Bug 570579: Redo the layout of overlay components
Divide the screen into a grid and use it to determine the layout of the overlay components in a more consistent manner. Remove the 'Add workspace' control and slide the workspaces display to the side without scaling it when switching to the 'More' mode.
This commit is contained in:
parent
de1c150f50
commit
2d3988c5fc
@ -110,15 +110,15 @@ AppDisplayItem.prototype = {
|
||||
* width - width available for the display
|
||||
* height - height available for the display
|
||||
*/
|
||||
function AppDisplay(width, height) {
|
||||
this._init(width, height);
|
||||
function AppDisplay(width, height, numberOfColumns, columnGap) {
|
||||
this._init(width, height, numberOfColumns, columnGap);
|
||||
}
|
||||
|
||||
AppDisplay.prototype = {
|
||||
__proto__: GenericDisplay.GenericDisplay.prototype,
|
||||
|
||||
_init : function(width, height) {
|
||||
GenericDisplay.GenericDisplay.prototype._init.call(this, width, height);
|
||||
_init : function(width, height, numberOfColumns, columnGap) {
|
||||
GenericDisplay.GenericDisplay.prototype._init.call(this, width, height, numberOfColumns, columnGap);
|
||||
|
||||
// map<itemId, array of category names>
|
||||
this._categories = {};
|
||||
|
@ -91,15 +91,15 @@ DocDisplayItem.prototype = {
|
||||
* width - width available for the display
|
||||
* height - height available for the display
|
||||
*/
|
||||
function DocDisplay(width, height) {
|
||||
this._init(width, height);
|
||||
function DocDisplay(width, height, numberOfColumns, columnGap) {
|
||||
this._init(width, height, numberOfColumns, columnGap);
|
||||
}
|
||||
|
||||
DocDisplay.prototype = {
|
||||
__proto__: GenericDisplay.GenericDisplay.prototype,
|
||||
|
||||
_init : function(width, height) {
|
||||
GenericDisplay.GenericDisplay.prototype._init.call(this, width, height);
|
||||
_init : function(width, height, numberOfColumns, columnGap) {
|
||||
GenericDisplay.GenericDisplay.prototype._init.call(this, width, height, numberOfColumns, columnGap);
|
||||
let me = this;
|
||||
this._recentManager = Gtk.RecentManager.get_default();
|
||||
this._docsStale = true;
|
||||
|
@ -22,10 +22,9 @@ const ITEM_DISPLAY_SELECTED_BACKGROUND_COLOR = new Clutter.Color();
|
||||
ITEM_DISPLAY_SELECTED_BACKGROUND_COLOR.from_pixel(0x00ff0055);
|
||||
|
||||
const ITEM_DISPLAY_HEIGHT = 50;
|
||||
const MIN_ITEM_DISPLAY_WIDTH = 230;
|
||||
const ITEM_DISPLAY_ICON_SIZE = 48;
|
||||
const ITEM_DISPLAY_PADDING = 1;
|
||||
const COLUMN_GAP = 6;
|
||||
const DEFAULT_COLUMN_GAP = 6;
|
||||
|
||||
/* This is a virtual class that represents a single display item containing
|
||||
* a name, a description, and an icon. It allows selecting an item and represents
|
||||
@ -165,22 +164,27 @@ Signals.addSignalMethods(GenericDisplayItem.prototype);
|
||||
* width - width available for the display
|
||||
* height - height available for the display
|
||||
*/
|
||||
function GenericDisplay(width, height) {
|
||||
this._init(width, height);
|
||||
function GenericDisplay(width, height, numberOfColumns, columnGap) {
|
||||
this._init(width, height, numberOfColumns, columnGap);
|
||||
}
|
||||
|
||||
GenericDisplay.prototype = {
|
||||
_init : function(width, height) {
|
||||
_init : function(width, height, numberOfColumns, columnGap) {
|
||||
this._search = '';
|
||||
this._width = null;
|
||||
this._height = null;
|
||||
this._columnWidth = null;
|
||||
this._maxColumns = null;
|
||||
|
||||
this._numberOfColumns = numberOfColumns;
|
||||
this._columnGap = columnGap;
|
||||
if (this._columnGap == null)
|
||||
this._columnGap = DEFAULT_COLUMN_GAP;
|
||||
|
||||
this._maxItems = null;
|
||||
this._setDimensionsAndMaxItems(width, height);
|
||||
this._grid = new Tidy.Grid({width: this._width, height: this._height});
|
||||
this._grid.column_major = true;
|
||||
this._grid.column_gap = COLUMN_GAP;
|
||||
this._grid.column_gap = this._columnGap;
|
||||
// map<itemId, Object> where Object represents the item info
|
||||
this._allItems = {};
|
||||
// map<itemId, GenericDisplayItem>
|
||||
@ -282,7 +286,8 @@ GenericDisplay.prototype = {
|
||||
},
|
||||
|
||||
// Readjusts display layout and the items displayed based on the new dimensions.
|
||||
updateDimensions: function(width, height) {
|
||||
updateDimensions: function(width, height, numberOfColumns) {
|
||||
this._numberOfColumns = numberOfColumns;
|
||||
this._setDimensionsAndMaxItems(width, height);
|
||||
this._grid.width = this._width;
|
||||
this._grid.height = this._height;
|
||||
@ -405,17 +410,13 @@ GenericDisplay.prototype = {
|
||||
|
||||
//// Private methods ////
|
||||
|
||||
// Sets this._width, this._height, this._maxColumns, this._columnWidth, and
|
||||
// this._maxItems based on the space available for the display and the number
|
||||
// of items it can fit.
|
||||
// Sets this._width, this._height, this._columnWidth, and this._maxItems based on the
|
||||
// space available for the display, number of columns, and the number of items it can fit.
|
||||
_setDimensionsAndMaxItems: function(width, height) {
|
||||
this._width = width;
|
||||
this._columnWidth = (this._width - this._columnGap * (this._numberOfColumns - 1)) / this._numberOfColumns;
|
||||
let maxItemsInColumn = Math.floor(height / ITEM_DISPLAY_HEIGHT);
|
||||
// we always want to try to display at lease one column, even if its
|
||||
// width is less then MIN_ITEM_DISPLAY_WIDTH
|
||||
this._maxColumns = Math.max(Math.floor(width / (MIN_ITEM_DISPLAY_WIDTH + COLUMN_GAP)), 1);
|
||||
this._columnWidth = (width - COLUMN_GAP * (this._maxColumns - 1)) / this._maxColumns;
|
||||
this._maxItems = maxItemsInColumn * this._maxColumns;
|
||||
this._maxItems = maxItemsInColumn * this._numberOfColumns;
|
||||
this._height = maxItemsInColumn * ITEM_DISPLAY_HEIGHT;
|
||||
},
|
||||
|
||||
|
117
js/ui/overlay.js
117
js/ui/overlay.js
@ -20,11 +20,14 @@ const OVERLAY_BACKGROUND_COLOR = new Clutter.Color();
|
||||
OVERLAY_BACKGROUND_COLOR.from_pixel(0x000000ff);
|
||||
|
||||
const LABEL_HEIGHT = 16;
|
||||
// We use SIDESHOW_PAD for the padding on the left side of the sideshow and as a gap
|
||||
// between sideshow columns.
|
||||
const SIDESHOW_PAD = 6;
|
||||
const SIDESHOW_PAD_BOTTOM = 40;
|
||||
const SIDESHOW_MIN_WIDTH = 250;
|
||||
const SIDESHOW_SECTION_MARGIN = 10;
|
||||
const SIDESHOW_SECTION_LABEL_MARGIN_BOTTOM = 6;
|
||||
const SIDESHOW_COLUMNS = 1;
|
||||
const EXPANDED_SIDESHOW_COLUMNS = 2;
|
||||
const SIDESHOW_SEARCH_BG_COLOR = new Clutter.Color();
|
||||
SIDESHOW_SEARCH_BG_COLOR.from_pixel(0xffffffff);
|
||||
const SIDESHOW_TEXT_COLOR = new Clutter.Color();
|
||||
@ -33,15 +36,40 @@ SIDESHOW_TEXT_COLOR.from_pixel(0xffffffff);
|
||||
// Time for initial animation going into overlay mode
|
||||
const ANIMATION_TIME = 0.5;
|
||||
|
||||
// How much of the screen the workspace grid takes up
|
||||
const WORKSPACE_GRID_SCALE = 0.75;
|
||||
// We divide the screen into a grid of rows and columns, which we use
|
||||
// to help us position the overlay components, such as the side panel
|
||||
// that lists applications and documents, the workspaces display, and
|
||||
// the button for adding additional workspaces.
|
||||
// In the regular mode, the side panel takes up one column on the left,
|
||||
// and the workspaces display takes up the remaining columns.
|
||||
// In the expanded side panel display mode, the side panel takes up two
|
||||
// columns, and the workspaces display slides all the way to the right,
|
||||
// being visible only in the last quarter of the right-most column.
|
||||
// In the future, this mode will have more components, such as a display
|
||||
// of documents which were recently opened with a given application, which
|
||||
// will take up the remaining sections of the display.
|
||||
|
||||
// How much of the screen the workspace grid takes up when it is moved aside to provide space
|
||||
// for an expanded 'More' view
|
||||
const WORKSPACE_GRID_ASIDE_SCALE = 0.1;
|
||||
const WIDE_SCREEN_CUT_OFF_RATIO = 1.4;
|
||||
|
||||
const COLUMNS_REGULAR_SCREEN = 4;
|
||||
const ROWS_REGULAR_SCREEN = 8;
|
||||
const COLUMNS_WIDE_SCREEN = 5;
|
||||
const ROWS_WIDE_SCREEN = 10;
|
||||
|
||||
// Padding around workspace grid / Spacing between Sideshow and Workspaces
|
||||
const WORKSPACE_GRID_PADDING = 10;
|
||||
const WORKSPACE_GRID_PADDING = 12;
|
||||
|
||||
const COLUMNS_FOR_WORKSPACES_REGULAR_SCREEN = 3;
|
||||
const ROWS_FOR_WORKSPACES_REGULAR_SCREEN = 6;
|
||||
const WORKSPACES_X_FACTOR_ASIDE_MODE_REGULAR_SCREEN = 4 - 0.25;
|
||||
|
||||
const COLUMNS_FOR_WORKSPACES_WIDE_SCREEN = 4;
|
||||
const ROWS_FOR_WORKSPACES_WIDE_SCREEN = 8;
|
||||
const WORKSPACES_X_FACTOR_ASIDE_MODE_WIDE_SCREEN = 5 - 0.25;
|
||||
|
||||
let wideScreen = false;
|
||||
let displayGridColumnWidth = null;
|
||||
let displayGridRowHeight = null;
|
||||
|
||||
function Sideshow(parent, width) {
|
||||
this._init(parent, width);
|
||||
@ -53,7 +81,7 @@ Sideshow.prototype = {
|
||||
|
||||
this._moreMode = false;
|
||||
|
||||
this._width = width;
|
||||
this._width = width - SIDESHOW_PAD;
|
||||
|
||||
let global = Shell.Global.get();
|
||||
this.actor = new Clutter.Group();
|
||||
@ -63,7 +91,7 @@ Sideshow.prototype = {
|
||||
corner_radius: 4,
|
||||
x: SIDESHOW_PAD,
|
||||
y: Panel.PANEL_HEIGHT + SIDESHOW_PAD,
|
||||
width: width,
|
||||
width: this._width,
|
||||
height: 24});
|
||||
this.actor.add_actor(rect);
|
||||
|
||||
@ -152,9 +180,11 @@ Sideshow.prototype = {
|
||||
let sectionLabelHeight = LABEL_HEIGHT + SIDESHOW_SECTION_LABEL_MARGIN_BOTTOM;
|
||||
let menuY = this._appsText.y + sectionLabelHeight;
|
||||
|
||||
let bottomHeight = displayGridRowHeight / 2;
|
||||
|
||||
// extra LABEL_HEIGHT is for the More link
|
||||
this._itemDisplayHeight = global.screen_height - menuY - SIDESHOW_SECTION_MARGIN - sectionLabelHeight - SIDESHOW_PAD_BOTTOM - LABEL_HEIGHT;
|
||||
this._appDisplay = new AppDisplay.AppDisplay(width, this._itemDisplayHeight / 2);
|
||||
this._itemDisplayHeight = global.screen_height - menuY - SIDESHOW_SECTION_MARGIN - sectionLabelHeight - bottomHeight - LABEL_HEIGHT;
|
||||
this._appDisplay = new AppDisplay.AppDisplay(this._width, this._itemDisplayHeight / 2, SIDESHOW_COLUMNS, SIDESHOW_PAD);
|
||||
this._appDisplay.actor.x = SIDESHOW_PAD;
|
||||
this._appDisplay.actor.y = menuY;
|
||||
this.actor.add_actor(this._appDisplay.actor);
|
||||
@ -167,7 +197,7 @@ Sideshow.prototype = {
|
||||
reactive: true});
|
||||
|
||||
// This sets right-alignment manually.
|
||||
this._moreAppsText.x = width - this._moreAppsText.width + SIDESHOW_PAD;
|
||||
this._moreAppsText.x = this._width - this._moreAppsText.width + SIDESHOW_PAD;
|
||||
this.actor.add_actor(this._moreAppsText);
|
||||
|
||||
this._docsText = new Clutter.Label({ color: SIDESHOW_TEXT_COLOR,
|
||||
@ -178,7 +208,7 @@ Sideshow.prototype = {
|
||||
height: LABEL_HEIGHT});
|
||||
this.actor.add_actor(this._docsText);
|
||||
|
||||
this._docDisplay = new DocDisplay.DocDisplay(width, this._itemDisplayHeight - this._appDisplay.actor.height);
|
||||
this._docDisplay = new DocDisplay.DocDisplay(this._width, this._itemDisplayHeight - this._appDisplay.actor.height, SIDESHOW_COLUMNS, SIDESHOW_PAD);
|
||||
this._docDisplay.actor.x = SIDESHOW_PAD;
|
||||
this._docDisplay.actor.y = this._docsText.y + sectionLabelHeight;
|
||||
this.actor.add_actor(this._docDisplay.actor);
|
||||
@ -347,15 +377,17 @@ Sideshow.prototype = {
|
||||
// depending on the current mode. This function must only be called once after the 'More' mode has been
|
||||
// changed, which is ensured by _setMoreMode() and _unsetMoreMode() functions.
|
||||
_updateAppsSection: function() {
|
||||
let additionalWidth = this._width + GenericDisplay.COLUMN_GAP;
|
||||
let additionalWidth = ((this._width + SIDESHOW_PAD) / SIDESHOW_COLUMNS) *
|
||||
(EXPANDED_SIDESHOW_COLUMNS - SIDESHOW_COLUMNS);
|
||||
if (this._moreMode) {
|
||||
this._appDisplay.updateDimensions(this._width + additionalWidth,
|
||||
this._itemDisplayHeight + LABEL_HEIGHT * 2 + SIDESHOW_SECTION_LABEL_MARGIN_BOTTOM);
|
||||
this._itemDisplayHeight + LABEL_HEIGHT * 2 + SIDESHOW_SECTION_LABEL_MARGIN_BOTTOM,
|
||||
EXPANDED_SIDESHOW_COLUMNS);
|
||||
this._moreAppsText.x = this._moreAppsText.x + additionalWidth;
|
||||
this._moreAppsText.y = this._appDisplay.actor.y + this._appDisplay.actor.height;
|
||||
this._moreAppsText.text = "Less...";
|
||||
} else {
|
||||
this._appDisplay.updateDimensions(this._width, this._itemDisplayHeight / 2);
|
||||
this._appDisplay.updateDimensions(this._width, this._itemDisplayHeight / 2, SIDESHOW_COLUMNS);
|
||||
this._moreAppsText.x = this._moreAppsText.x - additionalWidth;
|
||||
this._moreAppsText.y = this._appDisplay.actor.y + this._appDisplay.actor.height;
|
||||
this._moreAppsText.text = "More...";
|
||||
@ -375,6 +407,18 @@ Overlay.prototype = {
|
||||
|
||||
let global = Shell.Global.get();
|
||||
|
||||
wideScreen = (global.screen_width/global.screen_height > WIDE_SCREEN_CUT_OFF_RATIO);
|
||||
|
||||
// We divide the screen into an imaginary grid which helps us determine the layout of
|
||||
// different visual components.
|
||||
if (wideScreen) {
|
||||
displayGridColumnWidth = global.screen_width / COLUMNS_WIDE_SCREEN;
|
||||
displayGridRowHeight = global.screen_height / ROWS_WIDE_SCREEN;
|
||||
} else {
|
||||
displayGridColumnWidth = global.screen_width / COLUMNS_REGULAR_SCREEN;
|
||||
displayGridRowHeight = global.screen_height / ROWS_REGULAR_SCREEN;
|
||||
}
|
||||
|
||||
this._group = new Clutter.Group();
|
||||
this.visible = false;
|
||||
|
||||
@ -390,9 +434,8 @@ Overlay.prototype = {
|
||||
global.overlay_group.add_actor(this._group);
|
||||
|
||||
// TODO - recalculate everything when desktop size changes
|
||||
let screenWidth = global.screen_width;
|
||||
let sideshowWidth = screenWidth - (screenWidth * WORKSPACE_GRID_SCALE) -
|
||||
2 * WORKSPACE_GRID_PADDING;
|
||||
let sideshowWidth = displayGridColumnWidth;
|
||||
|
||||
this._sideshow = new Sideshow(this._group, sideshowWidth);
|
||||
this._workspaces = null;
|
||||
this._sideshow.connect('activated', function(sideshow) {
|
||||
@ -402,12 +445,20 @@ Overlay.prototype = {
|
||||
me._deactivate();
|
||||
});
|
||||
this._sideshow.connect('more-activated', function(sideshow) {
|
||||
if (me._workspaces != null)
|
||||
me._workspaces.moveAside();
|
||||
if (me._workspaces != null) {
|
||||
let asideXFactor = wideScreen ? WORKSPACES_X_FACTOR_ASIDE_MODE_WIDE_SCREEN : WORKSPACES_X_FACTOR_ASIDE_MODE_REGULAR_SCREEN;
|
||||
|
||||
let workspacesX = displayGridColumnWidth * asideXFactor + WORKSPACE_GRID_PADDING;
|
||||
me._workspaces.addButton.hide();
|
||||
me._workspaces.updatePosition(workspacesX, null);
|
||||
}
|
||||
});
|
||||
this._sideshow.connect('less-activated', function(sideshow) {
|
||||
if (me._workspaces != null)
|
||||
me._workspaces.moveToCenter();
|
||||
if (me._workspaces != null) {
|
||||
let workspacesX = displayGridColumnWidth + WORKSPACE_GRID_PADDING;
|
||||
me._workspaces.addButton.show();
|
||||
me._workspaces.updatePosition(workspacesX, null);
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
@ -418,10 +469,28 @@ Overlay.prototype = {
|
||||
this.visible = true;
|
||||
|
||||
let global = Shell.Global.get();
|
||||
let screenWidth = global.screen_width;
|
||||
let screenHeight = global.screen_height;
|
||||
|
||||
this._sideshow.show();
|
||||
|
||||
let columnsUsed = wideScreen ? COLUMNS_FOR_WORKSPACES_WIDE_SCREEN : COLUMNS_FOR_WORKSPACES_REGULAR_SCREEN;
|
||||
let rowsUsed = wideScreen ? ROWS_FOR_WORKSPACES_WIDE_SCREEN : ROWS_FOR_WORKSPACES_REGULAR_SCREEN;
|
||||
|
||||
let workspacesWidth = displayGridColumnWidth * columnsUsed - WORKSPACE_GRID_PADDING * 2;
|
||||
// We scale the vertical padding by (screenHeight / screenWidth) so that the workspace preserves its aspect ratio.
|
||||
let workspacesHeight = displayGridRowHeight * rowsUsed - WORKSPACE_GRID_PADDING * (screenHeight / screenWidth) * 2;
|
||||
|
||||
this._workspaces = new Workspaces.Workspaces();
|
||||
let workspacesX = displayGridColumnWidth + WORKSPACE_GRID_PADDING;
|
||||
let workspacesY = displayGridRowHeight + WORKSPACE_GRID_PADDING * (screenHeight / screenWidth);
|
||||
|
||||
// place the 'Add Workspace' button in the bottom row of the grid
|
||||
let addButtonSize = Math.floor(displayGridRowHeight * 3/5);
|
||||
let addButtonX = workspacesX + workspacesWidth - addButtonSize;
|
||||
let addButtonY = screenHeight - Math.floor(displayGridRowHeight * 4/5);
|
||||
|
||||
this._workspaces = new Workspaces.Workspaces(workspacesWidth, workspacesHeight, workspacesX, workspacesY,
|
||||
addButtonSize, addButtonX, addButtonY);
|
||||
this._group.add_actor(this._workspaces.actor);
|
||||
this._workspaces.actor.raise_top();
|
||||
|
||||
|
@ -49,6 +49,8 @@ const POSITIONS = {
|
||||
const GRID_SPACING = 15;
|
||||
const FRAME_SIZE = GRID_SPACING / 3;
|
||||
|
||||
let buttonSize = false;
|
||||
|
||||
function WindowClone(realWindow) {
|
||||
this._init(realWindow);
|
||||
}
|
||||
@ -326,8 +328,8 @@ Workspace.prototype = {
|
||||
if (this._removeButton)
|
||||
return;
|
||||
|
||||
this._removeButton = new Clutter.Texture({ width: Workspaces.buttonSize,
|
||||
height: Workspaces.buttonSize,
|
||||
this._removeButton = new Clutter.Texture({ width: buttonSize,
|
||||
height: buttonSize,
|
||||
reactive: true
|
||||
});
|
||||
this._removeButton.set_from_file(global.imagedir + "remove-workspace.svg");
|
||||
@ -760,27 +762,22 @@ Workspace.prototype = {
|
||||
|
||||
Signals.addSignalMethods(Workspace.prototype);
|
||||
|
||||
function Workspaces() {
|
||||
this._init();
|
||||
function Workspaces(width, height, x, y, addButtonSize, addButtonX, addButtonY) {
|
||||
this._init(width, height, x, y, addButtonSize, addButtonX, addButtonY);
|
||||
}
|
||||
|
||||
Workspaces.prototype = {
|
||||
_init : function() {
|
||||
_init : function(width, height, x, y, addButtonSize, addButtonX, addButtonY) {
|
||||
let global = Shell.Global.get();
|
||||
|
||||
this.actor = new Clutter.Group();
|
||||
|
||||
let screenHeight = global.screen_height;
|
||||
|
||||
this._width = null;
|
||||
this._height = null;
|
||||
this._x = null;
|
||||
this._y = null;
|
||||
this._bottomHeight = null;
|
||||
|
||||
this._setDimensions(true);
|
||||
|
||||
this._bottomHeight = screenHeight - this._height - this._y;
|
||||
|
||||
this._width = width;
|
||||
this._height = height;
|
||||
this._x = x;
|
||||
this._y = y;
|
||||
|
||||
this._workspaces = [];
|
||||
|
||||
@ -818,23 +815,18 @@ Workspaces.prototype = {
|
||||
transition: "easeOutQuad"
|
||||
});
|
||||
|
||||
// Create (+) and (-) buttons
|
||||
// FIXME: figure out a better way to communicate buttonSize
|
||||
// to the Workspace
|
||||
Workspaces.buttonSize = Math.floor(this._bottomHeight * 3/5);
|
||||
this._plusX = this._x + this._width - Workspaces.buttonSize;
|
||||
this._plusY = screenHeight - Math.floor(this._bottomHeight * 4/5);
|
||||
|
||||
let plus = new Clutter.Texture({ x: this._plusX,
|
||||
y: this._plusY,
|
||||
width: Workspaces.buttonSize,
|
||||
height: Workspaces.buttonSize,
|
||||
reactive: true
|
||||
});
|
||||
plus.set_from_file(global.imagedir + "add-workspace.svg");
|
||||
plus.connect('button-release-event', this._appendNewWorkspace);
|
||||
this.actor.add_actor(plus);
|
||||
plus.lower_bottom();
|
||||
// Create (+) button
|
||||
buttonSize = addButtonSize;
|
||||
this.addButton = new Clutter.Texture({ x: addButtonX,
|
||||
y: addButtonY,
|
||||
width: buttonSize,
|
||||
height: buttonSize,
|
||||
reactive: true
|
||||
});
|
||||
this.addButton.set_from_file(global.imagedir + "add-workspace.svg");
|
||||
this.addButton.connect('button-release-event', this._appendNewWorkspace);
|
||||
this.actor.add_actor(this.addButton);
|
||||
this.addButton.lower_bottom();
|
||||
|
||||
let lastWorkspace = this._workspaces[this._workspaces.length - 1];
|
||||
lastWorkspace.updateRemovable(true);
|
||||
@ -852,15 +844,14 @@ Workspaces.prototype = {
|
||||
Lang.bind(this, this._activeWorkspaceChanged));
|
||||
},
|
||||
|
||||
// Moves the workspaces display to the side.
|
||||
moveAside : function() {
|
||||
this._setDimensions(false);
|
||||
this._updateInOverlay();
|
||||
},
|
||||
// Updates position of the workspaces display based on the new coordinates.
|
||||
// Preserves the old value for the coordinate, if the passed value is null.
|
||||
updatePosition : function(x, y) {
|
||||
if (x != null)
|
||||
this._x = x;
|
||||
if (y != null)
|
||||
this._y = y;
|
||||
|
||||
// Moves the workspaces display to the center.
|
||||
moveToCenter : function() {
|
||||
this._setDimensions(true);
|
||||
this._updateInOverlay();
|
||||
},
|
||||
|
||||
@ -900,27 +891,6 @@ Workspaces.prototype = {
|
||||
global.window_manager.disconnect(this._switchWorkspaceNotifyId);
|
||||
},
|
||||
|
||||
// Sets dimensions and position of the workspaces display depending on the mode
|
||||
// in which it will be presented (in the center of the overlay mode or on the side).
|
||||
//
|
||||
// centerMode - a boolean flag indicating if the workspaces will be displayed in the center of the overlay
|
||||
//
|
||||
_setDimensions : function(centerMode) {
|
||||
let global = Shell.Global.get();
|
||||
let screenWidth = global.screen_width;
|
||||
let screenHeight = global.screen_height;
|
||||
|
||||
let scalingFactor = centerMode ? Overlay.WORKSPACE_GRID_SCALE : Overlay.WORKSPACE_GRID_ASIDE_SCALE;
|
||||
|
||||
this._width = screenWidth * scalingFactor - 2 * Overlay.WORKSPACE_GRID_PADDING;
|
||||
this._height = screenHeight * scalingFactor;
|
||||
this._x = screenWidth - this._width - Overlay.WORKSPACE_GRID_PADDING;
|
||||
if (centerMode)
|
||||
this._y = Panel.PANEL_HEIGHT + (screenHeight - this._height - Panel.PANEL_HEIGHT) / 2;
|
||||
else
|
||||
this._y = screenHeight - this._height - this._bottomHeight;
|
||||
},
|
||||
|
||||
// Updates the workspaces display based on the current dimensions and position.
|
||||
_updateInOverlay : function() {
|
||||
let global = Shell.Global.get();
|
||||
|
Loading…
Reference in New Issue
Block a user