mutter/clutter/clutter-audio.h
Jorn Baayen f907bcee1e 2006-08-30 Jorn Baayen <jorn@openedhand.com>
* clutter/Makefile.am:
	* clutter/clutter-audio.c:
	* clutter/clutter-audio.h:
	* clutter/clutter.h:

	Added ClutterAudio audio playback object.
2006-08-30 09:06:35 +00:00

88 lines
2.4 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_AUDIO_H
#define _HAVE_CLUTTER_AUDIO_H
#include <glib-object.h>
#include <clutter/clutter-media.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_AUDIO clutter_audio_get_type()
#define CLUTTER_AUDIO(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_AUDIO, ClutterAudio))
#define CLUTTER_AUDIO_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_AUDIO, ClutterAudioClass))
#define CLUTTER_IS_AUDIO(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_AUDIO))
#define CLUTTER_IS_AUDIO_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_AUDIO))
#define CLUTTER_AUDIO_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_AUDIO, ClutterAudioClass))
typedef struct _ClutterAudio ClutterAudio;
typedef struct _ClutterAudioClass ClutterAudioClass;
typedef struct _ClutterAudioPrivate ClutterAudioPrivate;
/* #define CLUTTER_AUDIO_ERROR clutter_audio_error_quark() */
struct _ClutterAudio
{
GObject parent;
ClutterAudioPrivate *priv;
};
struct _ClutterAudioClass
{
GObjectClass parent_class;
/* Future padding */
void (* _clutter_reserved1) (void);
void (* _clutter_reserved2) (void);
void (* _clutter_reserved3) (void);
void (* _clutter_reserved4) (void);
void (* _clutter_reserved5) (void);
void (* _clutter_reserved6) (void);
};
GType clutter_audio_get_type (void) G_GNUC_CONST;
ClutterAudio *clutter_audio_new (void);
G_END_DECLS
#endif