mirror of
https://github.com/brl/mutter.git
synced 2024-11-10 07:56:14 -05:00
a0bc2d96be
This makes it so that cogl-sdl.h is a top-level header no longer automatically included by cogl.h. This avoids lots of warnings building the conformance tests and examples due to SDL.h warning when __STRICT_ANSI__ isn't defined. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit f7536985437dc85c26b33d1bbe1b7f3d4b32476a)
157 lines
3.6 KiB
C
157 lines
3.6 KiB
C
#include <cogl/cogl.h>
|
|
#include <cogl/cogl-sdl.h>
|
|
#include <stdio.h>
|
|
#include <SDL.h>
|
|
|
|
/* This short example is just to demonstrate mixing SDL with Cogl as a
|
|
simple way to get portable support for events */
|
|
|
|
typedef struct Data
|
|
{
|
|
CoglPrimitive *triangle;
|
|
CoglPipeline *pipeline;
|
|
float center_x, center_y;
|
|
CoglFramebuffer *fb;
|
|
CoglBool quit;
|
|
CoglBool redraw_queued;
|
|
CoglBool ready_to_draw;
|
|
} Data;
|
|
|
|
static void
|
|
redraw (Data *data)
|
|
{
|
|
CoglFramebuffer *fb = data->fb;
|
|
|
|
cogl_framebuffer_clear4f (fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
|
|
|
|
cogl_framebuffer_push_matrix (fb);
|
|
cogl_framebuffer_translate (fb, data->center_x, -data->center_y, 0.0f);
|
|
|
|
cogl_primitive_draw (data->triangle, fb, data->pipeline);
|
|
cogl_framebuffer_pop_matrix (fb);
|
|
|
|
cogl_onscreen_swap_buffers (COGL_ONSCREEN (fb));
|
|
}
|
|
|
|
static void
|
|
dirty_cb (CoglOnscreen *onscreen,
|
|
const CoglOnscreenDirtyInfo *info,
|
|
void *user_data)
|
|
{
|
|
Data *data = user_data;
|
|
|
|
data->redraw_queued = TRUE;
|
|
}
|
|
|
|
static void
|
|
handle_event (Data *data, SDL_Event *event)
|
|
{
|
|
switch (event->type)
|
|
{
|
|
case SDL_MOUSEMOTION:
|
|
{
|
|
int width =
|
|
cogl_framebuffer_get_width (COGL_FRAMEBUFFER (data->fb));
|
|
int height =
|
|
cogl_framebuffer_get_height (COGL_FRAMEBUFFER (data->fb));
|
|
|
|
data->center_x = event->motion.x * 2.0f / width - 1.0f;
|
|
data->center_y = event->motion.y * 2.0f / height - 1.0f;
|
|
|
|
data->redraw_queued = TRUE;
|
|
}
|
|
break;
|
|
|
|
case SDL_QUIT:
|
|
data->quit = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
frame_cb (CoglOnscreen *onscreen,
|
|
CoglFrameEvent event,
|
|
CoglFrameInfo *info,
|
|
void *user_data)
|
|
{
|
|
Data *data = user_data;
|
|
|
|
if (event == COGL_FRAME_EVENT_SYNC)
|
|
data->ready_to_draw = TRUE;
|
|
}
|
|
|
|
int
|
|
main (int argc, char **argv)
|
|
{
|
|
CoglContext *ctx;
|
|
CoglOnscreen *onscreen;
|
|
CoglError *error = NULL;
|
|
CoglVertexP2C4 triangle_vertices[] = {
|
|
{0, 0.7, 0xff, 0x00, 0x00, 0xff},
|
|
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
|
|
{0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
|
|
};
|
|
Data data;
|
|
SDL_Event event;
|
|
|
|
ctx = cogl_sdl_context_new (SDL_USEREVENT, &error);
|
|
if (!ctx)
|
|
{
|
|
fprintf (stderr, "Failed to create context: %s\n", error->message);
|
|
return 1;
|
|
}
|
|
|
|
onscreen = cogl_onscreen_new (ctx, 800, 600);
|
|
data.fb = COGL_FRAMEBUFFER (onscreen);
|
|
|
|
cogl_onscreen_add_frame_callback (onscreen,
|
|
frame_cb,
|
|
&data,
|
|
NULL /* destroy callback */);
|
|
cogl_onscreen_add_dirty_callback (onscreen,
|
|
dirty_cb,
|
|
&data,
|
|
NULL /* destroy callback */);
|
|
|
|
data.center_x = 0.0f;
|
|
data.center_y = 0.0f;
|
|
data.quit = FALSE;
|
|
|
|
cogl_onscreen_show (onscreen);
|
|
|
|
data.triangle = cogl_primitive_new_p2c4 (ctx, COGL_VERTICES_MODE_TRIANGLES,
|
|
3, triangle_vertices);
|
|
data.pipeline = cogl_pipeline_new (ctx);
|
|
|
|
data.redraw_queued = FALSE;
|
|
data.ready_to_draw = TRUE;
|
|
|
|
while (!data.quit)
|
|
{
|
|
if (!SDL_PollEvent (&event))
|
|
{
|
|
if (data.redraw_queued && data.ready_to_draw)
|
|
{
|
|
redraw (&data);
|
|
data.redraw_queued = FALSE;
|
|
data.ready_to_draw = FALSE;
|
|
continue;
|
|
}
|
|
|
|
cogl_sdl_idle (ctx);
|
|
if (!SDL_WaitEvent (&event))
|
|
{
|
|
fprintf (stderr, "Error waiting for SDL events");
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
handle_event (&data, &event);
|
|
cogl_sdl_handle_event (ctx, &event);
|
|
}
|
|
|
|
cogl_object_unref (ctx);
|
|
|
|
return 0;
|
|
}
|