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Let's use a new virtual function in ClutterStageWindow to check whether a platform-specific implementation does support clipped redraws. |
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clutter-backend-cogl.c | ||
clutter-backend-cogl.h | ||
clutter-cex100.h.in | ||
clutter-egl-headers.h | ||
clutter-egl.h | ||
clutter-stage-cogl.c | ||
clutter-stage-cogl.h |