Neil Roberts
f17767e4c1
cogl: Add _cogl_texture_driver_upload_to_gl
...
This provides a way to upload the entire data for a texture without
having to first call glTexImage and then glTexSubImage. This should be
faster especially with indirect rendering where it would needlessy
send the data for the texture twice.
2009-12-02 22:03:26 +00:00
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