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da8bad5e03
* clutter/clutter-entry.[ch]: Various fixes to ClutterEntry: fix code style issues; add documentation for the various properties; add ClutterEntry:entry-padding property, for controlling the text padding (until we have style properties separated from the object properties); notify property changes; free resources in the ::finalize method; rename clutter_entry_add() to clutter_entry_insert_unichar(), and clutter_entry_remove() to clutter_entry_delete_chars() - for bindings and for matching the insert_text() and delete_text() existing methods; add a getter method for the max-length property.
147 lines
6.2 KiB
C
147 lines
6.2 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Neil Jagdish Patel <njp@o-hand.com
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef _HAVE_CLUTTER_ENTRY_H
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#define _HAVE_CLUTTER_ENTRY_H
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-color.h>
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#include <clutter/clutter-event.h>
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#include <pango/pango.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_ENTRY (clutter_entry_get_type ())
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#define CLUTTER_ENTRY(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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CLUTTER_TYPE_ENTRY, ClutterEntry))
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#define CLUTTER_ENTRY_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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CLUTTER_TYPE_ENTRY, ClutterEntryClass))
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#define CLUTTER_IS_ENTRY(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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CLUTTER_TYPE_ENTRY))
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#define CLUTTER_IS_ENTRY_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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CLUTTER_TYPE_ENTRY))
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#define CLUTTER_ENTRY_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_ENTRY, ClutterEntryClass))
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typedef struct _ClutterEntry ClutterEntry;
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typedef struct _ClutterEntryClass ClutterEntryClass;
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typedef struct _ClutterEntryPrivate ClutterEntryPrivate;
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struct _ClutterEntry
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{
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/*< private >*/
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ClutterActor parent_instance;
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ClutterEntryPrivate *priv;
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};
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struct _ClutterEntryClass
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{
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ClutterActorClass parent_class;
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/* vfuncs, not signals */
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void (* paint_cursor) (ClutterEntry *entry);
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/* signals */
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void (* text_changed) (ClutterEntry *entry);
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void (* cursor_event) (ClutterEntry *entry,
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ClutterGeometry *geometry);
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void (* activate) (ClutterEntry *entry);
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/*< private >*/
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/* padding for future */
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void (*_clutter_entry_1) (void);
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void (*_clutter_entry_2) (void);
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void (*_clutter_entry_3) (void);
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void (*_clutter_entry_4) (void);
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};
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GType clutter_entry_get_type (void) G_GNUC_CONST;
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ClutterActor * clutter_entry_new (void);
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ClutterActor * clutter_entry_new_full (const gchar *font_name,
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const gchar *text,
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const ClutterColor *color);
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ClutterActor * clutter_entry_new_with_text (const gchar *font_name,
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const gchar *text);
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void clutter_entry_set_text (ClutterEntry *entry,
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const gchar *text);
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G_CONST_RETURN gchar *clutter_entry_get_text (ClutterEntry *entry);
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void clutter_entry_set_font_name (ClutterEntry *entry,
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const gchar *font_name);
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G_CONST_RETURN gchar *clutter_entry_get_font_name (ClutterEntry *entry);
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void clutter_entry_set_color (ClutterEntry *entry,
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const ClutterColor *color);
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void clutter_entry_get_color (ClutterEntry *entry,
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ClutterColor *color);
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PangoLayout * clutter_entry_get_layout (ClutterEntry *entry);
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void clutter_entry_set_alignment (ClutterEntry *entry,
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PangoAlignment alignment);
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PangoAlignment clutter_entry_get_alignment (ClutterEntry *entry);
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void clutter_entry_set_position (ClutterEntry *entry,
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gint position);
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gint clutter_entry_get_position (ClutterEntry *entry);
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void clutter_entry_handle_key_event (ClutterEntry *entry,
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ClutterKeyEvent *kev);
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void clutter_entry_insert_unichar (ClutterEntry *entry,
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gunichar wc);
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void clutter_entry_delete_chars (ClutterEntry *entry,
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guint len);
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void clutter_entry_insert_text (ClutterEntry *entry,
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const gchar *text,
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gssize position);
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void clutter_entry_delete_text (ClutterEntry *entry,
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gssize start_pos,
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gssize end_pos);
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void clutter_entry_set_visible_cursor (ClutterEntry *entry,
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gboolean visible);
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gboolean clutter_entry_get_visible_cursor (ClutterEntry *entry);
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void clutter_entry_set_visibility (ClutterEntry *entry,
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gboolean visible);
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gboolean clutter_entry_get_visibility (ClutterEntry *entry);
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void clutter_entry_set_invisible_char (ClutterEntry *entry,
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gunichar wc);
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gunichar clutter_entry_get_invisible_char (ClutterEntry *entry);
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void clutter_entry_set_max_length (ClutterEntry *entry,
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gint max);
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gint clutter_entry_get_max_length (ClutterEntry *entry);
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G_END_DECLS
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#endif /* _HAVE_CLUTTER_ENTRY_H */
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