mirror of
https://github.com/brl/mutter.git
synced 2024-11-26 18:11:05 -05:00
31ee65784d
This makes it possible to override the winsys that cogl uses by setting the COGL_RENDERER environment variable e.g. to "GLX" or "EGL"
286 lines
7.2 KiB
C
286 lines
7.2 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2011 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*
|
|
* Authors:
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "cogl.h"
|
|
#include "cogl-internal.h"
|
|
#include "cogl-object.h"
|
|
|
|
#include "cogl-renderer.h"
|
|
#include "cogl-renderer-private.h"
|
|
#include "cogl-display-private.h"
|
|
#include "cogl-winsys-private.h"
|
|
|
|
#ifdef COGL_HAS_FULL_WINSYS
|
|
|
|
#ifdef COGL_HAS_GLX_SUPPORT
|
|
extern const CoglWinsysVtable *_cogl_winsys_glx_get_vtable (void);
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_SUPPORT
|
|
extern const CoglWinsysVtable *_cogl_winsys_egl_get_vtable (void);
|
|
#endif
|
|
|
|
typedef const CoglWinsysVtable *(*CoglWinsysVtableGetter) (void);
|
|
|
|
static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
|
|
{
|
|
#ifdef COGL_HAS_GLX_SUPPORT
|
|
_cogl_winsys_glx_get_vtable,
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_SUPPORT
|
|
_cogl_winsys_egl_get_vtable
|
|
#endif
|
|
};
|
|
|
|
#endif /* COGL_HAS_FULL_WINSYS */
|
|
|
|
static void _cogl_renderer_free (CoglRenderer *renderer);
|
|
|
|
COGL_OBJECT_DEFINE (Renderer, renderer);
|
|
|
|
typedef struct _CoglNativeFilterClosure
|
|
{
|
|
CoglNativeFilterFunc func;
|
|
void *data;
|
|
} CoglNativeFilterClosure;
|
|
|
|
GQuark
|
|
cogl_renderer_error_quark (void)
|
|
{
|
|
return g_quark_from_static_string ("cogl-renderer-error-quark");
|
|
}
|
|
|
|
static const CoglWinsysVtable *
|
|
_cogl_renderer_get_winsys (CoglRenderer *renderer)
|
|
{
|
|
return renderer->winsys_vtable;
|
|
}
|
|
|
|
static void
|
|
native_filter_closure_free (CoglNativeFilterClosure *closure)
|
|
{
|
|
g_slice_free (CoglNativeFilterClosure, closure);
|
|
}
|
|
|
|
static void
|
|
_cogl_renderer_free (CoglRenderer *renderer)
|
|
{
|
|
#ifdef COGL_HAS_FULL_WINSYS
|
|
const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
|
|
winsys->renderer_disconnect (renderer);
|
|
#endif
|
|
|
|
g_slist_foreach (renderer->event_filters,
|
|
(GFunc) native_filter_closure_free,
|
|
NULL);
|
|
g_slist_free (renderer->event_filters);
|
|
|
|
g_free (renderer);
|
|
}
|
|
|
|
CoglRenderer *
|
|
cogl_renderer_new (void)
|
|
{
|
|
CoglRenderer *renderer = g_new0 (CoglRenderer, 1);
|
|
|
|
renderer->connected = FALSE;
|
|
renderer->event_filters = NULL;
|
|
|
|
return _cogl_renderer_object_new (renderer);
|
|
}
|
|
|
|
#if COGL_HAS_XLIB_SUPPORT
|
|
void
|
|
cogl_renderer_xlib_set_foreign_display (CoglRenderer *renderer,
|
|
Display *xdisplay)
|
|
{
|
|
g_return_if_fail (cogl_is_renderer (renderer));
|
|
|
|
/* NB: Renderers are considered immutable once connected */
|
|
g_return_if_fail (!renderer->connected);
|
|
|
|
renderer->foreign_xdpy = xdisplay;
|
|
}
|
|
|
|
Display *
|
|
cogl_renderer_xlib_get_foreign_display (CoglRenderer *renderer)
|
|
{
|
|
g_return_val_if_fail (cogl_is_renderer (renderer), NULL);
|
|
|
|
return renderer->foreign_xdpy;
|
|
}
|
|
#endif /* COGL_HAS_XLIB_SUPPORT */
|
|
|
|
gboolean
|
|
cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
|
|
CoglOnscreenTemplate *onscreen_template,
|
|
GError **error)
|
|
{
|
|
#ifdef COGL_HAS_FULL_WINSYS
|
|
CoglDisplay *display;
|
|
const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
|
|
|
|
if (!winsys->renderer_connect (renderer, error))
|
|
return FALSE;
|
|
|
|
display = cogl_display_new (renderer, onscreen_template);
|
|
if (!cogl_display_setup (display, error))
|
|
{
|
|
cogl_object_unref (display);
|
|
return FALSE;
|
|
}
|
|
|
|
cogl_object_unref (display);
|
|
#endif
|
|
return TRUE;
|
|
}
|
|
|
|
/* Final connection API */
|
|
|
|
gboolean
|
|
cogl_renderer_connect (CoglRenderer *renderer, GError **error)
|
|
{
|
|
#ifdef COGL_HAS_FULL_WINSYS
|
|
int i;
|
|
char *renderer_name = getenv ("COGL_RENDERER");
|
|
#endif
|
|
GString *error_message;
|
|
|
|
if (renderer->connected)
|
|
return TRUE;
|
|
|
|
#ifdef COGL_HAS_FULL_WINSYS
|
|
error_message = g_string_new ("");
|
|
for (i = 0; i < G_N_ELEMENTS (_cogl_winsys_vtable_getters); i++)
|
|
{
|
|
const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i]();
|
|
GError *tmp_error = NULL;
|
|
|
|
if (renderer_name && strcmp (winsys->name, renderer_name) != 0)
|
|
continue;
|
|
|
|
if (!winsys->renderer_connect (renderer, &tmp_error))
|
|
{
|
|
g_string_append_c (error_message, '\n');
|
|
g_string_append (error_message, tmp_error->message);
|
|
g_error_free (tmp_error);
|
|
}
|
|
else
|
|
{
|
|
renderer->winsys_vtable = winsys;
|
|
renderer->connected = TRUE;
|
|
g_string_free (error_message, TRUE);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
if (!renderer->connected)
|
|
{
|
|
renderer->winsys_vtable = NULL;
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_INIT,
|
|
"Failed to connected to any renderer: %s",
|
|
error_message->str);
|
|
g_string_free (error_message, TRUE);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
#else
|
|
renderer->connected = TRUE;
|
|
return TRUE;
|
|
#endif
|
|
}
|
|
|
|
CoglFilterReturn
|
|
cogl_renderer_handle_native_event (CoglRenderer *renderer,
|
|
void *event)
|
|
{
|
|
GSList *l, *next;
|
|
|
|
/* Pass the event on to all of the registered filters in turn */
|
|
for (l = renderer->event_filters; l; l = next)
|
|
{
|
|
CoglNativeFilterClosure *closure = l->data;
|
|
|
|
/* The next pointer is taken now so that we can handle the
|
|
closure being removed during emission */
|
|
next = l->next;
|
|
|
|
if (closure->func (event, closure->data) == COGL_FILTER_REMOVE)
|
|
return COGL_FILTER_REMOVE;
|
|
}
|
|
|
|
/* If the backend for the renderer also wants to see the events, it
|
|
should just register its own filter */
|
|
|
|
return COGL_FILTER_CONTINUE;
|
|
}
|
|
|
|
void
|
|
cogl_renderer_add_native_filter (CoglRenderer *renderer,
|
|
CoglNativeFilterFunc func,
|
|
void *data)
|
|
{
|
|
CoglNativeFilterClosure *closure;
|
|
|
|
closure = g_slice_new (CoglNativeFilterClosure);
|
|
closure->func = func;
|
|
closure->data = data;
|
|
|
|
renderer->event_filters = g_slist_prepend (renderer->event_filters, closure);
|
|
}
|
|
|
|
void
|
|
cogl_renderer_remove_native_filter (CoglRenderer *renderer,
|
|
CoglNativeFilterFunc func,
|
|
void *data)
|
|
{
|
|
GSList *l, *prev = NULL;
|
|
|
|
for (l = renderer->event_filters; l; prev = l, l = l->next)
|
|
{
|
|
CoglNativeFilterClosure *closure = l->data;
|
|
|
|
if (closure->func == func && closure->data == data)
|
|
{
|
|
native_filter_closure_free (closure);
|
|
if (prev)
|
|
prev->next = g_slist_delete_link (prev->next, l);
|
|
else
|
|
renderer->event_filters =
|
|
g_slist_delete_link (renderer->event_filters, l);
|
|
break;
|
|
}
|
|
}
|
|
}
|