayHeight = global.screen_height - menuY - SIDESHOW_SECTION_MARGIN - sectionLabelHeight - SIDESHOW_PAD_BOTTOM - LABEL_HEIGHT;
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this._appDisplay = new AppDisplay.AppDisplay(width, this._itemDisplayHeight / 2);
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this._itemDisplayHeight = global.screen_height - menuY - SIDESHOW_SECTION_MARGIN - sectionLabelHeight - bottomHeight - LABEL_HEIGHT;
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this._appDisplay = new AppDisplay.AppDisplay(this._width, this._itemDisplayHeight / 2, SIDESHOW_COLUMNS, SIDESHOW_PAD);
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this._appDisplay.actor.x = SIDESHOW_PAD;
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this._appDisplay.actor.y = menuY;
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this.actor.add_actor(this._appDisplay.actor);
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@ -167,7 +197,7 @@ Sideshow.prototype = {
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reactive: true});
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// This sets right-alignment manually.
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this._moreAppsText.x = width - this._moreAppsText.width + SIDESHOW_PAD;
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this._moreAppsText.x = this._width - this._moreAppsText.width + SIDESHOW_PAD;
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this.actor.add_actor(this._moreAppsText);
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this._docsText = new Clutter.Label({ color: SIDESHOW_TEXT_COLOR,
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@ -178,7 +208,7 @@ Sideshow.prototype = {
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height: LABEL_HEIGHT});
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this.actor.add_actor(this._docsText);
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this._docDisplay = new DocDisplay.DocDisplay(width, this._itemDisplayHeight - this._appDisplay.actor.height);
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this._docDisplay = new DocDisplay.DocDisplay(this._width, this._itemDisplayHeight - this._appDisplay.actor.height, SIDESHOW_COLUMNS, SIDESHOW_PAD);
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this._docDisplay.actor.x = SIDESHOW_PAD;
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this._docDisplay.actor.y = this._docsText.y + sectionLabelHeight;
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this.actor.add_actor(this._docDisplay.actor);
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@ -347,15 +377,17 @@ Sideshow.prototype = {
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// depending on the current mode. This function must only be called once after the 'More' mode has been
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// changed, which is ensured by _setMoreMode() and _unsetMoreMode() functions.
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_updateAppsSection: function() {
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let additionalWidth = this._width + GenericDisplay.COLUMN_GAP;
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let additionalWidth = ((this._width + SIDESHOW_PAD) / SIDESHOW_COLUMNS) *
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(EXPANDED_SIDESHOW_COLUMNS - SIDESHOW_COLUMNS);
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if (this._moreMode) {
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this._appDisplay.updateDimensions(this._width + additionalWidth,
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this._itemDisplayHeight + LABEL_HEIGHT * 2 + SIDESHOW_SECTION_LABEL_MARGIN_BOTTOM);
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this._itemDisplayHeight + LABEL_HEIGHT * 2 + SIDESHOW_SECTION_LABEL_MARGIN_BOTTOM,
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EXPANDED_SIDESHOW_COLUMNS);
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this._moreAppsText.x = this._moreAppsText.x + additionalWidth;
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this._moreAppsText.y = this._appDisplay.actor.y + this._appDisplay.actor.height;
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this._moreAppsText.text = "Less...";
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} else {
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this._appDisplay.updateDimensions(this._width, this._itemDisplayHeight / 2);
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this._appDisplay.updateDimensions(this._width, this._itemDisplayHeight / 2, SIDESHOW_COLUMNS);
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this._moreAppsText.x = this._moreAppsText.x - additionalWidth;
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this._moreAppsText.y = this._appDisplay.actor.y + this._appDisplay.actor.height;
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this._moreAppsText.text = "More...";
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@ -375,6 +407,18 @@ Overlay.prototype = {
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let global = Shell.Global.get();
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wideScreen = (global.screen_width/global.screen_height > WIDE_SCREEN_CUT_OFF_RATIO);
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// We divide the screen into an imaginary grid which helps us determine the layout of
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// different visual components.
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if (wideScreen) {
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displayGridColumnWidth = global.screen_width / COLUMNS_WIDE_SCREEN;
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displayGridRowHeight = global.screen_height / ROWS_WIDE_SCREEN;
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} else {
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displayGridColumnWidth = global.screen_width / COLUMNS_REGULAR_SCREEN;
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displayGridRowHeight = global.screen_height / ROWS_REGULAR_SCREEN;
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}
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this._group = new Clutter.Group();
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this.visible = false;
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@ -390,9 +434,8 @@ Overlay.prototype = {
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global.overlay_group.add_actor(this._group);
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// TODO - recalculate everything when desktop size changes
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let screenWidth = global.screen_width;
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let sideshowWidth = screenWidth - (screenWidth * WORKSPACE_GRID_SCALE) -
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2 * WORKSPACE_GRID_PADDING;
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let sideshowWidth = displayGridColumnWidth;
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this._sideshow = new Sideshow(this._group, sideshowWidth);
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this._workspaces = null;
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this._sideshow.connect('activated', function(sideshow) {
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@ -402,12 +445,20 @@ Overlay.prototype = {
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me._deactivate();
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});
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this._sideshow.connect('more-activated', function(sideshow) {
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if (me._workspaces != null)
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me._workspaces.moveAside();
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if (me._workspaces != null) {
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let asideXFactor = wideScreen ? WORKSPACES_X_FACTOR_ASIDE_MODE_WIDE_SCREEN : WORKSPACES_X_FACTOR_ASIDE_MODE_REGULAR_SCREEN;
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let workspacesX = displayGridColumnWidth * asideXFactor + WORKSPACE_GRID_PADDING;
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me._workspaces.addButton.hide();
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me._workspaces.updatePosition(workspacesX, null);
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}
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});
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this._sideshow.connect('less-activated', function(sideshow) {
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if (me._workspaces != null)
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me._workspaces.moveToCenter();
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if (me._workspaces != null) {
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let workspacesX = displayGridColumnWidth + WORKSPACE_GRID_PADDING;
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me._workspaces.addButton.show();
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me._workspaces.updatePosition(workspacesX, null);
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}
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});
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},
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@ -418,10 +469,28 @@ Overlay.prototype = {
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this.visible = true;
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let global = Shell.Global.get();
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let screenWidth = global.screen_width;
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let screenHeight = global.screen_height;
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this._sideshow.show();
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this._workspaces = new Workspaces.Workspaces();
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let columnsUsed = wideScreen ? COLUMNS_FOR_WORKSPACES_WIDE_SCREEN : COLUMNS_FOR_WORKSPACES_REGULAR_SCREEN;
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let rowsUsed = wideScreen ? ROWS_FOR_WORKSPACES_WIDE_SCREEN : ROWS_FOR_WORKSPACES_REGULAR_SCREEN;
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let workspacesWidth = displayGridColumnWidth * columnsUsed - WORKSPACE_GRID_PADDING * 2;
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// We scale the vertical padding by (screenHeight / screenWidth) so that the workspace preserves its aspect ratio.
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let workspacesHeight = displayGridRowHeight * rowsUsed - WORKSPACE_GRID_PADDING * (screenHeight / screenWidth) * 2;
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let workspacesX = displayGridColumnWidth + WORKSPACE_GRID_PADDING;
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let workspacesY = displayGridRowHeight + WORKSPACE_GRID_PADDING * (screenHeight / screenWidth);
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// place the 'Add Workspace' button in the bottom row of the grid
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let addButtonSize = Math.floor(displayGridRowHeight * 3/5);
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let addButtonX = workspacesX + workspacesWidth - addButtonSize;
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let addButtonY = screenHeight - Math.floor(displayGridRowHeight * 4/5);
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this._workspaces = new Workspaces.Workspaces(workspacesWidth, workspacesHeight, workspacesX, workspacesY,
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addButtonSize, addButtonX, addButtonY);
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this._group.add_actor(this._workspaces.actor);
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this._workspaces.actor.raise_top();
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@ -49,6 +49,8 @@ const POSITIONS = {
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const GRID_SPACING = 15;
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const FRAME_SIZE = GRID_SPACING / 3;
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let buttonSize = false;
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function WindowClone(realWindow) {
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this._init(realWindow);
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}
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@ -326,8 +328,8 @@ Workspace.prototype = {
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if (this._removeButton)
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return;
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this._removeButton = new Clutter.Texture({ width: Workspaces.buttonSize,
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height: Workspaces.buttonSize,
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this._removeButton = new Clutter.Texture({ width: buttonSize,
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height: buttonSize,
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reactive: true
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});
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this._removeButton.set_from_file(global.imagedir + "remove-workspace.svg");
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@ -760,27 +762,22 @@ Workspace.prototype = {
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Signals.addSignalMethods(Workspace.prototype);
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function Workspaces() {
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this._init();
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function Workspaces(width, height, x, y, addButtonSize, addButtonX, addButtonY) {
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this._init(width, height, x, y, addButtonSize, addButtonX, addButtonY);
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}
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Workspaces.prototype = {
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_init : function() {
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_init : function(width, height, x, y, addButtonSize, addButtonX, addButtonY) {
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let global = Shell.Global.get();
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this.actor = new Clutter.Group();
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let screenHeight = global.screen_height;
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this._width = null;
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this._height = null;
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this._x = null;
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this._y = null;
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this._bottomHeight = null;
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this._setDimensions(true);
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this._bottomHeight = screenHeight - this._height - this._y;
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this._width = width;
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this._height = height;
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this._x = x;
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this._y = y;
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this._workspaces = [];
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@ -818,23 +815,18 @@ Workspaces.prototype = {
|
||||
transition: "easeOutQuad"
|
||||
});
|
||||
|
||||
// Create (+) and (-) buttons
|
||||
// FIXME: figure out a better way to communicate buttonSize
|
||||
// to the Workspace
|
||||
Workspaces.buttonSize = Math.floor(this._bottomHeight * 3/5);
|
||||
this._plusX = this._x + this._width - Workspaces.buttonSize;
|
||||
this._plusY = screenHeight - Math.floor(this._bottomHeight * 4/5);
|
||||
|
||||
let plus = new Clutter.Texture({ x: this._plusX,
|
||||
y: this._plusY,
|
||||
width: Workspaces.buttonSize,
|
||||
height: Workspaces.buttonSize,
|
||||
// Create (+) button
|
||||
buttonSize = addButtonSize;
|
||||
this.addButton = new Clutter.Texture({ x: addButtonX,
|
||||
y: addButtonY,
|
||||
width: buttonSize,
|
||||
height: buttonSize,
|
||||
reactive: true
|
||||
});
|
||||
plus.set_from_file(global.imagedir + "add-workspace.svg");
|
||||
plus.connect('button-release-event', this._appendNewWorkspace);
|
||||
this.actor.add_actor(plus);
|
||||
plus.lower_bottom();
|
||||
this.addButton.set_from_file(global.imagedir + "add-workspace.svg");
|
||||
this.addButton.connect('button-release-event', this._appendNewWorkspace);
|
||||
this.actor.add_actor(this.addButton);
|
||||
this.addButton.lower_bottom();
|
||||
|
||||
let lastWorkspace = this._workspaces[this._workspaces.length - 1];
|
||||
lastWorkspace.updateRemovable(true);
|
||||
@ -852,15 +844,14 @@ Workspaces.prototype = {
|
||||
Lang.bind(this, this._activeWorkspaceChanged));
|
||||
},
|
||||
|
||||
// Moves the workspaces display to the side.
|
||||
moveAside : function() {
|
||||
this._setDimensions(false);
|
||||
this._updateInOverlay();
|
||||
},
|
||||
// Updates position of the workspaces display based on the new coordinates.
|
||||
// Preserves the old value for the coordinate, if the passed value is null.
|
||||
updatePosition : function(x, y) {
|
||||
if (x != null)
|
||||
this._x = x;
|
||||
if (y != null)
|
||||
this._y = y;
|
||||
|
||||
// Moves the workspaces display to the center.
|
||||
moveToCenter : function() {
|
||||
this._setDimensions(true);
|
||||
this._updateInOverlay();
|
||||
},
|
||||
|
||||
@ -900,27 +891,6 @@ Workspaces.prototype = {
|
||||
global.window_manager.disconnect(this._switchWorkspaceNotifyId);
|
||||
},
|
||||
|
||||
// Sets dimensions and position of the workspaces display depending on the mode
|
||||
// in which it will be presented (in the center of the overlay mode or on the side).
|
||||
//
|
||||
// centerMode - a boolean flag indicating if the workspaces will be displayed in the center of the overlay
|
||||
//
|
||||
_setDimensions : function(centerMode) {
|
||||
let global = Shell.Global.get();
|
||||
let screenWidth = global.screen_width;
|
||||
let screenHeight = global.screen_height;
|
||||
|
||||
let scalingFactor = centerMode ? Overlay.WORKSPACE_GRID_SCALE : Overlay.WORKSPACE_GRID_ASIDE_SCALE;
|
||||
|
||||
this._width = screenWidth * scalingFactor - 2 * Overlay.WORKSPACE_GRID_PADDING;
|
||||
this._height = screenHeight * scalingFactor;
|
||||
this._x = screenWidth - this._width - Overlay.WORKSPACE_GRID_PADDING;
|
||||
if (centerMode)
|
||||
this._y = Panel.PANEL_HEIGHT + (screenHeight - this._height - Panel.PANEL_HEIGHT) / 2;
|
||||
else
|
||||
this._y = screenHeight - this._height - this._bottomHeight;
|
||||
},
|
||||
|
||||
// Updates the workspaces display based on the current dimensions and position.
|
||||
_updateInOverlay : function() {
|
||||
let global = Shell.Global.get();
|
||||
|
Loading…
Reference in New Issue
Block a user