mutter/clutter/cogl/gl
Neil Roberts f89ff7f383 Load glBlendEquation and glBlendColor using cogl_get_proc_address
These are defined since OpenGL 1.2 and since Windows doesn't export
any functions defined after 1.1 we need to load them dynamically.
2009-06-04 11:50:06 +01:00
..
cogl-context.c Use GL_QUADS for flushing a quad batch 2009-06-01 17:29:01 +01:00
cogl-context.h Load glBlendEquation and glBlendColor using cogl_get_proc_address 2009-06-04 11:50:06 +01:00
cogl-defines.h.in Load glBlendEquation and glBlendColor using cogl_get_proc_address 2009-06-04 11:50:06 +01:00
cogl-fbo.c [cogl-offscreen] Cleans up the cogl offscreen API and adds documentation 2009-05-02 04:12:26 +01:00
cogl-fbo.h
cogl-primitives.c [material] Reduce the material API in preperation for releasing Clutter 1.0 2009-05-28 02:43:34 +01:00
cogl-program.c [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-program.h
cogl-shader-private.h
cogl-shader.c [cogl-shader] Make get_info_log() slightly nicer 2009-06-01 17:40:23 +01:00
cogl-texture-private.h [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-texture.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
cogl.c Load glBlendEquation and glBlendColor using cogl_get_proc_address 2009-06-04 11:50:06 +01:00
Makefile.am [build] Encode the target into the backend library 2009-05-29 12:50:48 +01:00