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202 lines
6.5 KiB
C
202 lines
6.5 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2007 OpenedHand
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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#ifndef __COGL_BITMAP_H
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#define __COGL_BITMAP_H
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#include <glib.h>
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#include "cogl-object-private.h"
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#include "cogl-buffer.h"
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#include "cogl-bitmap.h"
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struct _CoglBitmap
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{
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CoglObject _parent;
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/* Pointer back to the context that this bitmap was created with */
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CoglContext *context;
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CoglPixelFormat format;
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int width;
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int height;
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int rowstride;
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uint8_t *data;
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CoglBool mapped;
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CoglBool bound;
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/* If this is non-null then 'data' is ignored and instead it is
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fetched from this shared bitmap. */
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CoglBitmap *shared_bmp;
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/* If this is non-null then 'data' is treated as an offset into the
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buffer and map will divert to mapping the buffer */
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CoglBuffer *buffer;
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};
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/*
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* _cogl_bitmap_new_with_malloc_buffer:
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* @context: A #CoglContext
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* @width: width of the bitmap in pixels
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* @height: height of the bitmap in pixels
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* @format: the format of the pixels the array will store
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* @error: A #CoglError for catching exceptional errors or %NULL
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*
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* This is equivalent to cogl_bitmap_new_with_size() except that it
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* allocated the buffer using g_malloc() instead of creating a
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* #CoglPixelBuffer. The buffer will be automatically destroyed when
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* the bitmap is freed.
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*
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* Return value: a #CoglPixelBuffer representing the newly created array
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*
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* Since: 1.10
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* Stability: Unstable
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*/
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CoglBitmap *
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_cogl_bitmap_new_with_malloc_buffer (CoglContext *context,
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unsigned int width,
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unsigned int height,
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CoglPixelFormat format,
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CoglError **error);
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/* The idea of this function is that it will create a bitmap that
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shares the actual data with another bitmap. This is needed for the
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atlas texture backend because it needs upload a bitmap to a sub
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texture but override the format so that it ignores the premult
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flag. */
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CoglBitmap *
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_cogl_bitmap_new_shared (CoglBitmap *shared_bmp,
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CoglPixelFormat format,
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int width,
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int height,
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int rowstride);
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CoglBitmap *
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_cogl_bitmap_convert (CoglBitmap *bmp,
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CoglPixelFormat dst_format,
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CoglError **error);
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CoglBitmap *
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_cogl_bitmap_convert_for_upload (CoglBitmap *src_bmp,
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CoglPixelFormat internal_format,
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CoglBool can_convert_in_place,
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CoglError **error);
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CoglBool
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_cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
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CoglBitmap *dst_bmp,
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CoglError **error);
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CoglBitmap *
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_cogl_bitmap_from_file (CoglContext *ctx,
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const char *filename,
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CoglError **error);
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CoglBool
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_cogl_bitmap_unpremult (CoglBitmap *dst_bmp,
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CoglError **error);
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CoglBool
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_cogl_bitmap_premult (CoglBitmap *dst_bmp,
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CoglError **error);
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CoglBool
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_cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
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CoglPixelFormat dst_format,
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CoglError **error);
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CoglBool
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_cogl_bitmap_copy_subregion (CoglBitmap *src,
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CoglBitmap *dst,
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int src_x,
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int src_y,
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int dst_x,
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int dst_y,
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int width,
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int height,
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CoglError **error);
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/* Creates a deep copy of the source bitmap */
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CoglBitmap *
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_cogl_bitmap_copy (CoglBitmap *src_bmp,
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CoglError **error);
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CoglBool
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_cogl_bitmap_get_size_from_file (const char *filename,
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int *width,
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int *height);
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void
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_cogl_bitmap_set_format (CoglBitmap *bitmap,
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CoglPixelFormat format);
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/* Maps the bitmap so that the pixels can be accessed directly or if
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the bitmap is just a memory bitmap then it just returns the pointer
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to memory. Note that the bitmap isn't guaranteed to allocated to
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the full size of rowstride*height so it is not safe to read up to
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the rowstride of the last row. This will be the case if the user
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uploads data using gdk_pixbuf_new_subpixbuf with a sub region
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containing the last row of the pixbuf because in that case the
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rowstride can be much larger than the width of the image */
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uint8_t *
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_cogl_bitmap_map (CoglBitmap *bitmap,
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CoglBufferAccess access,
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CoglBufferMapHint hints,
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CoglError **error);
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void
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_cogl_bitmap_unmap (CoglBitmap *bitmap);
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/* These two are replacements for map and unmap that should used when
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* the pointer is going to be passed to GL for pixel packing or
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* unpacking. The address might not be valid for reading if the bitmap
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* was created with new_from_buffer but it will however be good to
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* pass to glTexImage2D for example. The access should be READ for
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* unpacking and WRITE for packing. It can not be both
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*
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* TODO: split this bind/unbind functions out into a GL specific file
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*/
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uint8_t *
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_cogl_bitmap_gl_bind (CoglBitmap *bitmap,
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CoglBufferAccess access,
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CoglBufferMapHint hints,
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CoglError **error);
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void
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_cogl_bitmap_gl_unbind (CoglBitmap *bitmap);
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CoglContext *
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_cogl_bitmap_get_context (CoglBitmap *bitmap);
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#endif /* __COGL_BITMAP_H */
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