mutter/clutter/Makefile.am
Alejandro Piñeiro f5aeabadd5 Fixing cally.pc.in and moving include headers to previous directory
After commit 8dd8fbdb some errors appear if you try work directly
against cally:

 * cally.pc.in removed some elements. After install clutter, doing
   pkg-config --cflags cally-1.0
   fails due missing winsys

 * cally headers were moved from clutter-1.0/cally to
   clutter-1.0/clutter/cally.  Applications using it (yes I know,
   nobody is officially using it) would require to:
    * Change their include.
    * Add directly a dependency to cally, in order to use the cally.pc
      file with the correct directory include.

Note: Take into account that accessibility support still works (ie:
clutter_get_accessibility_enabled). This bug only prevents
applications to work directly against cally (ie: create a CallyActor
subclass)

http://bugzilla.clutter-project.org/show_bug.cgi?id=2353

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2010-10-04 13:05:02 +01:00

693 lines
22 KiB
Makefile

include $(top_srcdir)/build/autotools/Makefile.am.silent
# preamble
NULL =
# we recurse only into Cogl
SUBDIRS = cogl
# common definitions
CLEANFILES =
DISTCLEANFILES =
EXTRA_DIST =
BUILT_SOURCES =
lib_LTLIBRARIES =
INCLUDES = \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter \
-I$(top_srcdir)/clutter/cogl \
-I$(top_srcdir)/clutter/cogl/pango \
-I$(top_srcdir)/clutter/$(CLUTTER_WINSYS) \
-I$(top_srcdir)/clutter/$(CLUTTER_WINSYS_BASE) \
-I$(top_srcdir)/clutter/cally \
-I$(top_builddir) \
-I$(top_builddir)/clutter \
-I$(top_builddir)/clutter/cogl \
$(NULL)
AM_CPPFLAGS = \
-DCLUTTER_PREFIX=\""$(prefix)"\" \
-DCLUTTER_LIBDIR=\""$(libdir)"\" \
-DCLUTTER_DATADIR=\""$(datadir)"\" \
-DCLUTTER_LOCALEDIR=\""$(localedir)"\" \
-DCLUTTER_COMPILATION=1 \
-DCLUTTER_DISABLE_DEPRECATED \
-DCOGL_DISABLE_DEPRECATED \
-DCOGL_ENABLE_EXPERIMENTAL_API \
-DG_DISABLE_DEPRECATED \
-DG_DISABLE_SINGLE_INCLUDES \
-DG_LOG_DOMAIN=\"Clutter\" \
$(CLUTTER_DEBUG_CFLAGS) \
$(NULL)
AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS) $(GCOV_CFLAGS)
# these are the gir files we generate by hand
BUILT_GIRSOURCES =
# these are the gir files we generate using g-ir-scanner
INTROSPECTION_GIRS =
# the base include path for headers
clutter_base_includedir = $(includedir)/clutter-$(CLUTTER_API_VERSION)
clutter_includedir = $(clutter_base_includedir)/clutter
# pkg-config files
pc_files =
# common sources - please, keep these sorted alphabetically
source_h = \
$(srcdir)/clutter-action.h \
$(srcdir)/clutter-actor-meta.h \
$(srcdir)/clutter-actor.h \
$(srcdir)/clutter-align-constraint.h \
$(srcdir)/clutter-alpha.h \
$(srcdir)/clutter-animatable.h \
$(srcdir)/clutter-animation.h \
$(srcdir)/clutter-animator.h \
$(srcdir)/clutter-backend.h \
$(srcdir)/clutter-behaviour.h \
$(srcdir)/clutter-behaviour-depth.h \
$(srcdir)/clutter-behaviour-ellipse.h \
$(srcdir)/clutter-behaviour-opacity.h \
$(srcdir)/clutter-behaviour-path.h \
$(srcdir)/clutter-behaviour-rotate.h \
$(srcdir)/clutter-behaviour-scale.h \
$(srcdir)/clutter-bind-constraint.h \
$(srcdir)/clutter-binding-pool.h \
$(srcdir)/clutter-bin-layout.h \
$(srcdir)/clutter-blur-effect.h \
$(srcdir)/clutter-box.h \
$(srcdir)/clutter-box-layout.h \
$(srcdir)/clutter-cairo-texture.h \
$(srcdir)/clutter-child-meta.h \
$(srcdir)/clutter-click-action.h \
$(srcdir)/clutter-clone.h \
$(srcdir)/clutter-color.h \
$(srcdir)/clutter-colorize-effect.h \
$(srcdir)/clutter-constraint.h \
$(srcdir)/clutter-container.h \
$(srcdir)/clutter-deform-effect.h \
$(srcdir)/clutter-deprecated.h \
$(srcdir)/clutter-desaturate-effect.h \
$(srcdir)/clutter-device-manager.h \
$(srcdir)/clutter-drag-action.h \
$(srcdir)/clutter-effect.h \
$(srcdir)/clutter-event.h \
$(srcdir)/clutter-feature.h \
$(srcdir)/clutter-fixed.h \
$(srcdir)/clutter-fixed-layout.h \
$(srcdir)/clutter-flow-layout.h \
$(srcdir)/clutter-frame-source.h \
$(srcdir)/clutter-group.h \
$(srcdir)/clutter-input-device.h \
$(srcdir)/clutter-interval.h \
$(srcdir)/clutter-keysyms.h \
$(srcdir)/clutter-keysyms-compat.h \
$(srcdir)/clutter-layout-manager.h \
$(srcdir)/clutter-layout-meta.h \
$(srcdir)/clutter-list-model.h \
$(srcdir)/clutter-main.h \
$(srcdir)/clutter-media.h \
$(srcdir)/clutter-model.h \
$(srcdir)/clutter-offscreen-effect.h \
$(srcdir)/clutter-page-turn-effect.h \
$(srcdir)/clutter-path.h \
$(srcdir)/clutter-rectangle.h \
$(srcdir)/clutter-score.h \
$(srcdir)/clutter-script.h \
$(srcdir)/clutter-scriptable.h \
$(srcdir)/clutter-settings.h \
$(srcdir)/clutter-shader.h \
$(srcdir)/clutter-shader-effect.h \
$(srcdir)/clutter-shader-types.h \
$(srcdir)/clutter-stage.h \
$(srcdir)/clutter-stage-manager.h \
$(srcdir)/clutter-stage-window.h \
$(srcdir)/clutter-state.h \
$(srcdir)/clutter-table-layout.h \
$(srcdir)/clutter-texture.h \
$(srcdir)/clutter-text.h \
$(srcdir)/clutter-timeline.h \
$(srcdir)/clutter-timeout-pool.h \
$(srcdir)/clutter-types.h \
$(srcdir)/clutter-units.h \
$(srcdir)/clutter-util.h \
$(NULL)
source_c = \
$(srcdir)/clutter-action.c \
$(srcdir)/clutter-actor-meta.c \
$(srcdir)/clutter-actor.c \
$(srcdir)/clutter-align-constraint.c \
$(srcdir)/clutter-alpha.c \
$(srcdir)/clutter-animatable.c \
$(srcdir)/clutter-animation.c \
$(srcdir)/clutter-animator.c \
$(srcdir)/clutter-backend.c \
$(srcdir)/clutter-behaviour.c \
$(srcdir)/clutter-behaviour-depth.c \
$(srcdir)/clutter-behaviour-ellipse.c \
$(srcdir)/clutter-behaviour-opacity.c \
$(srcdir)/clutter-behaviour-path.c \
$(srcdir)/clutter-behaviour-rotate.c \
$(srcdir)/clutter-behaviour-scale.c \
$(srcdir)/clutter-bezier.c \
$(srcdir)/clutter-bind-constraint.c \
$(srcdir)/clutter-binding-pool.c \
$(srcdir)/clutter-bin-layout.c \
$(srcdir)/clutter-blur-effect.c \
$(srcdir)/clutter-box.c \
$(srcdir)/clutter-box-layout.c \
$(srcdir)/clutter-cairo-texture.c \
$(srcdir)/clutter-child-meta.c \
$(srcdir)/clutter-click-action.c \
$(srcdir)/clutter-clone.c \
$(srcdir)/clutter-color.c \
$(srcdir)/clutter-colorize-effect.c \
$(srcdir)/clutter-constraint.c \
$(srcdir)/clutter-container.c \
$(srcdir)/clutter-deform-effect.c \
$(srcdir)/clutter-desaturate-effect.c \
$(srcdir)/clutter-device-manager.c \
$(srcdir)/clutter-drag-action.c \
$(srcdir)/clutter-effect.c \
$(srcdir)/clutter-event.c \
$(srcdir)/clutter-feature.c \
$(srcdir)/clutter-fixed.c \
$(srcdir)/clutter-fixed-layout.c \
$(srcdir)/clutter-flow-layout.c \
$(srcdir)/clutter-frame-source.c \
$(srcdir)/clutter-group.c \
$(srcdir)/clutter-input-device.c \
$(srcdir)/clutter-interval.c \
$(srcdir)/clutter-layout-manager.c \
$(srcdir)/clutter-layout-meta.c \
$(srcdir)/clutter-list-model.c \
$(srcdir)/clutter-main.c \
$(srcdir)/clutter-master-clock.c \
$(srcdir)/clutter-media.c \
$(srcdir)/clutter-model.c \
$(srcdir)/clutter-offscreen-effect.c \
$(srcdir)/clutter-page-turn-effect.c \
$(srcdir)/clutter-path.c \
$(srcdir)/clutter-rectangle.c \
$(srcdir)/clutter-score.c \
$(srcdir)/clutter-script.c \
$(srcdir)/clutter-script-parser.c \
$(srcdir)/clutter-scriptable.c \
$(srcdir)/clutter-settings.c \
$(srcdir)/clutter-shader.c \
$(srcdir)/clutter-shader-effect.c \
$(srcdir)/clutter-shader-types.c \
$(srcdir)/clutter-stage.c \
$(srcdir)/clutter-stage-manager.c \
$(srcdir)/clutter-stage-window.c \
$(srcdir)/clutter-state.c \
$(srcdir)/clutter-table-layout.c \
$(srcdir)/clutter-texture.c \
$(srcdir)/clutter-text.c \
$(srcdir)/clutter-timeline.c \
$(srcdir)/clutter-timeout-pool.c \
$(srcdir)/clutter-units.c \
$(srcdir)/clutter-util.c \
$(srcdir)/clutter-paint-volume.c \
$(NULL)
# private headers; these should not be distributed or introspected
source_h_priv = \
$(srcdir)/clutter-actor-meta-private.h \
$(srcdir)/clutter-bezier.h \
$(srcdir)/clutter-debug.h \
$(srcdir)/clutter-id-pool.h \
$(srcdir)/clutter-keysyms-table.h \
$(srcdir)/clutter-master-clock.h \
$(srcdir)/clutter-model-private.h \
$(srcdir)/clutter-private.h \
$(srcdir)/clutter-profile.h \
$(srcdir)/clutter-script-private.h \
$(srcdir)/clutter-timeout-interval.h \
$(NULL)
# private source code; these should not be introspected
source_c_priv = \
$(srcdir)/clutter-id-pool.c \
$(srcdir)/clutter-profile.c \
$(srcdir)/clutter-timeout-interval.c \
$(NULL)
# built sources
built_source_c = \
clutter-enum-types.c \
clutter-marshal.c \
$(NULL)
# built headers
built_source_h = \
clutter-enum-types.h \
clutter-marshal.h \
$(NULL)
# version header
DISTCLEANFILES += clutter-version.h
EXTRA_DIST += clutter-version.h.in
# key symbol update script
EXTRA_DIST += clutter-keysyms-update.pl
pc_files += clutter-$(CLUTTER_API_VERSION).pc
# backends source listings
#
# backend_source_c := source code
# backend_source_h := installed public headers
# backend_source_c_priv := source that should not be scanned by g-i
# backend_source_h_priv := private headers
# backend_source_built := built sources
#
backend_source_c =
backend_source_h =
backend_source_c_priv =
backend_source_h_priv =
backend_source_built =
# X11 backend rules
x11_source_c = \
$(srcdir)/x11/clutter-backend-x11.c \
$(srcdir)/x11/clutter-device-manager-x11.c \
$(srcdir)/x11/clutter-event-x11.c \
$(srcdir)/x11/clutter-input-device-x11.c \
$(srcdir)/x11/clutter-keymap-x11.c \
$(srcdir)/x11/clutter-stage-x11.c \
$(srcdir)/x11/clutter-x11-texture-pixmap.c \
$(NULL)
x11_source_h = \
$(srcdir)/x11/clutter-x11.h \
$(srcdir)/x11/clutter-x11-texture-pixmap.h \
$(NULL)
x11_source_h_priv = \
$(srcdir)/x11/clutter-backend-x11.h \
$(srcdir)/x11/clutter-device-manager-x11.h \
$(srcdir)/x11/clutter-input-device-x11.h \
$(srcdir)/x11/clutter-keymap-x11.h \
$(srcdir)/x11/clutter-settings-x11.h \
$(srcdir)/x11/clutter-stage-x11.h \
$(NULL)
x11_source_c_priv = \
$(srcdir)/x11/xsettings/xsettings-client.c \
$(srcdir)/x11/xsettings/xsettings-client.h \
$(srcdir)/x11/xsettings/xsettings-common.c \
$(srcdir)/x11/xsettings/xsettings-common.h \
$(NULL)
if SUPPORT_X11
backend_source_h += $(x11_source_h)
backend_source_c += $(x11_source_c)
backend_source_h_priv += $(x11_source_h_priv)
backend_source_c_priv += $(x11_source_c_priv)
# the list of files we want to introspect on X11
x11_introspection = $(x11_source_c) $(x11_source_h)
# pkg-config file for the X11 meta-backend
clutter-x11-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += clutter-x11-$(CLUTTER_API_VERSION).pc
clutterx11_includedir = $(clutter_includedir)/x11
clutterx11_include_HEADERS = $(x11_source_h)
endif # SUPPORT_X11
# GLX backend rules
glx_source_c = \
$(srcdir)/glx/clutter-backend-glx.c \
$(srcdir)/glx/clutter-event-glx.c \
$(srcdir)/glx/clutter-glx-texture-pixmap.c \
$(srcdir)/glx/clutter-stage-glx.c \
$(NULL)
glx_source_h = \
$(srcdir)/glx/clutter-glx-texture-pixmap.h \
$(srcdir)/glx/clutter-glx.h \
$(NULL)
glx_source_h_priv = \
$(srcdir)/glx/clutter-backend-glx.h \
$(srcdir)/glx/clutter-event-glx.h \
$(srcdir)/glx/clutter-stage-glx.h \
$(NULL)
if SUPPORT_GLX
backend_source_h += $(glx_source_h)
backend_source_c += $(glx_source_c)
backend_source_h_priv += $(glx_source_h_priv)
# XXX - this is another hack; we installed glx headers under includedir/glx
# instead of using the same directory.
clutterglx_includedir = $(clutter_includedir)/glx
clutterglx_include_HEADERS = $(glx_source_h)
endif # SUPPORT_GLX
# Windows backend rules
win32_source_c = \
$(srcdir)/win32/clutter-backend-win32.c \
$(srcdir)/win32/clutter-device-manager-win32.c \
$(srcdir)/win32/clutter-event-win32.c \
$(srcdir)/win32/clutter-stage-win32.c \
$(NULL)
win32_source_h = \
$(srcdir)/win32/clutter-win32.h \
$(NULL)
win32_source_h_priv = \
$(srcdir)/win32/clutter-backend-win32.h \
$(srcdir)/win32/clutter-device-manager-win32.h \
$(srcdir)/win32/clutter-stage-win32.h \
$(NULL)
if SUPPORT_WIN32
# Ideally this resources stuff would go in win32/ but libtool doesn't
# seem to pass on the -Wl argument when linking a convenience library
# so we need to do it here as part of linking the dll. libtool also
# won't let you link against the .o directly because it wants you to
# link against libtool objects for dynamic libraries.
.rc.o :
$(WINDRES) -I$(srcdir)/win32 $< $@
win32/resources.o : $(srcdir)/win32/invisible-cursor.cur
win32_resources = win32/resources.o
win32_resources_ldflag = -Wl,win32/resources.o
backend_source_h += $(win32_source_h)
backend_source_c += $(win32_source_c)
backend_source_h_priv += $(win32_source_h_priv)
clutterwin_includedir = $(clutter_includedir)/win32
clutterwin_include_HEADERS = $(win32_source_h)
endif # SUPPORT_WIN32
EXTRA_DIST += \
$(srcdir)/win32/invisible-cursor.cur \
$(srcdir)/win32/resources.rc \
$(NULL)
# EGL backend rules
egl_source_h = \
$(srcdir)/egl/clutter-egl-headers.h \
$(srcdir)/egl/clutter-egl.h \
$(NULL)
egl_source_c = \
$(srcdir)/egl/clutter-backend-egl.c \
$(srcdir)/egl/clutter-stage-egl.c \
$(NULL)
egl_source_h_priv = \
$(srcdir)/egl/clutter-backend-egl.h \
$(srcdir)/egl/clutter-stage-egl.h \
$(NULL)
egl_source_c_priv =
egl_tslib_c = $(srcdir)/egl/clutter-event-tslib.c
egl_cex_c_priv = $(srcdir)/egl/clutter-backend-cex100.c
egl_cex_h_priv = $(srcdir)/egl/clutter-backend-cex100.h
egl_cex_h = $(srcdir)/egl/clutter-cex100.h
if SUPPORT_EGL
if USE_TSLIB
egl_source_c_priv += $(egl_tslib_c)
endif # SUPPORT_TSLIB
if SUPPORT_CEX100
egl_source_c_priv += $(egl_cex_c_priv)
egl_source_h_priv += $(egl_cex_h_priv)
egl_source_h += $(egl_cex_h)
endif # SUPPORT_CEX100
backend_source_h += $(egl_source_h)
backend_source_c += $(egl_source_c)
backend_source_h_priv += $(egl_source_h_priv)
backend_source_c_priv += $(egl_source_c_priv)
clutteregl_includedir = $(clutter_includedir)/egl
clutteregl_include_HEADERS = $(egl_source_h)
endif # SUPPORT_EGL
# OSX backend rules
osx_source_c = \
$(srcdir)/osx/clutter-backend-osx.c \
$(srcdir)/osx/clutter-stage-osx.c \
$(NULL)
osx_source_h = $(srcdir)/osx/clutter-osx.h
osx_source_h_priv = \
$(srcdir)/osx/clutter-backend-osx.h \
$(srcdir)/osx/clutter-stage-osx.h \
$(NULL)
osx_source_c_priv = $(srcdir)/osx/clutter-event-osx.c
if SUPPORT_OSX
# we need to tell the compiler that part of our code base is
# in Objective C
AM_CFLAGS += -xobjective-c
backend_source_h += $(osx_source_h)
backend_source_c += $(osx_source_c)
backend_source_h_priv += $(osx_source_h_priv)
backend_source_c_priv += $(osx_source_c_priv)
clutterosx_includedir = $(clutter_includedir)/osx
clutterosx_include_HEADERS = $(osx_source_h)
endif # SUPPORT_OSX
# Fruity backend rules
fruity_source_c = \
$(srcdir)/fruity/clutter-backend-fruity.c \
$(srcdir)/fruity/clutter-stage-fruity.c \
$(srcdir)/fruity/clutter-fruity.c \
$(NULL)
fruity_source_h = \
$(srcdir)/fruity/clutter-backend-fruity.h \
$(srcdir)/fruity/clutter-stage-fruity.h \
$(srcdir)/fruity/clutter-fruity.h \
$(NULL)
if SUPPORT_FRUITY
AM_CFLAGS += -xobjective-c
backend_source_c_priv += $(fruity_source_c)
backend_source_h_priv += $(fruity_source_h)
clutterfruity_includedir = $(clutter_includedir)/fruity
clutterfruity_include_HEADERS = $(srcdir)/fruity/clutter-fruity.h
endif # SUPPORT_FRUITY
# cally
cally_sources_h = \
$(srcdir)/cally/cally-actor.h \
$(srcdir)/cally/cally-clone.h \
$(srcdir)/cally/cally-factory.h \
$(srcdir)/cally/cally-group.h \
$(srcdir)/cally/cally.h \
$(srcdir)/cally/cally-main.h \
$(srcdir)/cally/cally-rectangle.h \
$(srcdir)/cally/cally-root.h \
$(srcdir)/cally/cally-stage.h \
$(srcdir)/cally/cally-text.h \
$(srcdir)/cally/cally-texture.h \
$(srcdir)/cally/cally-util.h \
$(NULL)
cally_sources_c = \
$(srcdir)/cally/cally-actor.c \
$(srcdir)/cally/cally.c \
$(srcdir)/cally/cally-clone.c \
$(srcdir)/cally/cally-group.c \
$(srcdir)/cally/cally-rectangle.c \
$(srcdir)/cally/cally-root.c \
$(srcdir)/cally/cally-stage.c \
$(srcdir)/cally/cally-text.c \
$(srcdir)/cally/cally-texture.c \
$(srcdir)/cally/cally-util.c \
$(NULL)
cally_sources_private = \
$(srcdir)/cally/cally-actor-private.h \
$(NULL)
cally_includedir = $(clutter_base_includedir)/cally
cally_include_HEADERS = $(cally_sources_h)
pc_files += cally/cally-$(CLUTTER_API_VERSION).pc
EXTRA_DIST += cally/cally.pc.in
# general build rules:
# you should not need to modify anything below this point
# glib-genmarshal rules
glib_marshal_list = clutter-marshal.list
glib_marshal_prefix = _clutter_marshal
include $(top_srcdir)/build/autotools/Makefile.am.marshal
# glib-mkenums rules
glib_enum_h = clutter-enum-types.h
glib_enum_c = clutter-enum-types.c
glib_enum_headers = $(source_h) $(backend_source_h)
include $(top_srcdir)/build/autotools/Makefile.am.enums
# backend-specific pkg-config file
clutter-$(CLUTTER_WINSYS)-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += clutter-$(CLUTTER_WINSYS)-$(CLUTTER_API_VERSION).pc
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
DISTCLEANFILES += $(pc_files)
clutter_include_HEADERS = $(source_h) $(top_srcdir)/clutter/clutter.h
nodist_clutter_include_HEADERS = \
$(top_builddir)/clutter/clutter-version.h \
$(built_source_h)
lib_LTLIBRARIES += libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_LIBADD = \
$(CLUTTER_LIBS) \
$(top_builddir)/clutter/cogl/cogl/libclutter-cogl.la \
$(top_builddir)/clutter/cogl/pango/libcoglpango.la
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_DEPENDENCIES = \
$(top_builddir)/clutter/cogl/cogl/libclutter-cogl.la \
$(top_builddir)/clutter/cogl/pango/libcoglpango.la \
$(win32_resources)
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_c) \
$(backend_source_h) \
$(backend_source_c_priv) \
$(backend_source_h_priv) \
$(source_c) \
$(source_h) \
$(source_c_priv) \
$(source_h_priv) \
$(cally_sources_c) \
$(cally_sources_h) \
$(cally_sources_private) \
$(NULL)
nodist_libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_built) \
$(built_source_c) \
$(built_source_h)
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_LDFLAGS = \
$(CLUTTER_LINK_FLAGS) \
$(CLUTTER_LT_LDFLAGS) \
$(GCOV_LDFLAGS) \
-export-dynamic \
-export-symbols-regex "^(clutter|cogl|cally).*" \
-rpath $(libdir) \
$(win32_resources_ldflag) \
$(NULL)
# gobject-introspection rules
-include $(INTROSPECTION_MAKEFILE)
if HAVE_INTROSPECTION
INTROSPECTION_GIRS += Clutter-@CLUTTER_API_VERSION@.gir
Clutter-@CLUTTER_API_VERSION@.gir: libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la Makefile
Clutter_@CLUTTER_API_VERSION_AM@_gir_NAMESPACE = Clutter
Clutter_@CLUTTER_API_VERSION_AM@_gir_VERSION = @CLUTTER_API_VERSION@
Clutter_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
Clutter_@CLUTTER_API_VERSION_AM@_gir_FILES = $(clutter_include_HEADERS) $(nodist_clutter_include_HEADERS) $(source_c) $(built_source_c)
Clutter_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED
Clutter_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = GL-1.0 GObject-2.0 Atk-1.0 Pango-1.0 PangoCairo-1.0 Json-1.0
Clutter_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/clutter.h' \
--pkg-export=clutter-@CLUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/cogl/cogl/Cogl-@CLUTTER_API_VERSION@.gir
# Cogl.gir is used included into Clutter.gir, so it needs to be built
# before the typelib is generated
Clutter-@CLUTTER_API_VERSION@.typelib: Cogl-@CLUTTER_API_VERSION@.gir
# We build Cogl.gir in the cogl/ subdir, but it needs to reference the shared
# library that it's built into, so we delay compiling the gir into typelib
# until after we've built the shared library. To create the final Cogl.gir
# that we compile and install, we transfer the shared-library="" line from
# Clutter.gir to Cogl.gir
Cogl-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir cogl/cogl/Cogl-@CLUTTER_API_VERSION@.gir
$(QUIET_GEN) \
shlib=`sed -n 's/.*shared-library="\([^"]*\)".*/\1/p' < Clutter-@CLUTTER_API_VERSION@.gir` ; \
sed "s/shared-library=\"[^\"]*\"/shared-library=\"$$shlib\"/"< cogl/cogl/Cogl-@CLUTTER_API_VERSION@.gir > $@
BUILT_GIRSOURCES += Cogl-@CLUTTER_API_VERSION@.gir
Cally-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir Cogl-@CLUTTER_API_VERSION@.gir
Cally_@CLUTTER_API_VERSION_AM@_gir_NAMESPACE = Cally
Cally_@CLUTTER_API_VERSION_AM@_gir_VERSION = @CLUTTER_API_VERSION@
Cally_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
Cally_@CLUTTER_API_VERSION_AM@_gir_FILES = $(cally_sources_h) $(cally_sources_c)
Cally_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED
Cally_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--warn-all \
--identifier-prefix=Cally \
--symbol-prefix=cally \
--c-include='cally/cally.h' \
--pkg-export=cally-@CLUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Cogl-@CLUTTER_API_VERSION@.gir \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += Cally-@CLUTTER_API_VERSION@.gir
if SUPPORT_X11
ClutterX11-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir Cogl-@CLUTTER_API_VERSION@.gir
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--warn-all \
--identifier-prefix=ClutterX11 \
--symbol-prefix=clutter_x11 \
--c-include='clutter/x11/clutter-x11.h' \
--pkg-export=clutter-x11-@CLUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Cogl-@CLUTTER_API_VERSION@.gir \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = xlib-2.0
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_FILES = $(x11_introspection)
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED
INTROSPECTION_GIRS += ClutterX11-@CLUTTER_API_VERSION@.gir
endif # SUPPORT_X11
# INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to
# install anything - we need to install inside our prefix.
girdir = $(datadir)/gir-1.0
gir_DATA = $(BUILT_GIRSOURCES) $(INTROSPECTION_GIRS)
typelibsdir = $(libdir)/girepository-1.0/
typelibs_DATA = $(BUILT_GIRSOURCES:.gir=.typelib) $(INTROSPECTION_GIRS:.gir=.typelib)
CLEANFILES += $(gir_DATA) $(typelibs_DATA)
endif # HAVE_INTROSPECTION
# GCov rules
gcov_sources = $(source_c) $(backend_source_c)
include $(top_srcdir)/build/autotools/Makefile.am.gcov