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glGetIntegerv (GL_DEPTH_BITS, ...) and friends are deprecated in GL3; we have to use glGetFramebufferAttachmentParameteriv() instead, like we do for offscreen framebuffers. Based on a patch by: Adel Gadllah <adel.gadllah@gmail.com> Signed-off-by: Emmanuele Bassi <ebassi@gnome.org> https://bugzilla.gnome.org/show_bug.cgi?id=753295