mutter/src/tests/clutter/conform/timeline-rewind.c
Jonas Ådahl 0d95f4d854 tests/clutter: Always use stage from backend
This removes all occurrences of creating a custom stage from the tests,
making them always use the one from MetaBackend. This will allow for
further cleanups.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1364
2020-08-13 17:51:56 +02:00

103 lines
2.3 KiB
C

#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include <stdlib.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "tests/clutter-test-utils.h"
#define TEST_TIMELINE_DURATION 500
#define TEST_WATCHDOG_KICK_IN_SECONDS 10
typedef struct _TestState
{
ClutterTimeline *timeline;
gint rewind_count;
} TestState;
static gboolean
watchdog_timeout (gpointer data)
{
TestState *state = data;
g_test_message ("Watchdog timer kicking in");
g_test_message ("rewind_count=%i", state->rewind_count);
if (state->rewind_count <= 3)
{
/* The test has hung */
g_test_message ("Failed (This test shouldn't have hung!)");
exit (EXIT_FAILURE);
}
else
{
g_test_message ("Passed");
clutter_test_quit ();
}
return G_SOURCE_REMOVE;
}
static void
new_frame_cb (ClutterTimeline *timeline,
gint elapsed_time,
TestState *state)
{
if (elapsed_time == TEST_TIMELINE_DURATION)
{
g_test_message ("new-frame signal received (end of timeline)");
g_test_message ("Rewinding timeline");
clutter_timeline_rewind (timeline);
state->rewind_count++;
}
else
{
if (elapsed_time == 0)
{
g_test_message ("new-frame signal received (start of timeline)");
}
else
{
g_test_message ("new-frame signal received (mid frame)");
}
if (state->rewind_count >= 2)
{
g_test_message ("Sleeping for 1 second");
g_usleep (1000000);
}
}
}
static void
timeline_rewind (void)
{
ClutterActor *stage;
TestState state;
stage = clutter_test_get_stage ();
state.timeline =
clutter_timeline_new_for_actor (stage, TEST_TIMELINE_DURATION);
g_signal_connect (G_OBJECT(state.timeline),
"new-frame",
G_CALLBACK(new_frame_cb),
&state);
g_test_message ("Installing a watchdog timeout "
"to determine if this test hangs");
clutter_threads_add_timeout (TEST_WATCHDOG_KICK_IN_SECONDS * 1000,
watchdog_timeout,
&state);
state.rewind_count = 0;
clutter_actor_show (stage);
clutter_timeline_start (state.timeline);
clutter_test_main ();
g_object_unref (state.timeline);
}
CLUTTER_TEST_SUITE (
CLUTTER_TEST_UNIT ("/timeline/rewind", timeline_rewind)
)