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694632ce95
Try to minimize the included headers, especially in clutter-actor.h.
112 lines
4.1 KiB
C
112 lines
4.1 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_DEFORM_EFFECT_H__
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#define __CLUTTER_DEFORM_EFFECT_H__
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#include <cogl/cogl.h>
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#include <clutter/clutter-offscreen-effect.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_DEFORM_EFFECT (clutter_deform_effect_get_type ())
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#define CLUTTER_DEFORM_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEFORM_EFFECT, ClutterDeformEffect))
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#define CLUTTER_IS_DEFORM_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEFORM_EFFECT))
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#define CLUTTER_DEFORM_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEFORM_EFFECT, ClutterDeformEffectClass))
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#define CLUTTER_IS_DEFORM_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEFORM_EFFECT))
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#define CLUTTER_DEFORM_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEFORM_EFFECT, ClutterDeformEffectClass))
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typedef struct _ClutterDeformEffect ClutterDeformEffect;
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typedef struct _ClutterDeformEffectPrivate ClutterDeformEffectPrivate;
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typedef struct _ClutterDeformEffectClass ClutterDeformEffectClass;
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/**
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* ClutterDeformEffect:
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*
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* The <structname>ClutterDeformEffect</structname> structure contains
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* only private data and should be accessed using the provided API
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*
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* Since: 1.4
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*/
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struct _ClutterDeformEffect
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{
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/*< private >*/
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ClutterOffscreenEffect parent_instance;
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ClutterDeformEffectPrivate *priv;
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};
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/**
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* ClutterDeformEffectClass:
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* @deform_vertex: virtual function; sub-classes should override this
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* function to compute the deformation of each vertex
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*
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* The <structname>ClutterDeformEffectClass</structname> structure contains
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* only private data
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*
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* Since: 1.4
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*/
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struct _ClutterDeformEffectClass
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{
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/*< private >*/
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ClutterOffscreenEffectClass parent_class;
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/*< public >*/
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void (* deform_vertex) (ClutterDeformEffect *effect,
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gfloat width,
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gfloat height,
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CoglTextureVertex *vertex);
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/*< private >*/
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void (*_clutter_deform1) (void);
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void (*_clutter_deform2) (void);
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void (*_clutter_deform3) (void);
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void (*_clutter_deform4) (void);
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void (*_clutter_deform5) (void);
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void (*_clutter_deform6) (void);
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void (*_clutter_deform7) (void);
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};
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GType clutter_deform_effect_get_type (void) G_GNUC_CONST;
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void clutter_deform_effect_set_back_material (ClutterDeformEffect *effect,
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CoglHandle material);
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CoglHandle clutter_deform_effect_get_back_material (ClutterDeformEffect *effect);
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void clutter_deform_effect_set_n_tiles (ClutterDeformEffect *effect,
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guint x_tiles,
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guint y_tiles);
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void clutter_deform_effect_get_n_tiles (ClutterDeformEffect *effect,
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guint *x_tiles,
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guint *y_tiles);
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void clutter_deform_effect_invalidate (ClutterDeformEffect *effect);
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G_END_DECLS
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#endif /* __CLUTTER_DEFORM_EFFECT_H__ */
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