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This ensures that clipped redraws are disabled when using CLUTTER_PAINT=redraws. This may seem unintuitive given that this option is for debugging clipped redraws, but we can't draw an outline outside the clip region and anything we draw inside the clip region is liable to leave a trailing mess on the screen since it won't be cleared up by later clipped redraws. |
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.. | ||
clutter-backend-glx.c | ||
clutter-backend-glx.h | ||
clutter-event-glx.c | ||
clutter-event-glx.h | ||
clutter-glx-texture-pixmap.c | ||
clutter-glx-texture-pixmap.h | ||
clutter-glx.h | ||
clutter-stage-glx.c | ||
clutter-stage-glx.h | ||
Makefile.am |