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b2d1dfa932
It's a wrapper around clutter_actor_queue_redraw().
55 lines
1.6 KiB
C
55 lines
1.6 KiB
C
#ifndef __CLUTTER_STAGE_DEPRECATED_H__
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#define __CLUTTER_STAGE_DEPRECATED_H__
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#ifndef CLUTTER_DISABLE_DEPRECATED
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/**
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* CLUTTER_STAGE_WIDTH:
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*
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* Macro that evaluates to the width of the default stage
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*
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* Since: 0.2
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*
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* Deprecated: 1.2: Use clutter_actor_get_width() instead
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*/
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#define CLUTTER_STAGE_WIDTH() (clutter_actor_get_width (clutter_stage_get_default ()))
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/**
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* CLUTTER_STAGE_HEIGHT:
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*
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* Macro that evaluates to the height of the default stage
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*
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* Since: 0.2
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*
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* Deprecated: 1.2: use clutter_actor_get_height() instead
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*/
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#define CLUTTER_STAGE_HEIGHT() (clutter_actor_get_height (clutter_stage_get_default ()))
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/* Commodity macro, for mallum only */
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#define clutter_stage_add(stage,actor) G_STMT_START { \
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if (CLUTTER_IS_STAGE ((stage)) && CLUTTER_IS_ACTOR ((actor))) \
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{ \
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ClutterContainer *_container = (ClutterContainer *) (stage); \
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ClutterActor *_actor = (ClutterActor *) (actor); \
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clutter_container_add_actor (_container, _actor); \
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} } G_STMT_END
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#endif /* CLUTTER_DISABLE_DEPRECATED */
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CLUTTER_DEPRECATED_FOR(clutter_stage_new)
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ClutterActor * clutter_stage_get_default (void);
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CLUTTER_DEPRECATED
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gboolean clutter_stage_is_default (ClutterStage *stage);
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CLUTTER_DEPRECATED_FOR(clutter_actor_queue_redraw)
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void clutter_stage_queue_redraw (ClutterStage *stage);
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_DEPRECATED_H__ */
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