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7a834cf681
This adds an internal _cogl_primitive_draw API that takes CoglDrawFlags like _cogl_draw_attributes does which allows us to draw a primitive but skip things like flushing journals, flushing framebuffer state and avoid validating the current pipeline. This allows us to draw primitives in places that could otherwise cause recursion. Reviewed-by: Neil Roberts <neil@linux.intel.com>
65 lines
1.6 KiB
C
65 lines
1.6 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifndef __COGL_PRIMITIVE_PRIVATE_H
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#define __COGL_PRIMITIVE_PRIVATE_H
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#include "cogl-object-private.h"
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#include "cogl-attribute-buffer-private.h"
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#include "cogl-attribute-private.h"
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struct _CoglPrimitive
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{
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CoglObject _parent;
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CoglVerticesMode mode;
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int first_vertex;
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int n_vertices;
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CoglIndices *indices;
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int immutable_ref;
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CoglAttribute **attributes;
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int n_attributes;
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int n_embedded_attributes;
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CoglAttribute *embedded_attribute;
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};
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CoglPrimitive *
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_cogl_primitive_immutable_ref (CoglPrimitive *primitive);
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void
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_cogl_primitive_immutable_unref (CoglPrimitive *primitive);
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void
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_cogl_primitive_draw (CoglPrimitive *primitive,
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CoglDrawFlags flags);
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#endif /* __COGL_PRIMITIVE_PRIVATE_H */
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