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https://github.com/brl/mutter.git
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a32eca26b6
Bug 1212 - Allow only a single include file for Clutter * clutter/*.h: Only allow including clutter.h in third party code. * clutter/cogl/cogl-color.h: * clutter/cogl/cogl-fixed.h: * clutter/cogl/cogl.h.in: Only allow including cogl.h in third party code. * clutter/cogl/common/Makefile.am: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gles/Makefile.am: * clutter/eglnative/Makefile.am: * clutter/eglx/Makefile.am: * clutter/fruity/Makefile.am: * clutter/glx/Makefile.am: * clutter/glx/clutter-glx.h: * clutter/osx/Makefile.am: * clutter/pango/Makefile.am: * clutter/sdl/Makefile.am: * clutter/win32/Makefile.am: * clutter/x11/Makefile.am: Fix build environment. * clutter/x11/clutter-x11-texture-pixmap.h: * clutter/x11/clutter-x11.h: Fix inclusion rules. * tests/test-pixmap.c: Fix inclusion of GdkPixbuf header. * README: Update release notes.
163 lines
7.3 KiB
C
163 lines
7.3 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006, 2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_EFFECT_H__
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#define __CLUTTER_EFFECT_H__
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#include <glib-object.h>
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-timeline.h>
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#include <clutter/clutter-alpha.h>
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#include <clutter/clutter-behaviour.h>
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G_BEGIN_DECLS
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/**
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* ClutterEffectCompleteFunc:
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* @actor: a #ClutterActor
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* @user_data: user data
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*
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* Callback function invoked when an effect is complete.
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*
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* Since: 0.4
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*/
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typedef void (*ClutterEffectCompleteFunc) (ClutterActor *actor,
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gpointer user_data);
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#define CLUTTER_TYPE_EFFECT_TEMPLATE clutter_effect_template_get_type()
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#define CLUTTER_EFFECT_TEMPLATE(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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CLUTTER_TYPE_EFFECT_TEMPLATE, ClutterEffectTemplate))
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#define CLUTTER_EFFECT_TEMPLATE_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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CLUTTER_TYPE_EFFECT_TEMPLATE, ClutterEffectTemplateClass))
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#define CLUTTER_IS_EFFECT_TEMPLATE(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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CLUTTER_TYPE_EFFECT_TEMPLATE))
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#define CLUTTER_IS_EFFECT_TEMPLATE_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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CLUTTER_TYPE_EFFECT_TEMPLATE))
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#define CLUTTER_EFFECT_TEMPLATE_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_EFFECT_TEMPLATE, ClutterEffectTemplateClass))
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typedef struct _ClutterEffectTemplate ClutterEffectTemplate;
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typedef struct _ClutterEffectTemplatePrivate ClutterEffectTemplatePrivate;
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typedef struct _ClutterEffectTemplateClass ClutterEffectTemplateClass;
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struct _ClutterEffectTemplate
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{
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/*< private >*/
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GObject parent_instance;
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ClutterEffectTemplatePrivate *priv;
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};
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struct _ClutterEffectTemplateClass
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{
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/*< private >*/
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GObjectClass parent_class;
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/* padding, for future expansion */
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void (*_clutter_reserved1) (void);
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void (*_clutter_reserved2) (void);
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void (*_clutter_reserved3) (void);
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void (*_clutter_reserved4) (void);
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};
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GType clutter_effect_template_get_type (void) G_GNUC_CONST;
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ClutterEffectTemplate *clutter_effect_template_new (ClutterTimeline *timeline,
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ClutterAlphaFunc alpha_func);
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ClutterEffectTemplate *clutter_effect_template_new_full (ClutterTimeline *timeline,
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ClutterAlphaFunc alpha_func,
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gpointer user_data,
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GDestroyNotify notify);
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ClutterEffectTemplate *clutter_effect_template_new_for_duration (guint msecs,
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ClutterAlphaFunc alpha_func);
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void clutter_effect_template_construct (ClutterEffectTemplate *template_,
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ClutterTimeline *timeline,
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ClutterAlphaFunc alpha_func,
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gpointer user_data,
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GDestroyNotify notify);
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void clutter_effect_template_set_timeline_clone (ClutterEffectTemplate *template_,
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gboolean setting);
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gboolean clutter_effect_template_get_timeline_clone (ClutterEffectTemplate *template_);
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/*
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* Clutter effects
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*/
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ClutterTimeline *clutter_effect_fade (ClutterEffectTemplate *template_,
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ClutterActor *actor,
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guint8 opacity_end,
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ClutterEffectCompleteFunc func,
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gpointer data);
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ClutterTimeline *clutter_effect_depth (ClutterEffectTemplate *template_,
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ClutterActor *actor,
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gint depth_end,
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ClutterEffectCompleteFunc func,
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gpointer data);
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ClutterTimeline *clutter_effect_move (ClutterEffectTemplate *template_,
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ClutterActor *actor,
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gint x,
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gint y,
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ClutterEffectCompleteFunc func,
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gpointer data);
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ClutterTimeline *clutter_effect_path (ClutterEffectTemplate *template_,
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ClutterActor *actor,
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const ClutterKnot *knots,
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guint n_knots,
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ClutterEffectCompleteFunc func,
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gpointer data);
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ClutterTimeline *clutter_effect_scale (ClutterEffectTemplate *template_,
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ClutterActor *actor,
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gdouble x_scale_end,
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gdouble y_scale_end,
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ClutterEffectCompleteFunc func,
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gpointer data);
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ClutterTimeline *clutter_effect_rotate (ClutterEffectTemplate *template_,
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ClutterActor *actor,
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ClutterRotateAxis axis,
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gdouble angle,
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gint center_x,
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gint center_y,
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gint center_z,
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ClutterRotateDirection direction,
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ClutterEffectCompleteFunc func,
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gpointer data);
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G_END_DECLS
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#endif /* __CLUTTER_EFFECT_H__ */
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