mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 16:40:41 -05:00
f6da583d06
Add a few tests to make sure all the hairy details of crossing behavior etc don't fall apart again. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
670 lines
29 KiB
C
670 lines
29 KiB
C
#include <clutter/clutter.h>
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#include "clutter/clutter-mutter.h"
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#include "tests/clutter-test-utils.h"
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static void
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on_after_update (ClutterStage *stage,
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ClutterStageView *view,
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ClutterFrame *frame,
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gboolean *was_updated)
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{
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*was_updated = TRUE;
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}
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static gboolean
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on_event_return_stop (ClutterActor *actor,
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ClutterEvent *event,
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unsigned int *n_events)
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{
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(*n_events)++;
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return CLUTTER_EVENT_STOP;
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}
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static gboolean
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on_event_return_propagate (ClutterActor *actor,
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ClutterEvent *event,
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unsigned int *n_events)
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{
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(*n_events)++;
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return CLUTTER_EVENT_PROPAGATE;
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}
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static void
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wait_stage_updated (gboolean *was_updated)
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{
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*was_updated = FALSE;
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clutter_test_flush_input ();
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while (!*was_updated)
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g_main_context_iteration (NULL, TRUE);
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}
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static void
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event_delivery_consecutive_touch_begin_end (void)
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{
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ClutterActor *stage = clutter_test_get_stage ();
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ClutterSeat *seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
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g_autoptr (ClutterVirtualInputDevice) virtual_pointer = NULL;
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int64_t now_us;
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gboolean was_updated;
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unsigned int n_captured_touch_events = 0;
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virtual_pointer = clutter_seat_create_virtual_device (seat, CLUTTER_POINTER_DEVICE);
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now_us = g_get_monotonic_time ();
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g_signal_connect (stage, "after-update", G_CALLBACK (on_after_update),
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&was_updated);
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g_signal_connect (stage, "captured-event::touch", G_CALLBACK (on_event_return_stop),
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&n_captured_touch_events);
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clutter_actor_show (stage);
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was_updated = FALSE;
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clutter_virtual_input_device_notify_touch_down (virtual_pointer, now_us, 0, 5, 5);
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clutter_virtual_input_device_notify_touch_up (virtual_pointer, now_us, 0);
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clutter_virtual_input_device_notify_touch_down (virtual_pointer, now_us, 0, 5, 5);
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g_assert_true (!was_updated);
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wait_stage_updated (&was_updated);
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g_assert_cmpint (n_captured_touch_events, ==, 3);
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clutter_virtual_input_device_notify_touch_up (virtual_pointer, now_us, 0);
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wait_stage_updated (&was_updated);
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g_assert_cmpint (n_captured_touch_events, ==, 4);
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g_signal_handlers_disconnect_by_func (stage, on_event_return_stop, &n_captured_touch_events);
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g_signal_handlers_disconnect_by_func (stage, on_after_update, &was_updated);
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}
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static unsigned int n_action_motion_events = 0;
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static unsigned int n_action_touch_events = 0;
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static unsigned int n_action_sequences_cancelled = 0;
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static gboolean action_claim_sequence = FALSE;
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static gboolean action_handle_event_retval = CLUTTER_EVENT_PROPAGATE;
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G_BEGIN_DECLS
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#define TEST_TYPE_ACTION (test_action_get_type ())
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G_DECLARE_DERIVABLE_TYPE (TestAction, test_action,
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TEST, ACTION, ClutterAction)
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struct _TestActionClass
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{
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ClutterActionClass parent_class;
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};
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G_DEFINE_TYPE (TestAction, test_action, CLUTTER_TYPE_ACTION);
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G_END_DECLS
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static gboolean
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test_action_handle_event (ClutterAction *action,
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const ClutterEvent *event)
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{
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ClutterEventType type = clutter_event_type (event);
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if (type == CLUTTER_MOTION)
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n_action_motion_events++;
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if (type == CLUTTER_TOUCH_BEGIN ||
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type == CLUTTER_TOUCH_UPDATE ||
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type == CLUTTER_TOUCH_END ||
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type == CLUTTER_TOUCH_CANCEL)
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{
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n_action_touch_events++;
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if (action_claim_sequence)
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{
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clutter_stage_notify_action_implicit_grab (clutter_event_get_stage (event),
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clutter_event_get_device (event),
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clutter_event_get_event_sequence (event));
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}
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}
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return action_handle_event_retval;
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}
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static void
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test_action_sequence_cancelled (ClutterAction *action,
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ClutterInputDevice *device,
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ClutterEventSequence *sequence)
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{
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n_action_sequences_cancelled++;
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}
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static void
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test_action_class_init (TestActionClass *klass)
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{
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ClutterActionClass *action_class = CLUTTER_ACTION_CLASS (klass);
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action_class->handle_event = test_action_handle_event;
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action_class->sequence_cancelled = test_action_sequence_cancelled;
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}
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static void
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test_action_init (TestAction *self)
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{
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}
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static void
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event_delivery_implicit_grabbing (void)
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{
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ClutterActor *stage = clutter_test_get_stage ();
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ClutterSeat *seat =
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clutter_backend_get_default_seat (clutter_get_default_backend ());
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g_autoptr (ClutterVirtualInputDevice) virtual_pointer = NULL;
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int64_t now_us;
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ClutterActor *child;
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gboolean was_updated;
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unsigned int n_child_motion_events, n_stage_motion_events;
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unsigned int n_child_button_events, n_stage_button_events;
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unsigned int n_child_enter_events, n_stage_enter_events;
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virtual_pointer = clutter_seat_create_virtual_device (seat, CLUTTER_POINTER_DEVICE);
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now_us = g_get_monotonic_time ();
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child = clutter_actor_new ();
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clutter_actor_set_reactive (child, TRUE);
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clutter_actor_set_position (child, 20, 0);
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clutter_actor_set_size (child, 20, 20);
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clutter_actor_add_child (stage, child);
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g_signal_connect (stage, "after-update", G_CALLBACK (on_after_update),
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&was_updated);
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g_signal_connect (stage, "event::motion", G_CALLBACK (on_event_return_propagate),
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&n_stage_motion_events);
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g_signal_connect (stage, "event::button", G_CALLBACK (on_event_return_propagate),
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&n_stage_button_events);
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g_signal_connect (child, "event::motion", G_CALLBACK (on_event_return_propagate),
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&n_child_motion_events);
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g_signal_connect (child, "event::button", G_CALLBACK (on_event_return_propagate),
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&n_child_button_events);
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clutter_actor_show (stage);
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wait_stage_updated (&was_updated);
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n_stage_motion_events = n_child_motion_events = 0;
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n_stage_button_events = n_child_button_events = 0;
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clutter_virtual_input_device_notify_absolute_motion (virtual_pointer, now_us, 1, 1);
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clutter_virtual_input_device_notify_button (virtual_pointer, now_us,
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CLUTTER_BUTTON_PRIMARY,
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CLUTTER_BUTTON_STATE_PRESSED);
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wait_stage_updated (&was_updated);
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g_assert_cmpint (n_child_motion_events, ==, 0);
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g_assert_cmpint (n_child_button_events, ==, 0);
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g_assert_cmpint (n_stage_motion_events, ==, 1);
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g_assert_cmpint (n_stage_button_events, ==, 1);
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n_stage_motion_events = n_child_motion_events = 0;
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clutter_virtual_input_device_notify_absolute_motion (virtual_pointer, now_us, 30, 1);
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wait_stage_updated (&was_updated);
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g_assert_cmpint (n_child_motion_events, ==, 0);
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g_assert_cmpint (n_stage_motion_events, ==, 1);
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/* After the implicit grab ends, the new actor under cursor should receive a
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* GRAB_NOTIFY ENTER event.
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*/
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g_signal_connect (stage, "enter-event", G_CALLBACK (on_event_return_propagate),
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&n_stage_enter_events);
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g_signal_connect (child, "enter-event", G_CALLBACK (on_event_return_propagate),
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&n_child_enter_events);
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n_stage_button_events = n_child_button_events = 0;
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n_stage_enter_events = n_child_enter_events = 0;
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clutter_virtual_input_device_notify_button (virtual_pointer, now_us,
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CLUTTER_BUTTON_PRIMARY,
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CLUTTER_BUTTON_STATE_RELEASED);
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wait_stage_updated (&was_updated);
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g_assert_cmpint (n_child_button_events, ==, 0);
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g_assert_cmpint (n_child_enter_events, ==, 1);
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g_assert_cmpint (n_stage_button_events, ==, 1);
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g_assert_cmpint (n_stage_enter_events, ==, 0);
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g_signal_handlers_disconnect_by_func (child, on_event_return_propagate, &n_child_enter_events);
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g_signal_handlers_disconnect_by_func (stage, on_event_return_propagate, &n_stage_enter_events);
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n_stage_motion_events = n_child_motion_events = 0;
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clutter_virtual_input_device_notify_absolute_motion (virtual_pointer, now_us, 30, 1);
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wait_stage_updated (&was_updated);
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g_assert_cmpint (n_child_motion_events, ==, 1);
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g_assert_cmpint (n_stage_motion_events, ==, 1);
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g_signal_handlers_disconnect_by_func (child, on_event_return_propagate, &n_child_button_events);
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g_signal_handlers_disconnect_by_func (child, on_event_return_propagate, &n_child_motion_events);
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clutter_actor_destroy (child);
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g_signal_handlers_disconnect_by_func (stage, on_event_return_propagate, &n_stage_button_events);
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g_signal_handlers_disconnect_by_func (stage, on_event_return_propagate, &n_stage_motion_events);
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g_signal_handlers_disconnect_by_func (stage, on_after_update, &was_updated);
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}
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static void
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event_delivery_implicit_grab_cancelled (void)
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{
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ClutterActor *stage = clutter_test_get_stage ();
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ClutterSeat *seat =
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clutter_backend_get_default_seat (clutter_get_default_backend ());
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g_autoptr (ClutterVirtualInputDevice) virtual_pointer = NULL;
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int64_t now_us;
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ClutterActor *child_1, *child_2;
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ClutterAction *action_1;
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gboolean was_updated;
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unsigned int n_child_1_button_events, n_child_2_button_events, n_stage_button_events;
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unsigned int n_child_1_enter_events, n_child_2_enter_events, n_stage_enter_events;
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unsigned int n_child_1_leave_events, n_child_2_leave_events, n_stage_leave_events;
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virtual_pointer = clutter_seat_create_virtual_device (seat, CLUTTER_POINTER_DEVICE);
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now_us = g_get_monotonic_time ();
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child_1 = clutter_actor_new ();
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action_1 = g_object_new (TEST_TYPE_ACTION, NULL);
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action_handle_event_retval = CLUTTER_EVENT_PROPAGATE;
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clutter_actor_add_action (child_1, CLUTTER_ACTION (action_1));
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clutter_actor_set_reactive (child_1, TRUE);
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clutter_actor_set_size (child_1, 20, 20);
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clutter_actor_add_child (stage, child_1);
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child_2 = clutter_actor_new ();
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clutter_actor_set_reactive (child_2, TRUE);
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clutter_actor_set_position (child_2, 30, 0);
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clutter_actor_set_size (child_2, 20, 20);
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clutter_actor_add_child (stage, child_2);
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g_signal_connect (stage, "after-update", G_CALLBACK (on_after_update),
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&was_updated);
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g_signal_connect (stage, "event::button", G_CALLBACK (on_event_return_propagate),
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&n_stage_button_events);
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g_signal_connect (child_1, "event::button", G_CALLBACK (on_event_return_propagate),
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&n_child_1_button_events);
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g_signal_connect (child_2, "event::button", G_CALLBACK (on_event_return_propagate),
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&n_child_2_button_events);
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g_signal_connect (stage, "enter-event", G_CALLBACK (on_event_return_propagate),
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&n_stage_enter_events);
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g_signal_connect (child_1, "enter-event", G_CALLBACK (on_event_return_propagate),
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&n_child_1_enter_events);
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g_signal_connect (child_2, "enter-event", G_CALLBACK (on_event_return_propagate),
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&n_child_2_enter_events);
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g_signal_connect (stage, "leave-event", G_CALLBACK (on_event_return_propagate),
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&n_stage_leave_events);
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g_signal_connect (child_1, "leave-event", G_CALLBACK (on_event_return_propagate),
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&n_child_1_leave_events);
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g_signal_connect (child_2, "leave-event", G_CALLBACK (on_event_return_propagate),
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&n_child_2_leave_events);
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clutter_actor_show (stage);
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wait_stage_updated (&was_updated);
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n_child_1_button_events = n_child_2_button_events = n_stage_button_events = 0;
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clutter_virtual_input_device_notify_absolute_motion (virtual_pointer, now_us, 1, 1);
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clutter_virtual_input_device_notify_button (virtual_pointer, now_us,
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CLUTTER_BUTTON_PRIMARY,
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CLUTTER_BUTTON_STATE_PRESSED);
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wait_stage_updated (&was_updated);
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g_assert_cmpint (n_child_1_button_events, ==, 1);
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g_assert_cmpint (n_child_2_button_events, ==, 0);
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g_assert_cmpint (n_stage_button_events, ==, 1);
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n_child_1_enter_events = n_child_2_enter_events = n_stage_enter_events = 0;
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n_child_1_leave_events = n_child_2_leave_events = n_stage_leave_events = 0;
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clutter_virtual_input_device_notify_absolute_motion (virtual_pointer, now_us, 32, 1);
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wait_stage_updated (&was_updated);
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g_assert_cmpint (n_child_1_enter_events, ==, 1);
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g_assert_cmpint (n_child_1_leave_events, ==, 1);
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g_assert_cmpint (n_child_2_enter_events, ==, 0);
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g_assert_cmpint (n_child_2_leave_events, ==, 0);
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g_assert_cmpint (n_stage_enter_events, ==, 1);
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g_assert_cmpint (n_stage_leave_events, ==, 1);
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/* Destroying child_1 should not cancel the grab, instead the grab should still
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* be in effect on the parent (so the stage) now.
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*/
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n_child_1_enter_events = n_child_2_enter_events = n_stage_enter_events = 0;
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n_child_1_leave_events = n_child_2_leave_events = n_stage_leave_events = 0;
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n_action_sequences_cancelled = 0;
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clutter_actor_destroy (child_1);
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g_assert_cmpint (n_child_1_enter_events, ==, 0);
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g_assert_cmpint (n_child_1_leave_events, ==, 0);
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g_assert_cmpint (n_action_sequences_cancelled, ==, 1);
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g_assert_cmpint (n_child_2_enter_events, ==, 0);
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g_assert_cmpint (n_child_2_leave_events, ==, 0);
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g_assert_cmpint (n_stage_enter_events, ==, 0);
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g_assert_cmpint (n_stage_leave_events, ==, 0);
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n_child_2_enter_events = n_stage_enter_events = 0;
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n_child_2_leave_events = n_stage_leave_events = 0;
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n_child_2_button_events = n_stage_button_events = 0;
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clutter_virtual_input_device_notify_button (virtual_pointer, now_us,
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CLUTTER_BUTTON_PRIMARY,
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CLUTTER_BUTTON_STATE_RELEASED);
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wait_stage_updated (&was_updated);
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g_assert_cmpint (n_child_2_button_events, ==, 0);
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g_assert_cmpint (n_child_2_enter_events, ==, 1);
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g_assert_cmpint (n_child_2_leave_events, ==, 0);
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g_assert_cmpint (n_stage_button_events, ==, 1);
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g_signal_handlers_disconnect_by_func (child_2, on_event_return_propagate, &n_child_2_leave_events);
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g_signal_handlers_disconnect_by_func (stage, on_event_return_propagate, &n_stage_leave_events);
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g_signal_handlers_disconnect_by_func (child_2, on_event_return_propagate, &n_child_2_enter_events);
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g_signal_handlers_disconnect_by_func (stage, on_event_return_propagate, &n_stage_enter_events);
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g_signal_handlers_disconnect_by_func (child_2, on_event_return_propagate, &n_child_2_button_events);
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g_signal_handlers_disconnect_by_func (stage, on_event_return_propagate, &n_stage_button_events);
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clutter_actor_destroy (child_2);
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g_signal_handlers_disconnect_by_func (stage, on_after_update, &was_updated);
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}
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static void
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event_delivery_implicit_grab_existing_clutter_grab (void)
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{
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ClutterActor *stage = clutter_test_get_stage ();
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ClutterSeat *seat =
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clutter_backend_get_default_seat (clutter_get_default_backend ());
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g_autoptr (ClutterVirtualInputDevice) virtual_pointer = NULL;
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int64_t now_us;
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ClutterActor *child_1, *child_2;
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ClutterAction *action_1;
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gboolean was_updated;
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unsigned int n_child_1_button_events, n_child_2_button_events, n_stage_button_events;
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unsigned int n_child_1_motion_events, n_child_2_motion_events, n_stage_motion_events;
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unsigned int n_child_1_enter_events, n_child_2_enter_events, n_stage_enter_events;
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unsigned int n_child_1_leave_events, n_child_2_leave_events, n_stage_leave_events;
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ClutterGrab *grab_1, *grab_2;
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virtual_pointer = clutter_seat_create_virtual_device (seat, CLUTTER_POINTER_DEVICE);
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now_us = g_get_monotonic_time ();
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child_1 = clutter_actor_new ();
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action_1 = g_object_new (TEST_TYPE_ACTION, NULL);
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action_handle_event_retval = CLUTTER_EVENT_PROPAGATE;
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clutter_actor_add_action (child_1, CLUTTER_ACTION (action_1));
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clutter_actor_set_reactive (child_1, TRUE);
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clutter_actor_set_size (child_1, 20, 20);
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clutter_actor_add_child (stage, child_1);
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child_2 = clutter_actor_new ();
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clutter_actor_set_reactive (child_2, TRUE);
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clutter_actor_set_position (child_2, 30, 0);
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clutter_actor_set_size (child_2, 20, 20);
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clutter_actor_add_child (stage, child_2);
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g_signal_connect (stage, "after-update", G_CALLBACK (on_after_update),
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&was_updated);
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g_signal_connect (stage, "event::button", G_CALLBACK (on_event_return_propagate),
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&n_stage_button_events);
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|
g_signal_connect (child_1, "event::button", G_CALLBACK (on_event_return_propagate),
|
|
&n_child_1_button_events);
|
|
g_signal_connect (child_2, "event::button", G_CALLBACK (on_event_return_propagate),
|
|
&n_child_2_button_events);
|
|
g_signal_connect (stage, "event::motion", G_CALLBACK (on_event_return_propagate),
|
|
&n_stage_motion_events);
|
|
g_signal_connect (child_1, "event::motion", G_CALLBACK (on_event_return_propagate),
|
|
&n_child_1_motion_events);
|
|
g_signal_connect (child_2, "event::motion", G_CALLBACK (on_event_return_propagate),
|
|
&n_child_2_motion_events);
|
|
g_signal_connect (stage, "enter-event", G_CALLBACK (on_event_return_propagate),
|
|
&n_stage_enter_events);
|
|
g_signal_connect (child_1, "enter-event", G_CALLBACK (on_event_return_propagate),
|
|
&n_child_1_enter_events);
|
|
g_signal_connect (child_2, "enter-event", G_CALLBACK (on_event_return_propagate),
|
|
&n_child_2_enter_events);
|
|
g_signal_connect (stage, "leave-event", G_CALLBACK (on_event_return_propagate),
|
|
&n_stage_leave_events);
|
|
g_signal_connect (child_1, "leave-event", G_CALLBACK (on_event_return_propagate),
|
|
&n_child_1_leave_events);
|
|
g_signal_connect (child_2, "leave-event", G_CALLBACK (on_event_return_propagate),
|
|
&n_child_2_leave_events);
|
|
|
|
clutter_actor_show (stage);
|
|
wait_stage_updated (&was_updated);
|
|
|
|
n_child_1_button_events = n_child_2_button_events = n_stage_button_events = 0;
|
|
clutter_virtual_input_device_notify_absolute_motion (virtual_pointer, now_us, 1, 1);
|
|
clutter_virtual_input_device_notify_button (virtual_pointer, now_us,
|
|
CLUTTER_BUTTON_PRIMARY,
|
|
CLUTTER_BUTTON_STATE_PRESSED);
|
|
wait_stage_updated (&was_updated);
|
|
g_assert_cmpint (n_child_1_button_events, ==, 1);
|
|
g_assert_cmpint (n_child_2_button_events, ==, 0);
|
|
g_assert_cmpint (n_stage_button_events, ==, 1);
|
|
|
|
/* The ClutterGrab on child_1 (while that same actor is implicitly grabbed)
|
|
* should cause us to keep the implicit grab intact but send actors outside (so
|
|
* the stage) a LEAVE event.
|
|
*/
|
|
n_child_1_enter_events = n_child_2_enter_events = n_stage_enter_events = 0;
|
|
n_child_1_leave_events = n_child_2_leave_events = n_stage_leave_events = 0;
|
|
n_action_sequences_cancelled = 0;
|
|
grab_1 = clutter_stage_grab (CLUTTER_STAGE (stage), child_1);
|
|
g_assert_cmpint (n_child_1_enter_events, ==, 0);
|
|
g_assert_cmpint (n_child_1_leave_events, ==, 0);
|
|
g_assert_cmpint (n_action_sequences_cancelled, ==, 0);
|
|
g_assert_cmpint (n_child_2_enter_events, ==, 0);
|
|
g_assert_cmpint (n_child_2_leave_events, ==, 0);
|
|
g_assert_cmpint (n_stage_enter_events, ==, 0);
|
|
g_assert_cmpint (n_stage_leave_events, ==, 1);
|
|
|
|
/* Implicit grab is still there, but only on child_1 now */
|
|
n_child_1_motion_events = n_child_2_motion_events = n_stage_motion_events = 0;
|
|
n_action_motion_events = 0;
|
|
clutter_virtual_input_device_notify_absolute_motion (virtual_pointer, now_us, 31, 1);
|
|
wait_stage_updated (&was_updated);
|
|
g_assert_cmpint (n_child_1_motion_events, ==, 1);
|
|
g_assert_cmpint (n_action_motion_events, ==, 1);
|
|
g_assert_cmpint (n_child_2_motion_events, ==, 0);
|
|
g_assert_cmpint (n_stage_motion_events, ==, 0);
|
|
|
|
/* Push another ClutterGrab, this time on child_2. This will now cancel the
|
|
* implicit one.
|
|
*/
|
|
n_child_1_enter_events = n_child_2_enter_events = n_stage_enter_events = 0;
|
|
n_child_1_leave_events = n_child_2_leave_events = n_stage_leave_events = 0;
|
|
n_action_sequences_cancelled = 0;
|
|
grab_2 = clutter_stage_grab (CLUTTER_STAGE (stage), child_2);
|
|
g_assert_cmpint (n_child_1_enter_events, ==, 0);
|
|
g_assert_cmpint (n_child_1_leave_events, ==, 0);
|
|
g_assert_cmpint (n_action_sequences_cancelled, ==, 1);
|
|
g_assert_cmpint (n_child_2_enter_events, ==, 1);
|
|
g_assert_cmpint (n_child_2_leave_events, ==, 0);
|
|
g_assert_cmpint (n_stage_enter_events, ==, 0);
|
|
g_assert_cmpint (n_stage_leave_events, ==, 0);
|
|
|
|
n_child_1_motion_events = n_child_2_motion_events = n_stage_motion_events = 0;
|
|
n_action_motion_events = 0;
|
|
clutter_virtual_input_device_notify_absolute_motion (virtual_pointer, now_us, 1, 1);
|
|
wait_stage_updated (&was_updated);
|
|
g_assert_cmpint (n_child_1_motion_events, ==, 0);
|
|
g_assert_cmpint (n_action_motion_events, ==, 0);
|
|
g_assert_cmpint (n_child_2_motion_events, ==, 1);
|
|
g_assert_cmpint (n_stage_motion_events, ==, 0);
|
|
|
|
n_child_1_enter_events = n_child_2_enter_events = n_stage_enter_events = 0;
|
|
n_child_1_leave_events = n_child_2_leave_events = n_stage_leave_events = 0;
|
|
clutter_grab_dismiss (grab_2);
|
|
g_assert_cmpint (n_child_1_enter_events, ==, 1);
|
|
g_assert_cmpint (n_child_1_leave_events, ==, 0);
|
|
g_assert_cmpint (n_child_2_enter_events, ==, 0);
|
|
g_assert_cmpint (n_child_2_leave_events, ==, 0);
|
|
g_assert_cmpint (n_stage_enter_events, ==, 0);
|
|
g_assert_cmpint (n_stage_leave_events, ==, 0);
|
|
|
|
n_child_1_enter_events = n_child_2_enter_events = n_stage_enter_events = 0;
|
|
n_child_1_leave_events = n_child_2_leave_events = n_stage_leave_events = 0;
|
|
clutter_grab_dismiss (grab_1);
|
|
g_assert_cmpint (n_child_1_enter_events, ==, 0);
|
|
g_assert_cmpint (n_child_1_leave_events, ==, 0);
|
|
g_assert_cmpint (n_child_2_enter_events, ==, 0);
|
|
g_assert_cmpint (n_child_2_leave_events, ==, 0);
|
|
g_assert_cmpint (n_stage_enter_events, ==, 1);
|
|
g_assert_cmpint (n_stage_leave_events, ==, 0);
|
|
|
|
n_child_1_button_events = n_child_2_button_events = n_stage_button_events = 0;
|
|
clutter_virtual_input_device_notify_button (virtual_pointer, now_us,
|
|
CLUTTER_BUTTON_PRIMARY,
|
|
CLUTTER_BUTTON_STATE_RELEASED);
|
|
wait_stage_updated (&was_updated);
|
|
g_assert_cmpint (n_child_1_button_events, ==, 1);
|
|
g_assert_cmpint (n_child_2_button_events, ==, 0);
|
|
g_assert_cmpint (n_stage_button_events, ==, 1);
|
|
|
|
g_signal_handlers_disconnect_by_func (child_2, on_event_return_propagate, &n_child_2_leave_events);
|
|
g_signal_handlers_disconnect_by_func (child_1, on_event_return_propagate, &n_child_1_leave_events);
|
|
g_signal_handlers_disconnect_by_func (stage, on_event_return_propagate, &n_stage_leave_events);
|
|
g_signal_handlers_disconnect_by_func (child_2, on_event_return_propagate, &n_child_2_enter_events);
|
|
g_signal_handlers_disconnect_by_func (child_1, on_event_return_propagate, &n_child_1_enter_events);
|
|
g_signal_handlers_disconnect_by_func (stage, on_event_return_propagate, &n_stage_enter_events);
|
|
|
|
g_signal_handlers_disconnect_by_func (child_2, on_event_return_propagate, &n_child_2_motion_events);
|
|
g_signal_handlers_disconnect_by_func (child_1, on_event_return_propagate, &n_child_1_motion_events);
|
|
g_signal_handlers_disconnect_by_func (stage, on_event_return_propagate, &n_stage_motion_events);
|
|
g_signal_handlers_disconnect_by_func (child_2, on_event_return_propagate, &n_child_2_button_events);
|
|
g_signal_handlers_disconnect_by_func (child_1, on_event_return_propagate, &n_child_1_button_events);
|
|
g_signal_handlers_disconnect_by_func (stage, on_event_return_propagate, &n_stage_button_events);
|
|
clutter_actor_destroy (child_2);
|
|
clutter_actor_destroy (child_1);
|
|
g_signal_handlers_disconnect_by_func (stage, on_after_update, &was_updated);
|
|
}
|
|
|
|
static void
|
|
event_delivery_stop_discrete_event (void)
|
|
{
|
|
ClutterActor *stage = clutter_test_get_stage ();
|
|
ClutterSeat *seat =
|
|
clutter_backend_get_default_seat (clutter_get_default_backend ());
|
|
g_autoptr (ClutterVirtualInputDevice) virtual_pointer = NULL;
|
|
int64_t now_us;
|
|
TestAction *test_action;
|
|
ClutterActor *child;
|
|
gboolean was_updated;
|
|
unsigned int n_child_motion_events, n_stage_motion_events;
|
|
|
|
virtual_pointer = clutter_seat_create_virtual_device (seat, CLUTTER_POINTER_DEVICE);
|
|
now_us = g_get_monotonic_time ();
|
|
|
|
test_action = g_object_new (TEST_TYPE_ACTION, NULL);
|
|
action_handle_event_retval = CLUTTER_EVENT_STOP;
|
|
|
|
child = clutter_actor_new ();
|
|
clutter_actor_set_reactive (child, TRUE);
|
|
clutter_actor_set_size (child, 20, 20);
|
|
clutter_actor_add_action (child, CLUTTER_ACTION (test_action));
|
|
clutter_actor_add_child (stage, child);
|
|
|
|
g_signal_connect (stage, "after-update", G_CALLBACK (on_after_update),
|
|
&was_updated);
|
|
g_signal_connect (stage, "event::motion", G_CALLBACK (on_event_return_stop),
|
|
&n_stage_motion_events);
|
|
g_signal_connect (child, "event::motion", G_CALLBACK (on_event_return_stop),
|
|
&n_child_motion_events);
|
|
|
|
clutter_actor_show (stage);
|
|
wait_stage_updated (&was_updated);
|
|
|
|
n_stage_motion_events = n_action_motion_events = n_child_motion_events = 0;
|
|
clutter_virtual_input_device_notify_absolute_motion (virtual_pointer, now_us, 1, 1);
|
|
wait_stage_updated (&was_updated);
|
|
g_assert_cmpint (n_action_motion_events, ==, 1);
|
|
g_assert_cmpint (n_child_motion_events, ==, 0);
|
|
g_assert_cmpint (n_stage_motion_events, ==, 0);
|
|
|
|
action_handle_event_retval = CLUTTER_EVENT_PROPAGATE;
|
|
|
|
n_stage_motion_events = n_action_motion_events = n_child_motion_events = 0;
|
|
clutter_virtual_input_device_notify_absolute_motion (virtual_pointer, now_us, 1, 1);
|
|
wait_stage_updated (&was_updated);
|
|
g_assert_cmpint (n_action_motion_events, ==, 1);
|
|
g_assert_cmpint (n_child_motion_events, ==, 1);
|
|
g_assert_cmpint (n_stage_motion_events, ==, 0);
|
|
|
|
g_signal_handlers_disconnect_by_func (child, on_event_return_propagate, &n_child_motion_events);
|
|
clutter_actor_destroy (child);
|
|
g_signal_handlers_disconnect_by_func (stage, on_event_return_stop, &n_stage_motion_events);
|
|
g_signal_handlers_disconnect_by_func (stage, on_after_update, &was_updated);
|
|
}
|
|
|
|
static void
|
|
event_delivery_actor_stop_sequence_event (void)
|
|
{
|
|
ClutterActor *stage = clutter_test_get_stage ();
|
|
ClutterSeat *seat =
|
|
clutter_backend_get_default_seat (clutter_get_default_backend ());
|
|
g_autoptr (ClutterVirtualInputDevice) virtual_pointer = NULL;
|
|
int64_t now_us;
|
|
TestAction *test_action;
|
|
ClutterActor *child;
|
|
gboolean was_updated;
|
|
unsigned int n_child_touch_events, n_stage_touch_events;
|
|
|
|
virtual_pointer = clutter_seat_create_virtual_device (seat, CLUTTER_TOUCHSCREEN_DEVICE);
|
|
now_us = g_get_monotonic_time ();
|
|
|
|
test_action = g_object_new (TEST_TYPE_ACTION, NULL);
|
|
action_handle_event_retval = CLUTTER_EVENT_PROPAGATE;
|
|
|
|
child = clutter_actor_new ();
|
|
clutter_actor_set_reactive (child, TRUE);
|
|
clutter_actor_set_size (child, 20, 20);
|
|
clutter_actor_add_action (child, CLUTTER_ACTION (test_action));
|
|
clutter_actor_add_child (stage, child);
|
|
|
|
g_signal_connect (stage, "after-update", G_CALLBACK (on_after_update),
|
|
&was_updated);
|
|
g_signal_connect (stage, "event::touch", G_CALLBACK (on_event_return_stop),
|
|
&n_stage_touch_events);
|
|
g_signal_connect (child, "captured-event::touch", G_CALLBACK (on_event_return_stop),
|
|
&n_child_touch_events);
|
|
|
|
clutter_actor_show (stage);
|
|
wait_stage_updated (&was_updated);
|
|
|
|
n_stage_touch_events = n_action_touch_events = n_child_touch_events = 0;
|
|
n_action_sequences_cancelled = 0;
|
|
clutter_virtual_input_device_notify_touch_down (virtual_pointer, now_us, 0, 1, 1);
|
|
wait_stage_updated (&was_updated);
|
|
g_assert_cmpint (n_child_touch_events, ==, 1);
|
|
g_assert_cmpint (n_action_sequences_cancelled, ==, 1);
|
|
g_assert_cmpint (n_action_touch_events, ==, 0);
|
|
g_assert_cmpint (n_stage_touch_events, ==, 0);
|
|
|
|
/* Even if the child now lets events propagate, the action should no longer see them */
|
|
g_signal_handlers_disconnect_by_func (child, on_event_return_stop, &n_child_touch_events);
|
|
g_signal_connect (child, "captured-event::touch", G_CALLBACK (on_event_return_propagate),
|
|
&n_child_touch_events);
|
|
|
|
n_stage_touch_events = n_action_touch_events = n_child_touch_events = 0;
|
|
n_action_sequences_cancelled = 0;
|
|
clutter_virtual_input_device_notify_touch_motion (virtual_pointer, now_us, 0, 1, 1);
|
|
wait_stage_updated (&was_updated);
|
|
g_assert_cmpint (n_child_touch_events, ==, 1);
|
|
g_assert_cmpint (n_action_sequences_cancelled, ==, 0);
|
|
g_assert_cmpint (n_action_touch_events, ==, 0);
|
|
g_assert_cmpint (n_stage_touch_events, ==, 1);
|
|
|
|
n_stage_touch_events = n_action_touch_events = n_child_touch_events = 0;
|
|
n_action_sequences_cancelled = 0;
|
|
clutter_virtual_input_device_notify_touch_up (virtual_pointer, now_us, 0);
|
|
wait_stage_updated (&was_updated);
|
|
g_assert_cmpint (n_child_touch_events, ==, 1);
|
|
g_assert_cmpint (n_action_sequences_cancelled, ==, 0);
|
|
g_assert_cmpint (n_action_touch_events, ==, 0);
|
|
g_assert_cmpint (n_stage_touch_events, ==, 1);
|
|
|
|
g_signal_handlers_disconnect_by_func (child, on_event_return_propagate, &n_child_touch_events);
|
|
clutter_actor_destroy (child);
|
|
g_signal_handlers_disconnect_by_func (stage, on_event_return_stop, &n_stage_touch_events);
|
|
g_signal_handlers_disconnect_by_func (stage, on_after_update, &was_updated);
|
|
}
|
|
|
|
CLUTTER_TEST_SUITE (
|
|
CLUTTER_TEST_UNIT ("/event/delivery/consecutive-touch-begin-end", event_delivery_consecutive_touch_begin_end);
|
|
CLUTTER_TEST_UNIT ("/event/delivery/implicit-grabbing", event_delivery_implicit_grabbing);
|
|
CLUTTER_TEST_UNIT ("/event/delivery/implicit-grab-cancelled", event_delivery_implicit_grab_cancelled);
|
|
CLUTTER_TEST_UNIT ("/event/delivery/implicit-grab-existing-clutter-grab", event_delivery_implicit_grab_existing_clutter_grab);
|
|
CLUTTER_TEST_UNIT ("/event/delivery/stop-discrete-event", event_delivery_stop_discrete_event);
|
|
CLUTTER_TEST_UNIT ("/event/delivery/actor-stop-sequence-event", event_delivery_actor_stop_sequence_event);
|
|
)
|