mutter/clutter/cogl
Emmanuele Bassi a09bbffd92 Implement multi-backend support
The Clutter backend split is opaque enough that should allow us to just
build all possible backends inside the same shared object, and select
the wanted backend at initialization time.

This requires some work in the build system, as well as the
initialization code, to remove duplicate functions that might cause
conflicts at build and link time. We also need to defer all the checks
of the internal state of the platform-specific API to run-time type
checks.
2011-11-03 13:45:19 +00:00
..
clutter-backend-cogl.c Rework the interaction between the Cogl and GDK / X11 backends. 2011-11-03 13:45:17 +00:00
clutter-backend-cogl.h Rework the interaction between the Cogl and GDK / X11 backends. 2011-11-03 13:45:17 +00:00
clutter-cex100.h.in unify egl and glx backends as "cogl" backend 2011-06-14 20:35:18 +01:00
clutter-egl-headers.h build: don't explicitly include and egl or gl headers 2011-07-18 17:07:40 +01:00
clutter-egl.h Add a Clutter-specific deprecation macro for symbols 2011-10-11 23:03:09 +01:00
clutter-stage-cogl.c Implement multi-backend support 2011-11-03 13:45:19 +00:00
clutter-stage-cogl.h Rework the interaction between the Cogl and GDK / X11 backends. 2011-11-03 13:45:17 +00:00