mutter/clutter/clutter-timeout-pool.h
Emmanuele Bassi ef78104227 Expose deprecated symbols whilst building Clutter
Don't use ugly "#undef CLUTTER_DISABLE_DEPRECATED" inside source code
using deprecated symbols; we have the handy CLUTTER_COMPILATION define
that we can use as part of the "disable deprecated" conditional.
2011-01-20 13:29:37 +00:00

70 lines
2.3 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* ClutterTimeoutPool: pool of timeout functions using the same slice of
* the GLib main loop
*
* Author: Emmanuele Bassi <ebassi@openedhand.com>
*
* Based on similar code by Tristan van Berkom
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_TIMEOUT_POOL_H__
#define __CLUTTER_TIMEOUT_POOL_H__
#include <glib.h>
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
/**
* ClutterTimeoutPool: (skip)
*
* <structname>ClutterTimeoutPool</structname> is an opaque structure
* whose members cannot be directly accessed.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
typedef struct _ClutterTimeoutPool ClutterTimeoutPool;
ClutterTimeoutPool *clutter_timeout_pool_new (gint priority);
guint clutter_timeout_pool_add (ClutterTimeoutPool *pool,
guint fps,
GSourceFunc func,
gpointer data,
GDestroyNotify notify);
void clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
guint id);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_TIMEOUT_POOL_H__ */