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* clutter/clutter-backend.c: * clutter/clutter-backend.h: * clutter/clutter-feature.c: * clutter/clutter-feature.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage.c: * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-glx.h: * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-stage-glx.h: Rejig the features() foo, moving mostly into backends/cogl.
80 lines
2.5 KiB
C
80 lines
2.5 KiB
C
/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_STAGE_GLX_H__
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#define __CLUTTER_STAGE_GLX_H__
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#include <glib-object.h>
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#include <clutter/clutter-stage.h>
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#include <GL/glx.h>
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#include <GL/gl.h>
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#include "clutter-backend-glx.h"
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_STAGE_GLX (clutter_stage_glx_get_type ())
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#define CLUTTER_STAGE_GLX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_GLX, ClutterStageGlx))
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#define CLUTTER_IS_STAGE_GLX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_GLX))
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#define CLUTTER_STAGE_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_GLX, ClutterStageGlxClass))
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#define CLUTTER_IS_STAGE_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_GLX))
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#define CLUTTER_STAGE_GLX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_GLX, ClutterStageGlxClass))
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typedef struct _ClutterStageGlx ClutterStageGlx;
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typedef struct _ClutterStageGlxClass ClutterStageGlxClass;
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struct _ClutterStageGlx
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{
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ClutterStage parent_instance;
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/* from the backend */
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Display *xdpy;
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Window xwin_root;
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int xscreen;
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XVisualInfo *xvisinfo;
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Window xwin;
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gint xwin_width;
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gint xwin_height; /* FIXME target_width / height */
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Pixmap xpixmap;
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GLXPixmap glxpixmap;
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GLXContext gl_context;
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guint is_foreign_xwin : 1;
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ClutterBackendGlx *backend;
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};
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struct _ClutterStageGlxClass
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{
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ClutterStageClass parent_class;
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};
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GType clutter_stage_glx_get_type (void) G_GNUC_CONST;
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_H__ */
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