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There are currently quite a few places in Cogl where we muddle the layer index and the texture unit number. The theory is that these two numbers shouldn't be related and it should be possible to pick large layer numbers with gaps. This patch adds a test case to check that we can reference a large layer number from a texture combine string by creating a pipeline with only three layers but that have very large layer indices. This doesn't currently work because Cogl interprets the numbers in the combine strings to be the unit indices and not the layer indices. The documentation however calls these numbers layer numbers so presumably it is not meant to work that way. There are probably many other bugs related to this that the test case doesn't pick up so it would be good to add some more tests here, for example to test that you can bind an attribute to the texture coordinates for a large layer index. Reviewed-by: Robert Bragg <robert@linux.intel.com>
180 lines
6.2 KiB
C
180 lines
6.2 KiB
C
#include "config.h"
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#include <cogl/cogl.h>
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#include <glib.h>
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#include <locale.h>
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#include <stdlib.h>
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#include "test-utils.h"
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#if 0
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void
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skip_init (TestUtilsGTestFixture *fixture,
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const void *data)
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{
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/* void */
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}
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static void
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skip_test (TestUtilsGTestFixture *fixture,
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const void *data)
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{
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/* void */
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}
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void
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skip_fini (TestUtilsGTestFixture *fixture,
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const void *data)
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{
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/* void */
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}
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#endif
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static void
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run_todo_test (TestUtilsGTestFixture *fixture,
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void *data)
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{
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#ifdef G_OS_UNIX
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TestUtilsSharedState *state = data;
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if (g_test_trap_fork (0, G_TEST_TRAP_SILENCE_STDOUT | G_TEST_TRAP_SILENCE_STDERR))
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{
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state->todo_func (fixture, data);
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exit (0);
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}
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g_test_trap_assert_failed ();
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#endif
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}
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void
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verify_failure (TestUtilsGTestFixture *fixture,
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void *data)
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{
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g_assert (FALSE);
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}
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static TestUtilsSharedState *shared_state = NULL;
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/* This is a bit of sugar for adding new conformance tests:
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*
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* - It adds an extern function definition just to save maintaining a header
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* that lists test entry points.
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* - It sets up callbacks for a fixture, which lets us share initialization
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* code between tests. (see test-utils.c)
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* - It passes in a shared data pointer that is initialised once in main(),
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* that gets passed to the fixture setup and test functions. (See the
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* definition in test-utils.h)
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*/
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#define ADD_TEST(NAMESPACE, FUNC) G_STMT_START { \
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extern void FUNC (TestUtilsGTestFixture *, void *); \
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g_test_add ("/conform" NAMESPACE "/" #FUNC, \
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TestUtilsGTestFixture, \
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shared_state, /* data argument for test */ \
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test_utils_init, \
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(void *)(FUNC), \
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test_utils_fini); } G_STMT_END
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/* this is a macro that conditionally executes a test if CONDITION
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* evaluates to TRUE; otherwise, it will put the test under the
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* "/skip" namespace and execute a dummy function that will always
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* pass.
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*/
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#define ADD_CONDITIONAL_TEST(CONDITION, NAMESPACE, FUNC) G_STMT_START { \
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if (!(CONDITION)) { \
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g_test_add ("/skipped" NAMESPACE "/" #FUNC, \
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TestUtilsGTestFixture, \
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shared_state, /* data argument for test */ \
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skip_init, \
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skip_test, \
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skip_fini); \
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} else { ADD_TEST (NAMESPACE, FUNC); } } G_STMT_END
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#define ADD_TODO_TEST(NAMESPACE, FUNC) G_STMT_START { \
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extern void FUNC (TestUtilsGTestFixture *, void *); \
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shared_state->todo_func = FUNC; \
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g_test_add ("/todo" NAMESPACE "/" #FUNC, \
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TestUtilsGTestFixture, \
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shared_state, \
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test_utils_init, \
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(void *)(run_todo_test), \
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test_utils_fini); } G_STMT_END
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#define UNPORTED_TEST(NAMESPACE, FUNC)
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gchar *
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clutter_test_get_data_file (const gchar *filename)
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{
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return g_build_filename (TESTS_DATADIR, filename, NULL);
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}
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int
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main (int argc, char **argv)
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{
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g_test_init (&argc, &argv, NULL);
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g_test_bug_base ("http://bugzilla.gnome.org/show_bug.cgi?id=%s");
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/* Initialise the state you need to share with everything.
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*/
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shared_state = g_new0 (TestUtilsSharedState, 1);
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shared_state->argc_addr = &argc;
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shared_state->argv_addr = &argv;
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/* This file is run through a sed script during the make step so the
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* lines containing the tests need to be formatted on a single line
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* each. To comment out a test use the SKIP or TODO macros. Using
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* #if 0 would break the script. */
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/* sanity check for the test suite itself */
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ADD_TODO_TEST ("/suite", verify_failure);
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UNPORTED_TEST ("/cogl", test_cogl_object);
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UNPORTED_TEST ("/cogl", test_cogl_fixed);
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UNPORTED_TEST ("/cogl", test_cogl_materials);
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ADD_TEST ("/cogl", test_cogl_pipeline_user_matrix);
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ADD_TEST ("/cogl", test_cogl_blend_strings);
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UNPORTED_TEST ("/cogl", test_cogl_premult);
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UNPORTED_TEST ("/cogl", test_cogl_readpixels);
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ADD_TEST ("/cogl", test_cogl_path);
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ADD_TEST ("/cogl", test_cogl_depth_test);
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ADD_TEST ("/cogl", test_cogl_color_mask);
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ADD_TEST ("/cogl", test_cogl_backface_culling);
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ADD_TEST ("/cogl/pipeline", test_cogl_sparse_pipeline);
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UNPORTED_TEST ("/cogl/texture", test_cogl_npot_texture);
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UNPORTED_TEST ("/cogl/texture", test_cogl_multitexture);
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UNPORTED_TEST ("/cogl/texture", test_cogl_texture_mipmaps);
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ADD_TEST ("/cogl/texture", test_cogl_sub_texture);
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UNPORTED_TEST ("/cogl/texture", test_cogl_pixel_array);
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UNPORTED_TEST ("/cogl/texture", test_cogl_texture_rectangle);
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ADD_TEST ("/cogl/texture", test_cogl_texture_3d);
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ADD_TEST ("/cogl/texture", test_cogl_wrap_modes);
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UNPORTED_TEST ("/cogl/texture", test_cogl_texture_pixmap_x11);
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UNPORTED_TEST ("/cogl/texture", test_cogl_texture_get_set_data);
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UNPORTED_TEST ("/cogl/texture", test_cogl_atlas_migration);
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UNPORTED_TEST ("/cogl/vertex-buffer", test_cogl_vertex_buffer_contiguous);
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UNPORTED_TEST ("/cogl/vertex-buffer", test_cogl_vertex_buffer_interleved);
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UNPORTED_TEST ("/cogl/vertex-buffer", test_cogl_vertex_buffer_mutability);
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ADD_TEST ("/cogl/vertex-array", test_cogl_primitive);
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ADD_TEST ("/cogl/shaders", test_cogl_just_vertex_shader);
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ADD_TEST ("/cogl/shaders", test_cogl_pipeline_uniforms);
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ADD_TEST ("/cogl/shaders", test_cogl_snippets);
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ADD_TEST ("/cogl/shaders", test_cogl_custom_attributes);
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ADD_TEST ("/cogl/internal/bitmask", test_cogl_bitmask);
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ADD_TEST ("/cogl", test_cogl_offscreen);
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/* left to the end because they aren't currently very orthogonal and tend to
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* break subsequent tests! */
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UNPORTED_TEST ("/cogl", test_cogl_viewport);
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return g_test_run ();
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}
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