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https://github.com/brl/mutter.git
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d5b565f7b9
Use the new versioned macros instead of the generic ones.
143 lines
5.8 KiB
C
143 lines
5.8 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_BOX_H__
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#define __CLUTTER_BOX_H__
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-container.h>
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#include <clutter/clutter-layout-manager.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BOX (clutter_box_get_type ())
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#define CLUTTER_BOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX, ClutterBox))
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#define CLUTTER_IS_BOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX))
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#define CLUTTER_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX, ClutterBoxClass))
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#define CLUTTER_IS_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX))
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#define CLUTTER_BOX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX, ClutterBoxClass))
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typedef struct _ClutterBox ClutterBox;
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typedef struct _ClutterBoxPrivate ClutterBoxPrivate;
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typedef struct _ClutterBoxClass ClutterBoxClass;
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/**
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* ClutterBox:
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*
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* The #ClutterBox structure contains only private data and should
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* be accessed using the provided API
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*
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* Since: 1.2
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*/
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struct _ClutterBox
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{
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/*< private >*/
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ClutterActor parent_instance;
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ClutterBoxPrivate *priv;
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};
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/**
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* ClutterBoxClass:
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*
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* The #ClutterBoxClass structure contains only private data
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*
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* Since: 1.2
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*/
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struct _ClutterBoxClass
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{
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/*< private >*/
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ClutterActorClass parent_class;
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/* padding, for future expansion */
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void (*clutter_padding_1) (void);
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void (*clutter_padding_2) (void);
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void (*clutter_padding_3) (void);
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void (*clutter_padding_4) (void);
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void (*clutter_padding_5) (void);
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void (*clutter_padding_6) (void);
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};
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GType clutter_box_get_type (void) G_GNUC_CONST;
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_new)
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ClutterActor * clutter_box_new (ClutterLayoutManager *manager);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_layout_manager)
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void clutter_box_set_layout_manager (ClutterBox *box,
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ClutterLayoutManager *manager);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_layout_manager)
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ClutterLayoutManager *clutter_box_get_layout_manager (ClutterBox *box);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_background_color)
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void clutter_box_set_color (ClutterBox *box,
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const ClutterColor *color);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_background_color)
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void clutter_box_get_color (ClutterBox *box,
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ClutterColor *color);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
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void clutter_box_pack (ClutterBox *box,
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ClutterActor *actor,
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const gchar *first_property,
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...);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
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void clutter_box_packv (ClutterBox *box,
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ClutterActor *actor,
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guint n_properties,
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const gchar * const properties[],
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const GValue *values);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_insert_child_above)
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void clutter_box_pack_after (ClutterBox *box,
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ClutterActor *actor,
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ClutterActor *sibling,
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const gchar *first_property,
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...);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_insert_child_below)
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void clutter_box_pack_before (ClutterBox *box,
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ClutterActor *actor,
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ClutterActor *sibling,
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const gchar *first_property,
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...);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_insert_child_at_index)
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void clutter_box_pack_at (ClutterBox *box,
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ClutterActor *actor,
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gint position,
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const gchar *first_property,
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...);
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G_END_DECLS
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#endif /* __CLUTTER_BOX_H__ */
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