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971 lines
42 KiB
Plaintext
971 lines
42 KiB
Plaintext
Clutter 0.9.0 (xx/01/2009)
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===============================================================================
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* List of changes between 0.8.6 and 0.9.0
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o ClutterText is a new actor allowing text display, text editing
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both in multi-line and single-line modes, and text selection using
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the pointer devices and the keyboard. ClutterText supercedes both
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ClutterLabel and ClutterEntry.
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o ClutterClone is a new actor that allows cloning of other actors,
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both simple and composite. ClutterClone supercedes ClutterCloneTexture.
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o ClutterBindingPool is a new API that allows to easily add key bindings
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to an actor.
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o ClutterAnimation is a new API for implicit animations, similar to
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the tweening API used in toolkits like jQuery, Tween and Flash. This
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new API supercedes the ClutterEffect API.
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o ClutterAlpha uses "animation modes" instead of raw function
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pointers; it is still possible to pass alpha functions. The alpha
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functions provided by Clutter have been removed from the public
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API. It is possible to register global alpha functions and use
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them though a logical id.
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o The interval of the ClutterAlpha:alpha property has been changed
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to a floating point value in the [ -1.0, 2.0 ] range; this allowed
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the addition of "overshooting" easing modes.
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o COGL now supports backface culling.
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o The COGL-based Pango renderer is public API and it is accessible
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to developers. It is also possible to access the PangoContext used
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by Clutter in order to create PangoLayouts to render text.
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o The ClutterFixed API has been moved to COGL.
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o COGL does not depend on Clutter data types anymore.
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o The ClutterMedia interface has been overhauled: implementations
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now must only override the interface properties. The ranges of
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some properties have been changed to normalized values.
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o COGL now exposes only floating point entry points, and reserves
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the eventual conversion to fixed point only when needed. The
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fixed point type and macros are publicly available for developers
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concerned about floating point operations.
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o COGL has a new Vertex Attribues API that allows submitting an
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extensible number of vertex attributes to OpenGL in a way that
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does not require format conversions and allows fast re-use.
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o COGL has a new Material API that decouples paths from fills; it
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is possible to create an arbitrary path and fill it with a COGL
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texture. The Material API also allows setting multiple texture
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layers and defining the blend modes and colors.
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o ClutterTexture has the ability to use a worker thread to asynchronously
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load an image from a file, as long as the GLib threading support has
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been enabled prior to calling clutter_init().
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o Clutter now supports localization of the help output, and it
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also supports globally setting the text direction for non left to
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right locales.
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o ClutterCairoTexture is a new actor that allows using Cairo
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to draw on a ClutterTexture; since Cairo does not have an OpenGL
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backend, the drawing is not hardware accelerated.
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o Clutter has a unit testing suite, based on the GLib unit test
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framework, which can be used to track regressions.
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o A ClutterPath object has been added, and it is used by the
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BehaviourPath. The Path object allows defining paths using a set
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of coordinates and operations. A Path can be "painted" either using
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COGL primitives or using Cairo primitives, allowing an easier way
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to paint non-rectangular shaped actors.
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o ClutterInterval is a simple object, used by ClutterAnimation, that
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describes an interval between two values, and interpolates between
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the initial and final values of the interval.
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* List of bugs fixed since 0.8.6
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o #835 - Optimize clutter_actor_real_pick()
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o #851 - setting anchor point causes picking problem
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o #883 - Outstanding COGL merge issues
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o #1003 - Add clutter_actor_take_key_focus
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o #1014 - Clutter Animation API Improvements.
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o #1049 - Clutter doesn't support most GLSL uniforms
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o #1051 - WebKit/Clutter product/component?
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o #1058 - Build clutter-box2d with Clutter 0.8
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o #1066 - Clipping regression in 0.8
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o #1086 - virtualize stage_queue_redraw
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o #1105 - low level access to PangoClutter
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o #1106 - ClutterText instead of ClutterLabel and ClutterEntry
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o #1108 - Enter/Leave events logics wrt. skipped motion events
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o #1109 - clutter-0.8.0 fails to compile
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o #1123 - Crash when FBO actor is used and the stage is MINIMIZED
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o #1144 - Provide an option to load images asynchronously in ClutterTexture
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o #1162 - Add unit testing for Clutter
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o #1164 - Mesh API
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o #1172 - Disjoint paths and clip to path
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o #1189 - Backface culling
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o #1209 - Move fixed point API in COGL
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o #1210 - Add CoglColor API
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o #1211 - Drop ClutterFeatureFlags usage from COGL
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o #1212 - Allow only a single include file for Clutter
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o #1215 - Move the Pango renderer to the public API
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o #1219 - Clean up cogl.h
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o #1231 - Build fails in gles flavour in revision 3442
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o #1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk
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o #1251 - Merge the Cairo texture actor in core
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o #1252 - Merge ClutterBehaviourPath and ClutterBehaviourBspline
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o #1261 - [patch] Minimize differences between gl/cogl-texture.c and
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gles/cogl-texture.c
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o #1269 - mingw32 building failed at clutter-media.c
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o #1270 - Update to mingw-cross-compile.sh
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o #1271 - mingw compiling failed: undefined reference to
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`_glDrawRangeElements@24'
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o #1284 - Return something reasonable from clutter_x11_handle_event()
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o #1300 - clutter_score_remove and clutter_score_remove_all are different
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in object remove
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o #1310 - font rendering problem
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o #1313 - Fix computation of camera distance
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o #1314 - clutter_sinx() is more inaccurate than it needs to be
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o #1321 - Get Matrix in float
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o #1323 - ClutterBehaviorDepth conflicts with other behaviors
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o #1325 - ClutterPath to cairo_path_t conversion functions
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o #1330 - We should not queue redraw for non-visible actors
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o #1334 - Default value for ClutterLabel::text should be "" instead of NULL
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o #1344 - clutter_actor_transform_stage_point gives invalid coordinates
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for big actors
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o #1352 - Weird cogl-pango.h includes in clutter-[entry|label].c
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o #1354 - Floating point exception when set fps>1000 and start timeline
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o #1361 - Unused ClutterStage::get_resolution() methods
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o #1365 - ClutterEntry doesn't get the cursor when it should
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o #1366 - disable-npots fails to build on mac
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o #1380 - Return booleans from CLUTTER_ACTOR_IS_* macros
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o #1386 - Wrong clipping dimensions for larger actors
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o #1387 - Clarify new-frame signal emission with advance()
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o #1388 - Clarify signal emission for advance_to_marker()
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o #1395 - behaviour_apply and behaviour_get_nth_actor are opposite on
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actors sequence
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o #1397 - clutter command line is not localized.
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o #1402 - Change default tile-waste from 64 to 63
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o #1403 - ClutterMedia::get_uri() should return allocated string
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o #1404 - ClutterMedia issues
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o #1405 - Fix properties that have X11 types to be 'long'
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o #1409 - Use G_SIGNAL_RUN_LAST with ::queue-redraw signal
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o #1410 - [patch] Implements a generic ClutterActorClone class without fbos
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o #1414 - avoid relayout of ClutterTexture if not syncing size
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o #1415 - short-circuit setting same clip again
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Clutter 0.8.2 (25/09/2008)
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===============================================================================
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* List of changes between 0.8.0 and 0.8.2
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o Add constructor-only properties for the :container and :actor
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properties of ClutterChildMeta
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o Resync the Clutter keysyms with X.org ones.
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o Documentation fixes and improvements
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o Allow defining ClutterColor as an object or an array inside
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ClutterScript UI definitions
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o Added the missing :perspective property to ClutterStage
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o Fixed the upper and lower boundaries for ClutterUnit and
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ClutterFixed properties
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o Fix a bug that prevented disabling sorting on ClutterModel
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o Fix a bug in clutter_timeline_list_markers()
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o Queue a redraw when the clip is changed
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o Optimize calls to push and pop the matrix when painting
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o Add a variable to the pkgconfig file for extracting the
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COGL backend, for configure-time checks
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o Fix a typo in cogl_path_rel_curve_to()
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o Fix showing the cursor after it being hidden once
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o Add a function for obtaining Clutter's option group without
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initializing Clutter
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* List of bugs fixed since 0.8.0
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o #856 - Teardown sequence is borked
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o #945 - Clipping+fbo cloning bugs
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o #1010 - ClutterLabel does not update the layout (again)
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o #1020 - TFP resyncing on MapNotify/ConfigureNotify [Andy Wingo]
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o #1033 - Manually parsing command line options prevents
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initializing clutter
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o #1034 - Picking doesn't work on Eee PC
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o #1038 - Clutter 0.8 won't build due to redefined functions
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o #1044 - cogl_get_viewport error
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o #1047 - API documentation from release tarball is not
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installed by "make install" [Mirco Müller]
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o #1048 - SIGFPE in cogl_texture_set_region() with
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nvidia [Gwenole Beauchesne]
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o #1062 - clutter_actor_query_coords() replacement in
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0.8 [Gwenole Beauchesne]
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o #1069 - Warnings with ClutterScore
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o #1071 - clutter_timeline_get_duration doesn't always work
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o #1075 - Difficult to bind clutter_stage_new
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o #1080 - clutter_stage_read_pixels has upside-down y coordinate
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o #1082 - Texture bitmap is destroyed in wrong way
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o #1085 - Cursor is in wrong position on ClutterEntry if set
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x-align property
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o #1090 - Label somtimes returns natural_width < min_width [Johan Bilien]
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o #1091 - WM_MOUSEWHEEL (scroll-event) not handled
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correctly [Roman Yazmin]
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o #1099 - No ClutterScript API to get a list of IDs in a given
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file [Noah Gibbs]
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o #1100 - WM_SIZE not handled correctly, user_resize and
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window_style correction
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o #1103 - Two typos in clutter documentation
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o #1121 - Setting anchor point doesn't work if set too early
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o #1124 - Clutter causes an additional size request in each
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allocation [Johan Bilien]
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o #1125 - Save an extra pango_layout_get_size in many
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cases [Johan Bilien]
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o #1130 - CLUTTER_MOTION is not emitted when time goes
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backwards. [Pierce Liu]
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o #1137 - Setting the anchor point does not trigger a re-paint
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o #1145 - Flicker on resize the window
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o #1154 - clutter_timeout_pool_new() documentation doesn't say
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how to free [Murray Cumming]
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Clutter 0.8.0 (10/07/2008)
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===============================================================================
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* List of changes between 0.7.6 and 0.8.0
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o Assume that non-power-of-two sized textures are always supported
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if texture-from-pixmap support is present.
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o Increase documentation coverage.
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o Disable the XINPUT support by default.
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o Improve the behaviour of clutter_actor_get_transformed_size().
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o Fix a copy-and-paste bug which broke the vertex shaders.
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* List of bugs fixed since 0.7.6
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o #983 - cogl-bitmap-fallback.c compiler error/warning due to cast issue
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o #985 - MSC math.h / M_PI issue
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o #998 - clutter always captures X input events
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o #1000 - clutter-x11 should define gtypes for its enumerations
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o #1004 - Fix "edge-detect" shader
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o #1007 - Fix TFP fallback mechanism
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o #1008 - tfp still a bit borked
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o #1010 - ClutterLabel does not update the layout
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o #1011 - Fix TFP fallback mechanism (take 2)
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o #1012 - clutter_stage_read_pixels() has incorrect alpha data
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on some (most?) cards"
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o #1013 - Per device grabs are not obeyed in pointer device propagation.
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o #1015 - Cloning unparented actors with FBOs doesn't work with new
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layout code
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o #1016 - Changing window-redirect-automatic property after creating
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ClutterX11TexturePixmap doesn't work
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o #1019 - clutter-frame-source.h not included by clutter.h
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o #1022 - extern inline functions in clutter-fixed.h
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o #1033 - Manually parsing command line options prevents initializing
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Clutter
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Clutter 0.7.6 (27/06/2008)
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===============================================================================
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* List of changes between 0.7.4 and 0.7.6
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o Removed the ClutterBackend::get_display_size() and wrappers.
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o Verify that the vertex shaders are successfully compiled when binding
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them.
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o Increase safety of the ClutterGLXTexturePixmap
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* List of bugs fixed since 0.7.4
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o #993 - Underline colors are sometimes wrong
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Clutter 0.7.4 (25/06/2008), "Killer Koi"
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===============================================================================
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* List of changes between 0.7.2 and 0.7.4
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o Fix the ClutterEntry actor after the clip API changes in COGL.
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o Update the shaders generated for GLES 2.0.
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o Add the ability to add search paths and look up files from
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ClutterScript. This allows defining directories to store the
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images to be loaded by a ClutterTexture.
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o Fix the GLES 1.1 support.
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o Warn if no usable pointer device are available on X11 backends.
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o Improve the request for the best pixel format on win32.
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o Fix a regression when sizing the ClutterStage on backends that
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only support fixed size stages; now setting any size will result
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in Clutter ignoring the request, like it happened in Clutter 0.6.
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o Add a method to ClutterBackend to retrieve the display size.
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o Fix clutter_sinx() for angles > CFX_2PI - CFX_ONE.
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* List of bugs fixed
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o #833 - ClutterEntry should clip glyphs rather than itself
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o #858 - Support for multiple devices (using XINPUT)
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o #879 - sampler2DRect used by test-shader.c doen't work with non-rect textures
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o #979 - Wrong call convension for SwapIntervalProc in win32 backend
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o #987 - clutter-event.c c99 variable declaration
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o #988 - cursor position wrong with multibyte invisible char
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o #989 - Add a search path for clutter script assets
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Clutter 0.7.2 (23/06/2008), "Kedoke"
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===============================================================================
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* List of changes between 0.7.0 and 0.7.2
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o ClutterTexture has a new :keep-aspect-ratio property; when it is set
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to TRUE the texture will return a preferred width maintaining the
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aspect ratio with the given height and a preferred height maintaining
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the aspect ratio with the given width. This allows to set the width or
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the height and have the texture automatically request the height or the
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width respectively while maintaining the aspect ratio of the original
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image.
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o Added XINPUT support on the X11 backends; this provides an initial
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support for multiple input devices. The API is X11-specific, and
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provides support for querying at run-time support for XINPUT, for
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getting a list of input devices and for getting the type of each
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input device.
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o The 'fruity' backend also features multiple device support.
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* List of bugs fixed
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o #816 - clutter_actor_request_coords() should take a const box.
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o #836 - Optimize clutter_label_query_coords()
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o #905 - Paint cursor directly
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o #918 - Group doesn't clip if it's children are clipped
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o #953 - Actors are not hidden before unrealized or disposed
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o #960 - PangoContext creation code should not be duplicated
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o #970 - clutter_actor_get_paint_area confusion
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o #971 - Minor ClutterActor cleanups
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o #972 - Better parenting
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o #973 - unreffing ClutterScore may segfault
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o #981 - clutter_stage_read_pixels temprow fix
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o #982 - __COGL_GET_CONTEXT MS compiler issue
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o #984 - pango_clutter_render_layout() declared void
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Clutter 0.7.0 (13/06/2008), "Booska"
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===============================================================================
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* List of changes between 0.6 and 0.7.0
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o COGL, the underlying GL abstraction layer in Clutter, has been
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completely rewritten from the ground up. Its no longer a conceptual
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hack but a documented, fully featured library pretty much in its
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own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
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OpenGL ES 2.0, providing a smart uniform API over these libraries
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with various utility features such as texture tiling abstractions,
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paths and primitive rendering, FBO, shaders, etc.
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o Clutter now provides an experimental backend for the Apple(tm)
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iPhone and iPod Touch families of products.
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o The Windows platform is now natively supported instead of
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relying on the SDL libraries. The win32 backend is still
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experimental.
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o The X11 based backends now feature support for Actors that wrap
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external X drawables (i.e the texture-from-pixmap extension and
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fallbacks)
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o Clutter now seamlessly supports multiple stages on the backends
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that allow this feature.
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o The custom Pango renderer has been completely rewritten, now using
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the more modern and maintained PangoCairo (instead of FT2), and avoids
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nasty subclassing hacks, supports smooth fast scaling of text, has
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many edge case issues fixed and it still is very efficient (using
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a texture glyph cache). It is even a little bit faster.
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o Better texture support, timeline improvements, ClutterLabel and
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ClutterEntry improvements, and container child properties are among
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the new features - too many to fit in the NEWS file.
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* List of bug fixes
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o #358 - "window resizing doesn't show scaled stage"
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o #425 - "COGL enhancements"
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o #439 - "timing related pong lockup due to timeline_rewind somtimes
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being ignored by timeline_timeout_func"
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o #450 - "ClutterScore API enhancements"
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o #641 - "add markers to timelines"
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o #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
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o #713 - "texture from pixmap"
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o #791 - "default actors to visible"
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o #800 - "CLUTTER_ALPHA_EXP_INC overflows"
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o #804 - "clutter_actor_get_opacity returns composited alpha"
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o #810 - "100 % CPU load with clutter_main()"
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o #815 - "Split up request
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o #816 - "clutter_actor_request_coords() should take a const box."
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o #822 - "Fix clutter_actor_lower()"
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o #823 - "Clean-up GLism's in clutter-core (below cogl)"
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o #824 - "ClutterEntry should handle its own key events"
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o #825 - "Removes GLisms from clutter-main.c"
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o #831 - "configure.ac missing osx flavour help"
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o #834 - "add ability to set anchor in json"
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o #836 - "Optimize clutter_label_query_coords()"
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o #839 - "Crash if put cursor over topmost pixel"
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o #840 - "Implement prepare-paint and finish-paint signals."
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o #848 - "Events dispatch doesn't work in GLX Xephyr"
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o #850 - "Impossible to set ClutterRectangle border opacity to a value
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different from the surface opacity"
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o #857 - "cogl_color doesn't work in PowerVR PC Viewer"
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o #860 - "ClutterAlpha leaks"
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o #864 - "Allow instantiating and subclassing of ClutterStage"
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o #871 - "Two problems with closing stages"
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o #873 - "clutter_x11/glx_texture_pixmap issues"
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o #874 - "Clipping on GL ES"
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o #875 - "Clutter Label Issues"
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o #881 - "Timelines require precise system timing"
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o #882 - "Allow child properties for containers implementing the
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ClutterContainer interface"
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o #884 - "Add clutter_alpha_set_closure"
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o #889 - "Error when building clutter-ivan with eglx"
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o #891 - "assertion failed when test-behave exits"
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o #892 - "Incorrect results using rotation-[center|angle] properties"
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o #894 - "Artifacts with the pango renderer"
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o #900 - "clutter_actor_lower() and friends do not queue redraw"
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o #906 - "Implement timing of the events"
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o #908 - "Support transform from G_TYPE_INT to ClutterUnit"
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o #909 - "OSX: missing NULL pointer handling"
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o #910 - "OSX: missing memory pool"
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o #911 - "OSX: add multistage support"
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o #912 - "Invalid use of int* as parameter for glGetIntegerv"
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o #913 - "cogl fails to build on OSX"
|
|
o #914 - "ClutterEntry is confused about characters vs. bytes"
|
|
o #915 - "clutter_entry_set_max_length(-1) misbehaves"
|
|
o #916 - "ClutterKeyEvent:unicode_value is ignored"
|
|
o #919 - "Replacement pango renderer"
|
|
o #927 - "Created ports for clutter
|
|
o #928 - "Reparenting a child that itself is a container doesn't work"
|
|
o #930 - "add support for quartz imagebackend"
|
|
o #931 - "suspicious size allocation for pixel data"
|
|
o #933 - ""X Error of failed request" when attempting to call
|
|
clutter_actor_request_coords()"
|
|
o #934 - "Update clutter-tutorial to build with clutter from svn trunk."
|
|
o #947 - "Destroying a stage is messy"
|
|
o #948 - "Remove texture rectangle support"
|
|
o #950 - "AltGr not handled"
|
|
o #951 - "Fix clutter_entry_init() in trunk"
|
|
o #952 - "Fix test-textures in trunk"
|
|
o #953 - "Actors are not hidden before unrealized or disposed"
|
|
o #955 - "ClutterLabel is missing fallback resolution handling"
|
|
o #959 - "Multiple minor improvements"
|
|
o #960 - "PangoContext creation code should not be duplicated"
|
|
o #961 - "Fails to build on OSX (query/request_coords is gone)"
|
|
o #964 - """unrealized"" signal of ClutterActor wrongly named"
|
|
|
|
Clutter 0.6.0 (18/02/2008)
|
|
==========================
|
|
|
|
* List of changes between 0.5.6 and 0.6.0
|
|
|
|
o New documentation sections inside the API reference, describing
|
|
the animation framework.
|
|
|
|
o New API in ClutterActor for computing the actor's vertices in
|
|
the plane of a given ancestor and accessors to query whether an
|
|
actor is scaled or rotated
|
|
|
|
* List of bug fixed
|
|
|
|
o #613 - Extend point transformation API
|
|
o #779 - Rounding error in ClutterBehaviourScale [Havoc Pennington]
|
|
o #787 - tiled textures are broken
|
|
o #796 - segmentation fault when setting label text
|
|
|
|
Clutter 0.5.6 (11/02/2008)
|
|
==========================
|
|
|
|
* List of changes between 0.5.4 and 0.5.6
|
|
|
|
o Reverted a last minute change in the depth sorting function of
|
|
ClutterGroup.
|
|
|
|
o Added the clutter_actor_move_anchor_point() family of functions,
|
|
which will set the anchor point at the given coordinates while
|
|
adjusting the actor postion so that the relative position of the
|
|
actor toward its parent remains the same.
|
|
|
|
o Provide a fallback for finding the Clutter alpha functions inside
|
|
a UI definition for ClutterScript in case g_module_open() fails.
|
|
|
|
o Add initial Frame Buffer Objects support in ClutterTexture; using
|
|
FBOs, where supported by the hardware and drivers, it's possible to
|
|
create a ClutterTexture from any actor.
|
|
|
|
* List of bugs fixed
|
|
|
|
o #386 - Stage is white unless a timeline is present
|
|
o #439 - timing related pong lockup due to timeline rewind...
|
|
o #440 - 1 pixel line flickering
|
|
o #442 - Shader support
|
|
o #451 - Improve font rendering quality (Pango)
|
|
o #452 - Textures are shown with distortion on Solaris/SPARC
|
|
o #526 - OSX backend
|
|
o #533 - Clutter stage is not shown under some conditions
|
|
o #540 - ClutterStage isn't always respecting requests to change size
|
|
o #549 - Backend offscreen API is broken
|
|
o #613 - Extend point transformation API
|
|
o #635 - Fix buffer overflow in clutter_texture_get_pixbuf() [Gwenole
|
|
Beauchesne]
|
|
o #643 - Superfluous "filter-quality" setting in texture_upload_data()?
|
|
[Gwenole Beauchesne]
|
|
o #689 - Rotating actor through layers does not handle opacity
|
|
correctly [Josh Stewart]
|
|
o #710 - Make "box-blur" test shader work in some way [Gwenole Beauchesne]
|
|
o #719 - X11 backend does not check window field in events [Havoc
|
|
Pennington]
|
|
o #724 - ClutterLabel reports wrong height when lines > 1
|
|
o #749 - "reactive" property does not change
|
|
o #751 - missing XSync in clutter-event-x11.c:xembed_set_info() [Havoc
|
|
Pennington]
|
|
o #756 - clutter_actor_get_abs_size returns bogus values
|
|
o #769 - OSX backend fails to build
|
|
o #770 - OSX: passing incompatible pointer type
|
|
|
|
Clutter 0.5.4 (25/01/2008)
|
|
==========================
|
|
|
|
* List of changes between 0.5.2 and 0.5.4
|
|
|
|
o A clutter-x11-<major>.<minor> pkg-config file is installed along
|
|
with the clutter-<major>.<minor> and clutter-<backend>-<major>.<minor>
|
|
ones, for libraries and applications depending on the X11-based
|
|
backends (GLX and EGLX).
|
|
|
|
o Textures are correctly unrealized before changing and freeing the
|
|
main GL context.
|
|
|
|
o It is now possible to block the automatic call to clutter_main_quit()
|
|
when closing the stage window using the frame controls by connecting
|
|
an handler for the ::event signal on the Clutter stage and checking
|
|
for the CLUTTER_DELETE event type and returning TRUE. This allows
|
|
the usage of other main loops with GLib reactors (like Python's twisted)
|
|
with Clutter without triggering assertions by closing the stage window.
|
|
|
|
* List of bugs fixed
|
|
|
|
o #564 - Add more precise clutter_qdivx() [Gwenole Beauchesne]
|
|
o #614 - ClutterActor API inconsistencies
|
|
o #640 - ClutterTexture unrealized with no GL context
|
|
o #654 - Under heavy load clutter sometimes drops the last frame of
|
|
a timeline [Johan Bilien]
|
|
o #672 - Event handling in osx backend is broken [Tommi Komulainen]
|
|
o #684 - Improve test-scale by also using anchor point [Jaap A. Haitsma]
|
|
o #695 - clutter-shader: Invalid format string for
|
|
gssize [Tommi Komulainen]
|
|
o #696 - cogl_get_proc_address requires GLX [Tommi Komulainen]
|
|
o #709 - clutter_effect_scale inconsistent with clutter_actor_set_scale
|
|
o #714 - clutter_event_copy for enter/leave event generates
|
|
extra unref [Neil Roberts]
|
|
o #715 - Type errors in test-shader
|
|
o #720 - BehaviourScale not working in python after recent
|
|
API change [Josh Stewart]
|
|
|
|
Clutter 0.5.2 (14/01/2008)
|
|
==========================
|
|
|
|
* List of changes between 0.5.0 and 0.5.2
|
|
|
|
o ClutterModelDefault has been renamed to ClutterListModel
|
|
|
|
o ClutterModel now has vector-based variants for append, prepend and
|
|
insert methods; these methods are useful for bindings
|
|
|
|
o Add units-based variant for clutter_actor_move_by()
|
|
|
|
* List of bugs fixed
|
|
|
|
o #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
|
|
o #700 - Fix for clutter_effect_rotate() [Neil Roberts]
|
|
|
|
Clutter 0.5.0 (02/01/2008)
|
|
==========================
|
|
|
|
* List of changes between 0.4.2 and 0.5.0
|
|
|
|
o New event handling system: every actor with the CLUTTER_ACTOR_REACTIVE
|
|
flag set will receive events from the underlying backend; the event
|
|
propagation chain will be walked in two directions (from the actor to
|
|
the top-level container and back) with the ability to block it in
|
|
both phases.
|
|
|
|
o ClutterShader, an abstraction over the programmable OpenGL pipeline.
|
|
|
|
o ClutterScore, an object for controlling timelines; using a score
|
|
instance is possible to start multiple timelines at once, or start
|
|
a timeline after another has emitted the ::complete signal.
|
|
|
|
o ClutterScript, an object for parsing a scene from an external file or
|
|
a buffer; the scene is described using JSON (JavaScript Object Notation):
|
|
every object is defined using its class and properties, and container
|
|
objects can have their children defined as well. It is also possible
|
|
do describe top-level objects such as timelines and behaviours, and to
|
|
automatically connect signal handlers to signal names.
|
|
|
|
o ClutterTimelines duration can now be set in milliseconds using the
|
|
:duration property; the default framerate will be used to compute the
|
|
actual duration in frames. The default framerate will be set by the
|
|
backend, and can be overridden by the application.
|
|
|
|
o ClutterTimelines direction can now be set using the :direction
|
|
property; a timeline can be set to proceed forward or backward,
|
|
and the direction can also be change while the timeline is still
|
|
running.
|
|
|
|
o New, experimental OSX backend.
|
|
|
|
o Build environment for MS VisualStudio 2005.
|
|
|
|
o ClutterModel, a generic list-based model object that can be used to
|
|
implement actors following the Model-Viewer-Controller design pattern.
|
|
Clutter provides a default implementation of ClutterModel, called
|
|
ClutterModelDefault and using the GSequence data structure from GLib
|
|
to optimize insertion and look up.
|
|
|
|
o Add the ability to grab pointer and keyboard events: if an actor
|
|
is set to have a grab it'll be the only one receiving events until
|
|
it releases the grab.
|
|
|
|
o Add the ability for an actor to receive the key focus; an actor
|
|
with key focus will always receive the key events, even if it did
|
|
not acquire the keyboard grab.
|
|
|
|
o It is now possible to set the GL "fog" (also known as "depth cueing")
|
|
effect on the ClutterStage; if the fog is enabled, actors farther
|
|
away from the view point will fade into the stage background color.
|
|
|
|
o Each actor now has an "anchor point", a point defined in the actor's
|
|
coordinate space that will be used as the origin when scaling and
|
|
rotation transformations.
|
|
|
|
o Every pixel-based API has been doubled with a corresponding
|
|
ClutterUnits-based function (postfixed with a '-u'), for instance:
|
|
|
|
clutter_actor_set_position() - clutter_actor_set_positionu()
|
|
clutter_actor_set_size() - clutter_actor_set_sizeu()
|
|
clutter_actor_set_depth() - clutter_actor_set_depthu()
|
|
|
|
This allows sub-pixel precision and device independence.
|
|
|
|
o The ClutterLabel actor now tries very hard to provide a sane
|
|
default size, if no bounding box has been requested; this fixes
|
|
the :alignment property and allows the addition of the :justify
|
|
property.
|
|
|
|
o The SDL backend can now be compiled under win32 with MingW; this
|
|
backend is still marked as experimental.
|
|
|
|
o The OSX backend allows the compilation of Clutter under OS X; this
|
|
backend is experimental.
|
|
|
|
* List of bugs fixed
|
|
|
|
o #423 - All actors should emit events rather than just the stage
|
|
o #424 - Interface definition files
|
|
o #443 - ClutterModel implementation
|
|
o #480 - Uninitialized variable in
|
|
path_alpha_to_position() [Gwenole Beauchesne]
|
|
o #511 - clutter_stage_get_actor_at_pos problem
|
|
o #512 - clutter window moves when stage actor is scaled
|
|
o #518 - XEMBED not supported in eglx backend
|
|
o #519 - Should have an Atom cache initialized on start up
|
|
o #520 - Delete after multibyte unicode chars in
|
|
ClutterEntry [Tommi Komulainen]
|
|
o #522 - Array out of bounds indexing [Tommi Komulainen]
|
|
o #523 - cogl portability fixes [Tommi Komulainen]
|
|
o #524 - missing config.h includes [Tommi Komulainen]
|
|
o #525 - Redundant include in cogl/gl [Tommi Komulainen]
|
|
o #531 - Extraneous "new-frame" signal generated
|
|
o #532 - clutter_actor_set_scale_with_gravityx()
|
|
precision [Gwenole Beauchesne]
|
|
o #544 - clutter_color_to_hlsx is broken [Neil Roberts]
|
|
o #546 - ClutterStageState doesn't make sense
|
|
o #550 - Wanted: Set Actor's position based on center or other
|
|
edges/corners of quadrangle
|
|
o #557 - ClutterScript should support complex properties for third
|
|
party classes
|
|
o #558 - Unmerge UI definitions
|
|
o #566 - ClutterEntry does not scroll the text to the
|
|
right [Gwenole Beauchesne]
|
|
o #577 - Inconsistent naming of behaviour properties
|
|
o #580 - Fix call to cogl_enable() [Gwenole Beauchesne]
|
|
o #582 - api naming inconsistence between
|
|
clutter_behaviour_path_append_knots and
|
|
clutter_behaviour_bspline_append
|
|
o #584 - Typo on clutter_effect_rotate_x documentation page
|
|
o #592 - Fix build on trunk [Gwenole Beauchesne]
|
|
o #596 - ClutterTexture tileing logic is a little borked
|
|
o #597 - ClutterGroups not pickable
|
|
o #600 - fix ClutterLabel layout computing when no box has been set
|
|
o #604 - Color param for Label constructor should be
|
|
const [Jonathon Jongsma]
|
|
o #606 - enable depth test in GL
|
|
o #608 - Control motion events frequency
|
|
o #614 - ClutterActor API inconsistencies
|
|
o #616 - ClutterTexture doesn't respect width set from clutterscript
|
|
o #617 - ClutterEffect Improvements
|
|
o #618 - ClutterScript name/id confusion
|
|
o #619 - clutter_behavior_rotate angle properties should accept
|
|
negative values
|
|
o #628 - clutter_actor_rotate_x() is a setter, not a modifier
|
|
o #629 - There is no clutter_actor_get_position()
|
|
o #634 - clutter_behaviour_path_new() documentation unclear
|
|
o #637 - add depth cueing support to the stage
|
|
o #645 - Fix crash in clutter_label_new_full() [Gwenole Beauchesne]
|
|
o #647 - Cannot hide the stage
|
|
o #648 - Hidden fullscreen stage doesn't come back as fullscreen
|
|
o #652 - reference needed on actor being source of last motion_event
|
|
o #661 - clutter_actor_set_width() documentation is vague
|
|
o #662 - clutter_actor_set_opacity() documentation doesn't describe values
|
|
o #665 - ClutterBehaviourEllipse tilts are broken
|
|
o #670 - Fix clutter_container_lower_child() [Gwenole Beauchesne]
|
|
o #673 - ClutterActor "captured-events" signal documentation wrong
|
|
o #674 - ClutterActor::get_depth() and set_depth() vfuncs not
|
|
used [Murray Cumming]
|
|
o #675 - update subregions of cluttertextures
|
|
o #678 - ClutterLabel size allocation still bogus
|
|
|
|
Clutter 0.4.0 (07/08/2007)
|
|
========================
|
|
|
|
* List of changes between 0.3.1 and 0.4.0
|
|
|
|
o Many documentation additions and improvements.
|
|
|
|
o Display DPI now honours on backends its can be queried.
|
|
|
|
o Various big endian related fixes.
|
|
|
|
o ClutterBehaviourEllipse and ClutterBehaviourRotate API and
|
|
internals improvements.
|
|
|
|
o Add basic tslib support to eglnative backend (for touchscreen events)
|
|
|
|
o clutter_stage_get_actor_at_pos should now work on 16bpp displays.
|
|
|
|
o New ClutterEffect rotation calls.
|
|
|
|
o Allowing user resizing of the stage now optional.
|
|
(implemented by glx backend only currently)
|
|
|
|
o ClutterEntry UTF8 fixes and improved automatic initial sizing.
|
|
|
|
o Make ClutterActor GInitiallyUnowned.
|
|
|
|
o New ClutterBox API: each box has now a colour and a margin (distance
|
|
between the inner-border and the children); plus, each packed child
|
|
has a padding. Margins and paddings are expressed in ClutterUnits,
|
|
to ease the transition to the device independent units. You can use
|
|
clutter_box_set_default_padding() if you want the same padding for
|
|
each child.
|
|
|
|
* List of bug fixed
|
|
o #390 - clutter_stage_get_actor_at_pos broken on 16bpp displays.
|
|
o #398 - inconsistent type for return value of clutter_event_get_state
|
|
o #403 - Critical error when removing texture actor
|
|
o #404 - Solaris build error with OpenGL, missing
|
|
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB and GL_TEXTURE_RECTANGLE_ARB
|
|
o #409 - depth mismatch between visual (32) and window (24)
|
|
o #407 - metadata-available signal #ifdef'ed out
|
|
o #413 - Clutter compile error with Sun Studio C compiler
|
|
o #426 - typo in sdl_backend
|
|
o #414 - ClutterEntry invisible if size not set
|
|
o #434 - clutter_color_from_pixel incorrectly interprets alpha value
|
|
o #435 - clutter_color_subtract does the opposite of its documentation
|
|
o #436 - clutter-behaviour-depth always perform "from deep to shallow"
|
|
|
|
Clutter 0.3.1 (06/07/2007)
|
|
========================
|
|
|
|
* List of changes between 0.3 and 0.3.1
|
|
o EGL. There are now 2 experimental EGL backends;
|
|
- 'eglx', the former EGL on X11 implementation (now renamed)
|
|
- 'eglnative', a new EGL 'native' backend which supporting non
|
|
X11 EGL implementations (i.e framebuffer).
|
|
|
|
o ClutterGroup now returns correct size when a child is removed.
|
|
|
|
o Missing redhand.png added to distro tarball (fixing tests that require
|
|
it)
|
|
|
|
o Fix picking in ClutterBox
|
|
|
|
o Rectangle border creation fixed.
|
|
|
|
o Fix overflow in Exponential Alpha funcs.
|
|
|
|
o Many API documentation fixes and improvements.
|
|
|
|
o ClutterEffect cleanups.
|
|
|
|
o ClutterEntry cleanups.
|
|
|
|
o Check for versioned XFixes library (GLX backend).
|
|
|
|
o More X error traps in GLX backend.
|
|
|
|
Clutter 0.3 (29/06/2007)
|
|
========================
|
|
|
|
* List of changes between 0.2.3 and 0.3
|
|
o Clutter now supports both switchable windowing system and GL backends.
|
|
Window systems supported include GLX, EGL and SDL.
|
|
|
|
GL support includes OpenGL 1.2+ and OpenGL ES 1.1. This is
|
|
provided by a small basic abstraction layer 'cogl.h'. Cogl is not
|
|
yet documented - usage external to Clutter is not yet advised.
|
|
|
|
Backends may provide specific command line options.
|
|
|
|
Notes;
|
|
|
|
GLX
|
|
---
|
|
The GLX backend is built by default and is currently the most
|
|
developed, supported and featured windowing system backend. Only
|
|
OpenGL is supported via GLX.
|
|
|
|
SDL
|
|
---
|
|
Clutter has experimental support for using SDL. Open GL is supported as
|
|
is OpenGL ES via Dogles (very experimental).
|
|
|
|
EGL
|
|
---
|
|
Clutter has experimental support for using EGL. Only Open GL ES
|
|
is supported by EGL.
|
|
|
|
EGL support assumes an EGL implementation running atop X Windows.
|
|
|
|
Open GL ES.
|
|
-----------
|
|
|
|
Clutter now has experimental support for Open GL ES.
|
|
Current known issues;
|
|
|
|
+ Unrealising a ClutterTexture will not move pixel data from video
|
|
into system memory but simply destroy it.
|
|
+ BGRA, YUV Texture data not currently supported.
|
|
|
|
(Use the clutter_feature API to probe for above at runtime)
|
|
|
|
Open Source ES implementations this has been tested against
|
|
include `Vincent' and `dgles'. Support for commerical
|
|
implementations may require modifications to the configure.ac
|
|
script.
|
|
|
|
vincent: http://ogl-es.sourceforge.net/
|
|
(Also see: http://svn.o-hand.com/repos/misc/trunk/ogles/ )
|
|
|
|
dgles: http://developer.hybrid.fi/dgles/index.html
|
|
|
|
o New ClutterEffect class provides a simplified (and thus less flexible)
|
|
API wrapping around behaviours, alphas and timelines.
|
|
o New Behaviours - bspline, ellipsis, rotation.
|
|
o New built in Alpha functions;
|
|
CLUTTER_ALPHA_SINE_INC
|
|
CLUTTER_ALPHA_SINE_DEC
|
|
CLUTTER_ALPHA_SINE_HALF
|
|
CLUTTER_ALPHA_SQUARE
|
|
CLUTTER_ALPHA_SMOOTHSTEP_INC
|
|
CLUTTER_ALPHA_SMOOTHSTEP_DEC
|
|
CLUTTER_ALPHA_EXP_INC
|
|
CLUTTER_ALPHA_EXP_DEC
|
|
o New Actors and interfaces
|
|
+ ClutterLayout, for writing extended layout support in actors
|
|
+ ClutterContainer, for generic container actors
|
|
+ ClutterBox, ClutterVBox and ClutterHBox layout actors.
|
|
+ ClutterEntry, text entry actor
|
|
o ClutterTexture now handles BGRA, YUV and premultiplied alpha data.
|
|
o All internal math now fixed point based.
|
|
o Clutter now has it own internal event queue.
|
|
o ClutterStage new features;
|
|
+ Title property for naming in window decorations.
|
|
+ Perspective setting - The stages perspective can now be modified.
|
|
o New Clutter_actor *project API calls allow for querying of tranformed
|
|
actor vertices and points.
|
|
o New Clutter Feature checks.
|
|
o Initial ClutterUnit implementation for device independant positioning.
|
|
* List of Bugs fixed
|
|
o Various issues with very poor performance and Intel drivers.
|
|
o #138 Fix typo in x rotation transform.
|
|
|
|
Clutter 0.2.3 (2007-04-11)
|
|
==========================
|
|
|
|
* List of changed between 0.2.2 and 0.2.3
|
|
o Fixes to tile based textures and again clutter_texture_get_pixbuf(). [Matthew]
|
|
o Implement Gravity for ClutterScaleBehaviour. [Matthew, Rob]
|
|
|
|
Clutter 0.2.2 (2007-03-22)
|
|
==========================
|
|
|
|
* List of changed between 0.2.1 and 0.2.2
|
|
o Addition of basic XEMBED support for clutter stage. [Matthew]
|
|
o Fixes to clutter_texture_get_pixbuf(). [Matthew]
|
|
o Export clutter_group_remove_all and add associated fixes. [Matthew]
|
|
|
|
Clutter 0.2.1 (2007-02-07)
|
|
==========================
|
|
|
|
* List of changed between 0.2.0 and 0.2.1
|
|
o Add even faster double to integer (and back) conversion
|
|
functions. [Tomas]
|
|
o Fix some errors in the fixed point sine waveform
|
|
function. [Tomas]
|
|
o Use fixed point math in the Pango renderer. [Tomas]
|
|
o Improve the GL version check. [Matthew]
|
|
o Add a square waveform function. [Emmanuele]
|
|
* List of bugs fixed
|
|
o #215 - macro CLUTTER_MARK() not disabled for non-debug builds
|
|
|
|
Clutter 0.2 (18-01-2007)
|
|
========================
|
|
|
|
* List of changes between 0.2 and 0.1
|
|
o Bindings, GStreamer and GTK+ dependencies moved out of tree:
|
|
now Clutter strictly depends on Xlibs, OpenGL and GdkPixbuf only.
|
|
o Actors now have an initial floating reference; this means you
|
|
don't have to explicitely unref them: every memory an actor
|
|
allocates will be freed when the group containing the actor will
|
|
be destroyed.
|
|
o Add basic run-time detection of GL features.
|
|
+ Use GL_TEXTURE_RECTANGLE_ARB if available.
|
|
+ Attempt to set up sync to vblank (set CLUTTER_VBLANK=none to disable)
|
|
o Add API for behaviours. A ClutterBehaviour is an object which
|
|
drives a set of actors using one or more properties depending
|
|
on the value of an "alpha" function.
|
|
+ Provide simple behaviours: ClutterBehaviourOpacity,
|
|
ClutterBehaviourPath and ClutterBehaviourScale.
|
|
+ Provide simple alpha functions for ramps and sine waveforms.
|
|
o Add fixed point API for embedded platforms with no FPU.
|
|
o Add support for command line switches to Clutter, like debug
|
|
flags and abort on warnings; also allow application to hook up
|
|
into the initialisation sequence to add their own command line
|
|
switches.
|
|
o Add Pango GL renderer for Clutter, and use it to render text
|
|
inside the ClutterLabel actor; this decrease texture memory
|
|
usage.
|
|
o Redo Clutter Label widget, using the new Pango renderer.
|
|
o Clutter Textures do not store local pixbuf copy (of texture).
|
|
o Redo group and actor scale/sizing API and functionality.
|
|
o Add memory management API for ClutterColor, and string parsing.
|
|
* List of bug fixed
|
|
o #199 - Little group handling fix?
|
|
o #198 - Detect NPOT support on more systems
|
|
o #197 - Tiled textures are broken
|
|
o #196 - Rebuild the examples when the library changes
|
|
o #156 - clutter_actor_set_position not using the absolute size
|
|
o #155 - Don't test for XInitThreads [Bastien Nocera]
|
|
o #154 - Key presses not working in super-oh example [Bastien Nocera]
|
|
o #152 - Misc fixes [Bastien Nocera]
|
|
o #143 - Faulty ref-counting in clutter_group_remove [Frederic Riss]
|
|
o #141 - Copy-pasto in clutter_media_set_volume [Frederic Riss]
|
|
o #101 - No package 'x11' found -- wrong configure [Tomasz Torcz]
|
|
o #98 - Enabling trails in super-oh crashes
|
|
|
|
Clutter 0.1 (22/06/2006)
|
|
========================
|
|
|
|
* First 'official' release, expect bugs aplenty.
|
|
* Contains:
|
|
o Hopefully enough functionality to build things.
|
|
o Basic gstreamer 0.10 video playback support.
|
|
o Fairly stable API, though in no way totally stable.
|
|
Expect CHANGES in future versions.
|
|
o Some simple examples ( also see OPT ).
|
|
o An experimental GTK-Clutter widget.
|
|
o Fairly complete Python bindings.
|
|
o Non complete but hopefully useful API documentation.
|
|
* If you want to help out see the TODO file.
|