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https://github.com/brl/mutter.git
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f1ad702309
This is now stored as platform data in the ClutterEvent, so can be retrieved with the clutter_evdev_event_get_event_code() call that's been added to the evdev backend. https://bugzilla.gnome.org/show_bug.cgi?id=758238
140 lines
5.1 KiB
C
140 lines
5.1 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __CLUTTER_EVDEV_H__
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#define __CLUTTER_EVDEV_H__
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#include <glib.h>
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#include <glib-object.h>
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#include <xkbcommon/xkbcommon.h>
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#include <clutter/clutter.h>
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#include <libinput.h>
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G_BEGIN_DECLS
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#if !defined(CLUTTER_ENABLE_COMPOSITOR_API) && !defined(CLUTTER_COMPILATION)
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#error "You need to define CLUTTER_ENABLE_COMPOSITOR_API before including clutter-evdev.h"
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#endif
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/**
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* ClutterOpenDeviceCallback:
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* @path: the device path
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* @flags: flags to be passed to open
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*
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* This callback will be called when Clutter needs to access an input
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* device. It should return an open file descriptor for the file at @path,
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* or -1 if opening failed.
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*/
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typedef int (*ClutterOpenDeviceCallback) (const char *path,
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int flags,
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gpointer user_data,
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GError **error);
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typedef void (*ClutterCloseDeviceCallback) (int fd,
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gpointer user_data);
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CLUTTER_AVAILABLE_IN_1_16
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void clutter_evdev_set_device_callbacks (ClutterOpenDeviceCallback open_callback,
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ClutterCloseDeviceCallback close_callback,
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gpointer user_data);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_evdev_release_devices (void);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_evdev_reclaim_devices (void);
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/**
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* ClutterPointerConstrainCallback:
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* @device: the core pointer device
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* @time: the event time in milliseconds
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* @x: (inout): the new X coordinate
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* @y: (inout): the new Y coordinate
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* @user_data: user data passed to this function
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*
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* This callback will be called for all pointer motion events, and should
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* update (@x, @y) to constrain the pointer position appropriately.
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* The subsequent motion event will use the updated values as the new coordinates.
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* Note that the coordinates are not clamped to the stage size, and the callback
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* must make sure that this happens before it returns.
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* Also note that the event will be emitted even if the pointer is constrained
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* to be in the same position.
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*
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* Since: 1.16
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*/
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typedef void (*ClutterPointerConstrainCallback) (ClutterInputDevice *device,
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guint32 time,
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float *x,
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float *y,
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gpointer user_data);
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CLUTTER_AVAILABLE_IN_1_16
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void clutter_evdev_set_pointer_constrain_callback (ClutterDeviceManager *evdev,
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ClutterPointerConstrainCallback callback,
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gpointer user_data,
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GDestroyNotify user_data_notify);
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CLUTTER_AVAILABLE_IN_1_16
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void clutter_evdev_set_keyboard_map (ClutterDeviceManager *evdev,
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struct xkb_keymap *keymap);
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CLUTTER_AVAILABLE_IN_1_18
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struct xkb_keymap * clutter_evdev_get_keyboard_map (ClutterDeviceManager *evdev);
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CLUTTER_AVAILABLE_IN_1_20
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void clutter_evdev_set_keyboard_layout_index (ClutterDeviceManager *evdev,
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xkb_layout_index_t idx);
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CLUTTER_AVAILABLE_IN_1_18
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void clutter_evdev_set_keyboard_repeat (ClutterDeviceManager *evdev,
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gboolean repeat,
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guint32 delay,
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guint32 interval);
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typedef gboolean (* ClutterEvdevFilterFunc) (struct libinput_event *event,
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gpointer data);
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CLUTTER_AVAILABLE_IN_1_20
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void clutter_evdev_add_filter (ClutterEvdevFilterFunc func,
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gpointer data,
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GDestroyNotify destroy_notify);
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CLUTTER_AVAILABLE_IN_1_20
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void clutter_evdev_remove_filter (ClutterEvdevFilterFunc func,
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gpointer data);
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CLUTTER_AVAILABLE_IN_1_20
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struct libinput_device * clutter_evdev_input_device_get_libinput_device (ClutterInputDevice *device);
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CLUTTER_AVAILABLE_IN_1_20
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gint32 clutter_evdev_event_sequence_get_slot (const ClutterEventSequence *sequence);
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CLUTTER_AVAILABLE_IN_1_20
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void clutter_evdev_warp_pointer (ClutterInputDevice *pointer_device,
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guint32 time_,
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int x,
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int y);
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CLUTTER_AVAILABLE_IN_1_26
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guint32 clutter_evdev_event_get_event_code (const ClutterEvent *event);
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G_END_DECLS
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#endif /* __CLUTTER_EVDEV_H__ */
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