mirror of
https://github.com/brl/mutter.git
synced 2024-12-24 12:02:04 +00:00
a07d57572c
* clutter/clutter-actor.c: (clutter_actor_set_min_width), (clutter_actor_set_min_height), (clutter_actor_set_natural_width), (clutter_actor_set_natural_height): Ignore any override of the minimum and natural size of the stage on backends that only support static stages. * clutter/clutter-stage.c (clutter_stage_allocate): Use the preferred size of the ClutterStage implementation instead of the display size. * clutter/clutter-backend.[ch]: Remove get_display_size() and clutter_backend_get_display_size(). * clutter/eglnative/clutter-backend-egl.c: * clutter/fruity/clutter-backend-fruity.c: * clutter/osx/clutter-backend-osx.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/win32/clutter-backend-win32.c: * clutter/x11/clutter-backend-x11.c: Remove get_display_size() implementations.
214 lines
6.1 KiB
C
214 lines
6.1 KiB
C
/* Clutter - An OpenGL based 'interactive canvas' library.
|
|
* OSX backend - initial entry point
|
|
*
|
|
* Copyright (C) 2007-2008 Tommi Komulainen <tommi.komulainen@iki.fi>
|
|
* Copyright (C) 2007 OpenedHand Ltd.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
#include "config.h"
|
|
|
|
#include "clutter-osx.h"
|
|
#include "clutter-backend-osx.h"
|
|
#include "clutter-stage-osx.h"
|
|
#include "../clutter-private.h"
|
|
#include "cogl/cogl.h"
|
|
|
|
#include <clutter/clutter-debug.h>
|
|
#import <AppKit/AppKit.h>
|
|
|
|
G_DEFINE_TYPE (ClutterBackendOSX, clutter_backend_osx, CLUTTER_TYPE_BACKEND)
|
|
|
|
/*************************************************************************/
|
|
static gboolean
|
|
clutter_backend_osx_post_parse (ClutterBackend *backend,
|
|
GError **error)
|
|
{
|
|
ClutterBackendOSX *self = CLUTTER_BACKEND_OSX (backend);
|
|
|
|
CLUTTER_NOTE (BACKEND, "post_parse");
|
|
|
|
CLUTTER_OSX_POOL_ALLOC();
|
|
|
|
/* Bring our app to foreground, background apps don't appear in dock or
|
|
* accept keyboard focus.
|
|
*/
|
|
const ProcessSerialNumber psn = { 0, kCurrentProcess };
|
|
TransformProcessType (&psn, kProcessTransformToForegroundApplication);
|
|
|
|
/* Also raise our app to front, otherwise our window will remain under the
|
|
* terminal.
|
|
*/
|
|
SetFrontProcess (&psn);
|
|
|
|
[NSApplication sharedApplication];
|
|
|
|
/* Allocate ourselves a GL context. Since we're supposed to have only one per
|
|
* backend we can just as well create it now.
|
|
*/
|
|
NSOpenGLPixelFormatAttribute attrs[] = {
|
|
NSOpenGLPFADoubleBuffer,
|
|
0
|
|
};
|
|
self->pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
|
|
self->context = [[NSOpenGLContext alloc]
|
|
initWithFormat: self->pixel_format
|
|
shareContext: nil];
|
|
|
|
/* Enable vblank sync - http://developer.apple.com/qa/qa2007/qa1521.html*/
|
|
const long sw = 1;
|
|
[self->context setValues:&sw forParameter: NSOpenGLCPSwapInterval];
|
|
|
|
/* FIXME: move the debugging bits to cogl */
|
|
[self->context makeCurrentContext];
|
|
CLUTTER_NOTE(BACKEND, "GL information\n"
|
|
" GL_VENDOR: %s\n"
|
|
" GL_RENDERER: %s\n"
|
|
" GL_VERSION: %s\n"
|
|
"GL_EXTENSIONS: %s\n",
|
|
glGetString (GL_VENDOR),
|
|
glGetString (GL_RENDERER),
|
|
glGetString (GL_VERSION),
|
|
glGetString (GL_EXTENSIONS));
|
|
[NSOpenGLContext clearCurrentContext];
|
|
|
|
CLUTTER_OSX_POOL_RELEASE();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static ClutterFeatureFlags
|
|
clutter_backend_osx_get_features (ClutterBackend *backend)
|
|
{
|
|
return CLUTTER_FEATURE_STAGE_MULTIPLE|CLUTTER_FEATURE_STAGE_USER_RESIZE;
|
|
}
|
|
|
|
static ClutterActor*
|
|
clutter_backend_osx_create_stage (ClutterBackend *backend,
|
|
ClutterStage *wrapper,
|
|
GError **error)
|
|
{
|
|
ClutterActor *impl;
|
|
|
|
CLUTTER_NOTE (BACKEND, "create_stage: wrapper=%p", wrapper);
|
|
|
|
CLUTTER_OSX_POOL_ALLOC();
|
|
|
|
impl = clutter_stage_osx_new (backend, wrapper);
|
|
|
|
CLUTTER_NOTE (BACKEND, "create_stage: impl=%p", impl);
|
|
|
|
CLUTTER_OSX_POOL_RELEASE();
|
|
|
|
return impl;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_osx_init_events (ClutterBackend *backend)
|
|
{
|
|
CLUTTER_NOTE (BACKEND, "init_events");
|
|
|
|
_clutter_events_osx_init ();
|
|
}
|
|
|
|
static void
|
|
clutter_backend_osx_ensure_context (ClutterBackend *backend,
|
|
ClutterStage *wrapper)
|
|
{
|
|
ClutterBackendOSX *backend_osx = CLUTTER_BACKEND_OSX (backend);
|
|
|
|
CLUTTER_NOTE (BACKEND, "ensure_context: wrapper=%p", wrapper);
|
|
|
|
CLUTTER_OSX_POOL_ALLOC();
|
|
|
|
if (wrapper)
|
|
{
|
|
ClutterStageWindow *impl = _clutter_stage_get_window (wrapper);
|
|
ClutterStageOSX *stage_osx;
|
|
|
|
g_assert (CLUTTER_IS_STAGE_OSX (impl));
|
|
stage_osx = CLUTTER_STAGE_OSX (impl);
|
|
|
|
[backend_osx->context setView:stage_osx->view];
|
|
[backend_osx->context makeCurrentContext];
|
|
}
|
|
else
|
|
{
|
|
[backend_osx->context clearDrawable];
|
|
[NSOpenGLContext clearCurrentContext];
|
|
}
|
|
|
|
CLUTTER_OSX_POOL_RELEASE();
|
|
}
|
|
|
|
static void
|
|
clutter_backend_osx_redraw (ClutterBackend *backend, ClutterStage *wrapper)
|
|
{
|
|
ClutterStageWindow *impl = _clutter_stage_get_window (wrapper);
|
|
ClutterStageOSX *stage_osx = CLUTTER_STAGE_OSX (impl);
|
|
|
|
CLUTTER_OSX_POOL_ALLOC();
|
|
|
|
[stage_osx->view setNeedsDisplay: YES];
|
|
|
|
CLUTTER_OSX_POOL_RELEASE();
|
|
}
|
|
|
|
/*************************************************************************/
|
|
|
|
static void
|
|
clutter_backend_osx_init (ClutterBackendOSX *self)
|
|
{
|
|
}
|
|
|
|
static void
|
|
clutter_backend_osx_dispose (GObject *object)
|
|
{
|
|
ClutterBackendOSX *self = CLUTTER_BACKEND_OSX (object);
|
|
|
|
_clutter_shader_release_all ();
|
|
|
|
[self->context release];
|
|
self->context = NULL;
|
|
|
|
[self->pixel_format release];
|
|
self->pixel_format = NULL;
|
|
|
|
G_OBJECT_CLASS (clutter_backend_osx_parent_class)->dispose (object);
|
|
}
|
|
|
|
static void
|
|
clutter_backend_osx_class_init (ClutterBackendOSXClass *klass)
|
|
{
|
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
|
|
|
object_class->dispose = clutter_backend_osx_dispose;
|
|
|
|
backend_class->post_parse = clutter_backend_osx_post_parse;
|
|
backend_class->get_features = clutter_backend_osx_get_features;
|
|
backend_class->create_stage = clutter_backend_osx_create_stage;
|
|
backend_class->ensure_context = clutter_backend_osx_ensure_context;
|
|
backend_class->init_events = clutter_backend_osx_init_events;
|
|
backend_class->redraw = clutter_backend_osx_redraw;
|
|
}
|
|
|
|
GType
|
|
_clutter_backend_impl_get_type (void)
|
|
{
|
|
return clutter_backend_osx_get_type ();
|
|
}
|