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d40cdfa3e1
This migrates all the GLX window system code down from the Clutter backend code into a Cogl winsys. Moving OpenGL window system binding code down from Clutter into Cogl is the biggest blocker to having Cogl become a standalone 3D graphics library, so this is an important step in that direction.
119 lines
3.1 KiB
C
119 lines
3.1 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_WINSYS_PRIVATE_H
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#define __COGL_WINSYS_PRIVATE_H
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#include "cogl-framebuffer-private.h"
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include <X11/Xutil.h>
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#endif
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GQuark
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_cogl_winsys_error_quark (void);
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#define COGL_WINSYS_ERROR (_cogl_winsys_error_quark ())
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typedef enum { /*< prefix=COGL_WINSYS_ERROR >*/
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COGL_WINSYS_ERROR_INIT,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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} CoglWinsysError;
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typedef enum
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{
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COGL_WINSYS_RECTANGLE_STATE_UNKNOWN,
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COGL_WINSYS_RECTANGLE_STATE_DISABLE,
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COGL_WINSYS_RECTANGLE_STATE_ENABLE
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} CoglWinsysRectangleState;
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CoglFuncPtr
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_cogl_winsys_get_proc_address (const char *name);
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gboolean
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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GError **error);
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void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer);
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gboolean
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_cogl_winsys_display_setup (CoglDisplay *display,
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GError **error);
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void
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_cogl_winsys_display_destroy (CoglDisplay *display);
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gboolean
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_cogl_winsys_context_init (CoglContext *context, GError **error);
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void
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_cogl_winsys_context_deinit (CoglContext *context);
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gboolean
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_cogl_winsys_has_feature (CoglWinsysFeature feature);
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#ifdef COGL_HAS_XLIB_SUPPORT
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XVisualInfo *
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_cogl_winsys_xlib_get_visual_info (void);
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#endif
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gboolean
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_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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GError **error);
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void
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_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen);
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void
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_cogl_winsys_onscreen_bind (CoglOnscreen *onscreen);
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void
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_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen);
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void
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_cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
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int *rectangles,
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int n_rectangles);
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void
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_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen);
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guint32
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_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen);
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guint32
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_cogl_winsys_get_vsync_counter (void);
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unsigned int
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_cogl_winsys_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
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CoglSwapBuffersNotify callback,
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void *user_data);
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void
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_cogl_winsys_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
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unsigned int id);
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#endif /* __COGL_WINSYS_PRIVATE_H */
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