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Instead of the ensure_mipmaps virtual that is only called whenever the texture is about to be rendered with a min filter that needs the mipmap, there is now a pre_paint virtual that is always called when the texture is about to be painted in any way. It has a flags parameter which is used to specify whether the mipmap will be needed. This is useful for CoglTexturePixmapX11 because it needs to do stuff before painting that is unrelated to mipmapping. |
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cogl | ||
doc | ||
pango | ||
Makefile.am |