mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 09:30:45 -05:00
636f177a3a
This adds the new features and bugfixes in preparation for the 1.7.2 release.
98 lines
3.3 KiB
Plaintext
98 lines
3.3 KiB
Plaintext
Cogl 1.7.2 2011-07-01
|
|
===============================================================================
|
|
|
|
• List of changes since Clutter 1.7.0
|
|
|
|
» Add an example program to draw a 3D crate
|
|
|
|
» Add experimental API to get and set the viewport on a framebuffer
|
|
without going through the implicit context.
|
|
|
|
» Add API to select the winsys backend without having to use an
|
|
environment variable.
|
|
|
|
» Various documentation fixes.
|
|
|
|
» Add winsys-specific typesafe APIs to replace the old
|
|
cogl_renderer_handle_native_event functions.
|
|
|
|
» Rename platform-specific APIs so that we consistently have
|
|
cogl_<platform>_symbol_name instead of cogl_symbol_name_<platform>.
|
|
|
|
» Fixed building against GLES.
|
|
|
|
• List of bugs fixes since Clutter 1.7.0
|
|
|
|
https://bugzilla.gnome.org:
|
|
|
|
#652672 - Typo fix in cogl-framebuffer
|
|
#653615 - cogl_release_status='snapshot' breaks linking on 64-bit
|
|
systems due to namespace conflict with ltoptions.m4
|
|
#653229 - pipeline: Don't regenerate shaders when not changing the
|
|
number of layers
|
|
#653231 - pipeline: Don't trigger a change when binding the invalid
|
|
texture target
|
|
|
|
Many thanks to:
|
|
Robert Bragg
|
|
Adam Jackson
|
|
Emmanuele Bassi
|
|
|
|
Cogl 1.7.0 2011-06-10
|
|
===============================================================================
|
|
|
|
• List of changes since Clutter 1.6
|
|
|
|
» Cogl split out into a standalone project!
|
|
|
|
» Added native winsys backends for GLX, WGL, EGL and Android (Quartz in
|
|
progress)
|
|
» Supported EGL platforms include: NULL, X11, GDL and Wayland
|
|
|
|
» Adds renderer,display,onscreen-template and swap-chain APIs for
|
|
writing standalone apps using the experimental 2.0 API
|
|
|
|
» Added convenience functions cogl_matrix_view_2d_in_frustum/perspective
|
|
for setting up a Clutter style view transform for a 2d coordinate system
|
|
inside a projective perspective.
|
|
|
|
» Added an experimental Quaternion API
|
|
|
|
» Added an experimental Euler API
|
|
|
|
» Re-worked the CoglPipeline depth testing state API
|
|
|
|
» Added EGL X11 texture-from-pixmap support.
|
|
|
|
» Added a tiny Wayland compositor (without input support) under
|
|
examples/
|
|
|
|
» Optimizations:
|
|
» Optimise paths that are just a rectangle
|
|
» Journal: Use a pool of vertex-arrays to avoid allocation costs.
|
|
|
|
• List of bugs fixes since Clutter 1.6
|
|
|
|
http://bugzilla.clutter-project.org:
|
|
#2538 - crash in gnome-shell
|
|
#2544 - Using vertex buffers causes memory corruption when you unref the CoglHandle
|
|
#2561 - Updates to COGL sources regarding non-standard code usage
|
|
#2588 - Assertion failure in _cogl_pipeline_set_layer_texture_target
|
|
#2594 - cogl-clip-state: Adapt to experimental cogl2 API.
|
|
#2620 - _cogl_offscreen_new_to_texture_full() leaks reference when failing
|
|
|
|
https://bugzilla.gnome.org:
|
|
#641197 - mouse events at pixel row zero are ignored
|
|
#650966 - CoglPipeline doesn't support any layers on fixed function hardware
|
|
#650979 - cogl-pipeline-fragend-fixed: Fix enabling texture targets
|
|
#651256 - configure fails for the poor sods who use dash as sh
|
|
|
|
Many thanks to:
|
|
|
|
Neil Roberts
|
|
Emmanuele Bassi
|
|
Damien Lespiau
|
|
James Athey
|
|
Jasper St. Pierre
|
|
Piotr Drąg
|