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* clutter/clutter-private.h: Remove inclusion of backend-specific headers; update the main context object; add the declarations for the event queue functions. * clutter/clutter-backend.[ch]: Add the abstract ClutterBackend object, which holds backend-specific settings, the main stage, and the event queue. Every backend must implement a subclass of ClutterBackend and ClutterStage. * clutter/clutter-feature.c: Protect the GLX specific calls behing #ifdef HAVE_CLUTTER_GLX. * clutter/clutter-actor.c: * clutter/clutter-group.c: * clutter/clutter-clone-texture.c: Include GL/gl.h * clutter/clutter-event.[ch]: Update public API and implement the event queue private API; hold a reference on the event objects; move out the keysym-to-unicode table; add the new event types. * clutter/clutter-color.h: Include clutter-fixed.h * clutter/clutter-main.c: Update API; get the main stage from the backend object; process the event received from the queue; lock/unlock the main mutex if we have one; move the initialisation process sooner in the init sequence, in order to have the backend object when we check for options; call the backed vfuncs in the pre/post parse hooks. * clutter/clutter-stage.c: Make ClutterStage and abstract class, implemented by the backends. * clutter/clutter/glx/clutter-glx.h: * clutter/clutter/glx/clutter-backend-glx.[ch]: * clutter/clutter/glx/clutter-event-glx.c: * clutter/clutter/glx/clutter-stage-glx.[ch]: * clutter/clutter/glx/Makefile.am: Add the GLX backend. * clutter/clutter/egl/clutter-backend-egl.[ch]: * clutter/clutter/egl/clutter-event-egl.c: * clutter/clutter/egl/clutter-stage-egl.[ch]: * clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend. * examples/*.c: Update for the new API.
71 lines
2.4 KiB
C
71 lines
2.4 KiB
C
/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_BACKEND_GLX_H__
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#define __CLUTTER_BACKEND_GLX_H__
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#include <glib-object.h>
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#include <clutter/clutter-event.h>
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#include <clutter/clutter-backend.h>
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#include <GL/glx.h>
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#include <GL/gl.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BACKEND_GLX (clutter_backend_glx_get_type ())
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#define CLUTTER_BACKEND_GLX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGlx))
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#define CLUTTER_IS_BACKEND_GLX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_GLX))
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#define CLUTTER_BACKEND_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGlxClass))
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#define CLUTTER_IS_BACKEND_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_GLX))
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#define CLUTTER_BACKEND_GLX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGlxClass))
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typedef struct _ClutterBackendGlx ClutterBackendGlx;
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typedef struct _ClutterBackendGlxClass ClutterBackendGlxClass;
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struct _ClutterBackendGlx
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{
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ClutterBackend parent_instance;
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Display *xdpy;
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Window xwin_root;
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int xscreen;
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gchar *display_name;
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/* main stage singleton */
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ClutterActor *stage;
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/* event source */
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GSource *event_source;
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};
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struct _ClutterBackendGlxClass
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{
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ClutterBackendClass parent_class;
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};
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GType clutter_backend_glx_get_type (void) G_GNUC_CONST;
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G_END_DECLS
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#endif /* __CLUTTER_BACKEND_GLX_H__ */
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