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3ea6acc072
All CoglBuffer constructors now take an explicit CoglContext constructor. This is part of the on going effort to adapt to Cogl API so it no longer depends on a global, default context. Reviewed-by: Neil Roberts <neil@linux.intel.com>
135 lines
4.4 KiB
C
135 lines
4.4 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Damien Lespiau <damien.lespiau@intel.com>
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* Robert Bragg <robert@linux.intel.com>
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_PIXEL_BUFFER_H__
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#define __COGL_PIXEL_BUFFER_H__
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#include <glib.h>
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#include <cogl/cogl-types.h>
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#include <cogl/cogl-context.h>
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G_BEGIN_DECLS
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/* All of the cogl-pixel-buffer API is currently experimental so we
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* suffix the actual symbols with _EXP so if somone is monitoring for
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* ABI changes it will hopefully be clearer to them what's going on if
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* any of the symbols dissapear at a later date.
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*/
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#define cogl_pixel_buffer_new cogl_pixel_buffer_new_EXP
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#define cogl_pixel_buffer_new_with_size cogl_pixel_buffer_new_with_size_EXP
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#define cogl_is_pixel_buffer cogl_is_pixel_buffer_EXP
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#if 0
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#define cogl_pixel_buffer_set_region cogl_pixel_buffer_set_region_EXP
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#endif
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typedef struct _CoglPixelBuffer CoglPixelBuffer;
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/**
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* cogl_pixel_buffer_new_with_size:
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* @context: A #CoglContext
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* @width: width of the pixel array in pixels
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* @height: height of the pixel array in pixels
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* @format: the format of the pixels the array will store
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* @stride: if not %NULL the function will return the stride of the array
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* in bytes
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*
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* Creates a new array to store pixel data.
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*
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* <note>COGL will try its best to provide a hardware array you can map,
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* write into and effectively do a zero copy upload when creating a texture
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* from it with cogl_texture_new_from_buffer(). For various reasons, such
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* arrays are likely to have a stride larger than width * bytes_per_pixel. The
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* user must take the stride into account when writing into it.</note>
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*
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* Return value: a #CoglPixelBuffer representing the newly created array or
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* %NULL on failure
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*
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* Since: 1.2
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* Stability: Unstable
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*/
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CoglPixelBuffer *
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cogl_pixel_buffer_new_with_size (CoglContext *context,
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unsigned int width,
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unsigned int height,
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CoglPixelFormat format,
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unsigned int *stride);
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/**
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* cogl_is_pixel_buffer:
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* @object: a #CoglObject to test
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*
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* Checks whether @handle is a pixel array.
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*
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* Return value: %TRUE if the @handle is a pixel array, and %FALSE
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* otherwise
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*
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* Since: 1.2
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* Stability: Unstable
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*/
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gboolean
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cogl_is_pixel_buffer (void *object);
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#if 0
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/*
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* cogl_pixel_buffer_set_region:
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* @array: the #CoglHandle of a pixel array
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* @data: pixel data to upload to @array
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* @src_width: width in pixels of the region to update
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* @src_height: height in pixels of the region to update
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* @src_rowstride: row stride in bytes of the source array
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* @dst_x: upper left destination horizontal coordinate
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* @dst_y: upper left destination vertical coordinate
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*
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* Uploads new data into a pixel array. The source data pointed by @data can
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* have a different stride than @array in which case the function will do the
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* right thing for you. For performance reasons, it is recommended for the
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* source data to have the same stride than @array.
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*
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* Return value: %TRUE if the upload succeeded, %FALSE otherwise
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*
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* Since: 1.2
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* Stability: Unstable
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*/
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gboolean
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cogl_pixel_buffer_set_region (CoglHandle array,
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guint8 *data,
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unsigned int src_width,
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unsigned int src_height,
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unsigned int src_rowstride,
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unsigned int dst_x,
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unsigned int dst_y);
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#endif
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G_END_DECLS
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#endif /* __COGL_PIXEL_BUFFER_H__ */
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