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f4465ccb05
the test for whether to use hardware tiling. Previously it assumed that texture coordinates are in increasing order but this is not the case since bug 1057 was fixed. The texture coordinates are now sorted later. It also allowed negative coordinates which doesn't make sense if the texture has waste. |
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.. | ||
cogl-context.c | ||
cogl-context.h | ||
cogl-defines.h.in | ||
cogl-fbo.c | ||
cogl-fbo.h | ||
cogl-internal.h | ||
cogl-primitives.c | ||
cogl-program.c | ||
cogl-program.h | ||
cogl-shader-private.h | ||
cogl-shader.c | ||
cogl-texture-private.h | ||
cogl-texture.c | ||
cogl.c | ||
Makefile.am |