Clip workspace area in grid view

When workspaces slide in/out in mosaic view, they may cross with the
workspace controls, which looks pretty weird.

Also adjust the vertical spacing in the grid view so that the grid height
matches the workspace height in the linear view.

https://bugzilla.gnome.org/show_bug.cgi?id=610350
This commit is contained in:
Florian Müllner 2010-02-17 02:53:18 +01:00
parent 499c5737da
commit 21641d8925

View File

@ -275,6 +275,10 @@ MosaicView.prototype = {
GenericWorkspacesView.prototype._init.call(this, width, height, x, y, animate);
this.actor.style_class = "workspaces mosaic";
this._actor.set_clip(x - Workspace.FRAME_SIZE,
y - Workspace.FRAME_SIZE,
width + 2 * Workspace.FRAME_SIZE,
height + 2 * Workspace.FRAME_SIZE);
this._workspaces[global.screen.get_active_workspace_index()].setSelected(true);
this._removeButton = null;
@ -295,8 +299,12 @@ MosaicView.prototype = {
let gridWidth = Math.ceil(Math.sqrt(this._workspaces.length));
let gridHeight = Math.ceil(this._workspaces.length / gridWidth);
// adjust vertical spacing so workspaces can preserve their aspect
// ratio without exceeding this._height
let verticalSpacing = this._spacing * this._height / this._width;
let wsWidth = (this._width - (gridWidth - 1) * this._spacing) / gridWidth;
let wsHeight = (this._height - (gridHeight - 1) * this._spacing) / gridHeight;
let wsHeight = (this._height - (gridHeight - 1) * verticalSpacing) / gridHeight;
let scale = wsWidth / global.screen_width;
let span = 1, n = 0, row = 0, col = 0, horiz = true;
@ -308,7 +316,7 @@ MosaicView.prototype = {
workspace.gridCol = col;
workspace.gridX = this._x + workspace.gridCol * (wsWidth + this._spacing);
workspace.gridY = this._y + workspace.gridRow * (wsHeight + this._spacing);
workspace.gridY = this._y + workspace.gridRow * (wsHeight + verticalSpacing);
workspace.scale = scale;
if (horiz) {