mutter/cogl/cogl-flags.h
Neil Roberts f4c1ba9ed9 cogl-flags: Use longs instead of ints
Previously cogl-flags was using an array of ints to store the
flags. There was a comment saying that it would be nice to use longs
but this is awkward because g_parse_debug_flags can only work in
ints. This is a silly reason not to use longs because we can just
parse multiple sets of flags per long. This patch therefore changes
cogl-flags to use longs and tweaks the debug key parsing code.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-11-16 16:21:31 +00:00

85 lines
3.0 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors:
* Neil Roberts <neil@linux.intel.com>
*/
#ifndef __COGL_FLAGS_H
#define __COGL_FLAGS_H
#include <glib.h>
G_BEGIN_DECLS
/* These are macros used to implement a fixed-size array of bits. This
should be used instead of CoglBitmask when the maximum bit number
that will be set is known at compile time, for example when setting
for recording a set of known available features */
/* The bits are stored in an array of unsigned longs. To use these
macros, you would typically have an enum defining the available
bits with an extra last enum to define the maximum value. Then to
store the flags you would declare an array of unsigned longs sized
using COGL_FLAGS_N_LONGS_FOR_SIZE, eg:
typedef enum { FEATURE_A, FEATURE_B, FEATURE_C, N_FEATURES } Features;
unsigned long feature_flags[COGL_FLAGS_N_LONGS_FOR_SIZE (N_FEATURES)];
*/
#define COGL_FLAGS_N_LONGS_FOR_SIZE(size) \
(((size) + \
(sizeof (unsigned long) * 8 - 1)) \
/ (sizeof (unsigned long) * 8))
/* @flag is expected to be constant so these should result in a
constant expression. This means that setting a flag is equivalent
to just setting in a bit in a global variable at a known
location */
#define COGL_FLAGS_GET_INDEX(flag) \
((flag) / (sizeof (unsigned long) * 8))
#define COGL_FLAGS_GET_MASK(flag) \
(1UL << ((unsigned long) (flag) & \
(sizeof (unsigned long) * 8 - 1)))
#define COGL_FLAGS_GET(array, flag) \
(!!((array)[COGL_FLAGS_GET_INDEX (flag)] & \
COGL_FLAGS_GET_MASK (flag)))
/* The expectation here is that @value will be constant so the if
statement will be optimised out */
#define COGL_FLAGS_SET(array, flag, value) \
G_STMT_START { \
if (value) \
((array)[COGL_FLAGS_GET_INDEX (flag)] |= \
COGL_FLAGS_GET_MASK (flag)); \
else \
((array)[COGL_FLAGS_GET_INDEX (flag)] &= \
~COGL_FLAGS_GET_MASK (flag)); \
} G_STMT_END
G_END_DECLS
#endif /* __COGL_FLAGS_H */