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e347135b6a
We need to avoid including wayland-server.h or wayland-client.h indirectly when including cogl.h because there are overlapping typedef names between the client and server wayland headers and we can't assume whether Cogl is being used client or server side. This moves the prototype for cogl_wayland_display_set_compositor_display() into cogl-wayland-server.h which Cogl apps must include explicitly if the want access to server side Cogl Wayland symbols. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 0773107deb9eded408e2801f217462c5d551f15a)
85 lines
2.6 KiB
C
85 lines
2.6 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef __COGL_WAYLAND_SERVER_H
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#define __COGL_WAYLAND_SERVER_H
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#include <glib.h>
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#include <wayland-server.h>
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#define __COGL_H_INSIDE__
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#include <cogl/cogl-context.h>
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#include <cogl/cogl-texture-2d.h>
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G_BEGIN_DECLS
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/**
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* cogl_wayland_display_set_compositor_display:
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* @display: a #CoglDisplay
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* @wayland_display: A compositor's Wayland display pointer
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*
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* Informs Cogl of a compositor's Wayland display pointer. This
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* enables Cogl to register private wayland extensions required to
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* pass buffers between the clients and compositor.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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void
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cogl_wayland_display_set_compositor_display (CoglDisplay *display,
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struct wl_display *wayland_display);
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/**
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* cogl_wayland_texture_2d_new_from_buffer:
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* @ctx: A #CoglContext
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* @buffer: A Wayland buffer
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* @error: A #GError for exceptions
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*
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* Uploads the given Wayland @buffer to a #CoglTexture2D.
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*
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* <note>The results are undefined for passing an invalid @buffer
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* pointer</note>
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* <note>It is undefined if future updates to @buffer outside the
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* control of Cogl will affect the allocated #CoglTexture2D. In some
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* cases the contents of the buffer are copied (such as shm buffers),
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* and in other cases the underlying storage is re-used directly (such
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* as drm buffers)</note>
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*
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* Returns: A newly allocated #CoglTexture2D, or if Cogl could not
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* validate the @buffer in some way (perhaps because of
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* an unsupported format) it will return %NULL and set
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* @error.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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CoglTexture2D *
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cogl_wayland_texture_2d_new_from_buffer (CoglContext *ctx,
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struct wl_buffer *buffer,
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GError **error);
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G_END_DECLS
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#endif /* __COGL_WAYLAND_SERVER_H */
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