textures/texture.h

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2025-01-27 17:23:30 +00:00
#ifndef TEXTURE_H
#define TEXTURE_H
#include <stdint.h>
typedef struct {
float u;
float v;
} tex2_t;
extern int texture_width;
extern int texture_height;
extern uint32_t* mesh_texture;
extern const uint8_t REDBRICK_TEXTURE[];
#endif