mirror of
https://github.com/brl/mutter.git
synced 2025-01-27 03:49:03 +00:00
Neil Roberts
ecbdbb666b
cogl-vertex-buffer: Flush the framebuffer state first
Flushing the framebuffer state can cause some drawing to occur if the framebuffer has a clip stack which needs the stencil buffer. This was causing the array pointers set up by enable_state_for_drawing_buffer to get mangled so it would crash when it hits glDrawArrays. This patch moves the framebuffer state flush to before it sets up the array pointers. http://bugzilla.clutter-project.org/show_bug.cgi?id=2297
…
…
Description
Languages
C
98.9%
Meson
0.7%
Python
0.3%